Player Matchup

Jing Wei
Jing Wei
DinoTron02
Jing Wei
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Gill T 2
Sun Wukong
Level 78
God Stats
1W - 3L
1,500 SR
Queue Stats
137W - 142L
1,822 Elo+
Party 2
Da Ji
Da Ji
PepsiTron02
Da Ji
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 3
Ra
Ra
SnowTron02
Ra
Level 36
God Stats
4W - 3L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 3
Ymir
Ymir
xXLegitMarcelo
Ymir
Level 16
God Stats
5W - 2L
1,758 SR
Queue Stats
5W - 2L
1,822 Elo+
Party 2
Team Averages
Level 73
1,552 SR
1,629 Elo+

VS

Team Averages
Level 70
1,500 SR
1,551 Elo+
Kukulkan
Kukulkan
DuhMLGFail
Kukulkan
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 24L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ImNobodyG
Sun Wukong
Level 45
God Stats
14W - 9L
1,500 SR
Queue Stats
16W - 22L
1,689 Elo+
Solo
Yemoja
Yemoja
Kit Dragoness
Yemoja
Level 7
God Stats
3W - 5L
1,500 SR
Queue Stats
10W - 14L
1,238 Elo+
Party 1
Danzaburou
Danzaburou
Odd Fantasy
Danzaburou
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,664 Elo+
Party 1
Arachne
Arachne
sr2252
Arachne
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 27L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DinoTron02
Jing Wei
12
3 / 0 / 2
6,521
543
3,685
6,102
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Gill T 2
Sun Wukong
10
1 / 4 / 0
6,112
509
3,852
8,332
4,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
1 / 4 / 1
5,691
474
4,425
7,170
2,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 5 / 0
5,659
472
1,725
5,908
1,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

9
2 / 1 / 2
5,503
459
2,950
4,305
1,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DuhMLGFail
Kukulkan
12
5 / 1 / 3
7,211
601
3,475
3,849
1,784
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
ImNobodyG
Sun Wukong
12
3 / 1 / 0
7,199
600
5,194
6,625
5,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 2 / 0
6,021
502
1,030
3,813
1,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Odd Fantasy
Danzaburou
10
1 / 3 / 0
6,289
524
4,122
8,037
2,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
sr2252
Arachne
11
5 / 0 / 1
6,882
574
4,174
8,679
2,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
7
Kills
14
14
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
DinoTron02
Jing Wei
3
0
2
4
W
Kukulkan
DuhMLGFail
Kukulkan
5
1
3
6.5
L
Sun Wukong
Gill T 2
Sun Wukong
1
4
0
0.25
W
Sun Wukong
ImNobodyG
Sun Wukong
3
1
0
3
W
0
2
0
0
W
Danzaburou
Odd Fantasy
Danzaburou
1
3
0
0.33
L
1
4
1
0.38
L
0
5
0
0
W
Arachne
sr2252
Arachne
5
0
1
5.5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,637
Damage
17,995
31,817
Taken
31,003
12,064
Mitigated
13,613
7,217
Healing
13,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
DinoTron02
Jing Wei
3,685
2,219
0
3,655
6,102
1,701
0
296
5,806
0
39,948
W
Kukulkan
DuhMLGFail
Kukulkan
3,475
530
0
823
3,849
1,784
636
1,200
2,573
34,481
0
L
Sun Wukong
Gill T 2
Sun Wukong
3,852
1,473
0
1,929
8,332
4,600
0
0
8,007
0
28,766
W
Sun Wukong
ImNobodyG
Sun Wukong
5,194
1,796
0
2,599
6,625
5,118
1,066
0
6,625
0
35,073
W
1,030
255
1,474
930
3,813
1,662
0
1,222
2,591
10,419
0
W
Danzaburou
Odd Fantasy
Danzaburou
4,122
1,356
0
2,127
8,037
2,296
0
1,728
6,309
0
37,586
L
4,425
1,544
0
548
7,170
2,241
0
627
6,468
0
23,905
L
1,725
419
280
613
5,908
1,939
908
2,585
3,323
27,100
0
W
Arachne
sr2252
Arachne
4,174
2,157
0
5,747
8,679
2,753
0
409
8,230
0
36,583
L
2,950
821
0
192
4,305
1,583
0
997
3,308
15,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,486
Gold Earned
33,602
255
Minions Killed
308
0
Camps Cleared
0
1,010,381
Distance Traveled
1,096,857
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,521
543
82
7
0
203,868
6
W
Kukulkan
7,211
601
78
7
0
212,658
1
L
Sun Wukong
6,112
509
61
5
0
157,455
1
W
Sun Wukong
7,199
600
82
7
0
250,497
4
W
Yemoja
6,021
502
22
2
0
205,665
0
W
Danzaburou
6,289
524
70
6
0
203,917
2
L
Da Ji
5,691
474
36
3
0
240,036
0
L
Ra
5,659
472
58
5
0
207,226
0
W
Arachne
6,882
574
56
5
0
224,120
3
L
Ymir
5,503
459
18
2
0
201,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role