Player Matchup

Cupid
Cupid
AcuteUnicornL1T
Cupid
Level 69
God Stats
5W - 5L
1,575 SR
Queue Stats
48W - 79L
1,510 Elo+
Party 1
Loki
Loki
JMZombie
Loki
Level 108
God Stats
0W - 8L
1,556 SR
Queue Stats
29W - 48L
1,285 Elo+
Party 1
Cerberus
Cerberus
SUN GOD JESUS
Cerberus
Level 84
God Stats
9W - 15L
1,500 SR
Queue Stats
183W - 299L
1,510 Elo+
Party 1
Team Averages
Level 87
1,544 SR
1,435 Elo+

VS

Team Averages
Level 65
1,500 SR
1,437 Elo+
Awilix
Awilix
APCOLE0202
Awilix
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Chiron
Chiron
BEARDEDTEXAN87
Chiron
Level 68
God Stats
53W - 76L
1,500 SR
Queue Stats
54W - 78L
1,500 Elo+
Solo
Fenrir
Fenrir
TheKeitO
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 28L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 4
10,171
598
5,308
7,273
2,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
14
5 / 7 / 3
10,805
636
15,237
16,123
6,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
SUN GOD JESUS
Cerberus
15
3 / 5 / 4
11,557
680
6,890
22,943
23,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
APCOLE0202
Awilix
15
6 / 6 / 3
11,932
702
10,262
14,283
5,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
4 / 1 / 5
11,283
664
14,427
11,902
4,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
TheKeitO
Fenrir
14
2 / 3 / 5
10,777
634
11,832
14,331
10,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
10
Kills
12
12
Deaths
10
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Awilix
APCOLE0202
Awilix
6
6
3
1.25
L
2
0
4
4
W
4
1
5
6.5
L
Loki
5
7
3
0.93
L
Cerberus
SUN GOD JESUS
Cerberus
3
5
4
1
W
Fenrir
TheKeitO
Fenrir
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,435
Damage
36,521
46,339
Taken
40,516
32,685
Mitigated
19,936
11,483
Healing
11,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
APCOLE0202
Awilix
10,262
5,247
0
2,129
14,283
5,065
1,644
3,237
11,046
0
51,895
L
5,308
2,048
904
1,331
7,273
2,791
346
0
7,198
0
24,315
W
14,427
6,911
868
4,958
11,902
4,213
1,381
836
11,012
0
44,187
L
Loki
15,237
4,825
834
3,279
16,123
6,539
0
20
15,953
0
44,988
L
Cerberus
SUN GOD JESUS
Cerberus
6,890
504
0
5,135
22,943
23,355
173
68
22,600
37,833
0
W
Fenrir
TheKeitO
Fenrir
11,832
4,247
0
3,673
14,331
10,658
0
2,612
11,312
0
46,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,533
Gold Earned
33,992
179
Minions Killed
163
0
Camps Cleared
0
765,267
Distance Traveled
881,647
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,932
702
59
3
0
280,345
1
L
Cupid
10,171
598
38
2
0
233,947
0
W
Chiron
11,283
664
58
3
0
287,629
0
L
Loki
10,805
636
62
4
0
280,290
4
L
Cerberus
11,557
680
79
5
0
251,030
1
W
Fenrir
10,777
634
46
3
0
313,673
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role