Player Matchup

Bellona
Bellona
DarkMatters01
Bellona
Level 7
God Stats
10W - 4L
1,836 SR
Queue Stats
25W - 16L
1,749 Elo+
Party 1
Serqet
Serqet
Gandalfon
Serqet
Level 27
God Stats
3W - 1L
1,699 SR
Queue Stats
73W - 73L
1,692 Elo+
Solo
Ymir
Ymir
PunyElf
Ymir
Level 6
God Stats
10W - 4L
1,500 SR
Queue Stats
19W - 13L
1,749 Elo+
Party 1
Artemis
Artemis
TheDFuzz
Artemis
Level 24
God Stats
8W - 0L
1,500 SR
Queue Stats
13W - 2L
1,749 Elo+
Party 1
Ra
Ra
TheSneakyNinjah
Ra
Level 17
God Stats
8W - 1L
1,836 SR
Queue Stats
15W - 8L
1,749 Elo+
Party 1
Team Averages
Level 16
1,674 SR
1,737 Elo+

VS

Team Averages
Level 16
1,495 SR
1,271 Elo+
Neith
Neith
Anamincaa
Neith
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 35L
1,014 Elo+
Party 2
Nemesis
Nemesis
Anca24
Nemesis
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 35L
1,014 Elo+
Party 2
Hel
Hel
PMSweetie
Hel
Level 15
God Stats
3W - 5L
1,500 SR
Queue Stats
53W - 35L
1,467 Elo+
Solo
Hera
Hera
bestZedEUW
Hera
Level 24
God Stats
1W - 4L
1,475 SR
Queue Stats
3W - 10L
1,362 Elo+
Solo
Thoth
Thoth
emaayn
Thoth
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
7 / 2 / 23
12,024
1,093
9,915
10,526
9,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Gandalfon
Serqet
18
5 / 1 / 17
11,098
1,009
7,404
7,811
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
PunyElf
Ymir
18
2 / 0 / 24
10,824
984
4,704
8,607
8,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
TheDFuzz
Artemis
18
13 / 6 / 21
12,025
1,093
33,416
15,897
5,561
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
11 / 1 / 18
13,061
1,187
17,448
10,858
4,446
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

290

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anamincaa
Neith
15
0 / 6 / 5
9,154
832
1,463
10,607
4,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nemesis
Anca24
Nemesis
16
4 / 7 / 4
10,791
981
6,745
17,535
6,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 10 / 4
10,817
983
9,580
18,552
7,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
2 / 11 / 3
10,375
943
13,764
17,387
6,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thoth
emaayn
Thoth
17
2 / 5 / 6
10,950
995
13,877
15,376
5,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
32
38
Kills
10
10
Deaths
39
103
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
Anamincaa
Neith
0
6
5
0.42
L
Nemesis
Anca24
Nemesis
4
7
4
0.86
W
Bellona
7
2
23
9.25
W
Serqet
Gandalfon
Serqet
5
1
17
13.5
L
2
10
4
0.4
W
Ymir
PunyElf
Ymir
2
0
24
14
W
Artemis
TheDFuzz
Artemis
13
6
21
3.92
W
11
1
18
20
L
2
11
3
0.32
L
Thoth
emaayn
Thoth
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,887
Damage
45,429
53,699
Taken
79,457
30,125
Mitigated
29,741
15,283
Healing
10,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Anamincaa
Neith
1,463
733
0
92
10,607
4,011
0
4,514
6,043
0
1,624
L
Nemesis
Anca24
Nemesis
6,745
2,581
0
1,448
17,535
6,905
0
4,611
12,764
0
9,032
W
Bellona
9,915
2,372
0
2,609
10,526
9,394
0
5,779
4,747
155
24,049
W
Serqet
Gandalfon
Serqet
7,404
2,297
0
958
7,811
2,534
0
4,518
1,826
0
21,396
L
9,580
1,488
4,169
4,495
18,552
7,102
0
4,558
13,919
25,950
0
W
Ymir
PunyElf
Ymir
4,704
1,307
0
500
8,607
8,190
0
6,955
1,652
9,275
0
W
Artemis
TheDFuzz
Artemis
33,416
22,456
0
4,630
15,897
5,561
0
11,735
4,162
0
45,086
W
17,448
1,460
3,269
3,317
10,858
4,446
0
8,234
2,624
52,691
0
L
13,764
2,626
0
69
17,387
6,498
0
4,500
12,837
28,547
0
L
Thoth
emaayn
Thoth
13,877
397
0
391
15,376
5,225
0
4,124
10,438
39,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,032
Gold Earned
52,087
184
Minions Killed
139
8
Camps Cleared
1
865,811
Distance Traveled
907,237
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,154
832
0
0
0
145,225
1
L
Nemesis
10,791
981
1
0
1
207,269
4
W
Bellona
12,024
1,093
32
3
4
179,080
0
W
Serqet
11,098
1,009
31
3
3
174,502
0
L
Hel
10,817
983
28
3
0
206,365
0
W
Ymir
10,824
984
14
1
0
179,749
0
W
Artemis
12,025
1,093
23
2
1
138,041
0
W
Ra
13,061
1,187
84
8
0
194,439
2
L
Hera
10,375
943
55
5
0
160,649
0
L
Thoth
10,950
995
55
5
0
187,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role