Player Matchup

Jormungandr
Jormungandr
HypeBeastHecko23
Jormungandr
Level 95
God Stats
6W - 18L
1,500 SR
Queue Stats
61W - 77L
1,500 Elo+
Party 2
Awilix
Awilix
Nakragon
Awilix
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 29L
1,728 Elo+
Party 1
Zhong Kui
Zhong Kui
RedJager906
Zhong Kui
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,728 Elo+
Party 1
Cerberus
Cerberus
RedWolverine647
Cerberus
Level 53
God Stats
5W - 7L
1,301 SR
Queue Stats
32W - 30L
1,661 Elo+
Party 1
Danzaburou
Danzaburou
ShrmpGng
Danzaburou
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
107W - 126L
1,500 Elo+
Party 2
Team Averages
Level 79
1,460 SR
1,623 Elo+

VS

Team Averages
Level 92
1,454 SR
1,490 Elo+
Hera
Hera
CHESS_DRAGON7575
Hera
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 45L
1,500 Elo+
Solo
Guan Yu
Guan Yu
FoxForever17
Guan Yu
Level 98
God Stats
8W - 8L
1,270 SR
Queue Stats
163W - 156L
1,260 Elo+
Solo
Sylvanus
Sylvanus
IamDocOc
Sylvanus
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Ssanty24
Hun Batz
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 37L
1,688 Elo+
Solo
Heimdallr
Heimdallr
brybtw
Heimdallr
Level 54
God Stats
5W - 3L
1,500 SR
Queue Stats
452W - 440L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HypeBeastHecko23
Jormungandr
11
2 / 5 / 2
7,183
449
8,077
10,452
7,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
Nakragon
Awilix
13
5 / 5 / 1
8,059
504
5,841
13,449
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
RedJager906
Zhong Kui
14
1 / 4 / 2
7,949
497
6,863
10,294
7,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
11
0 / 3 / 0
6,642
415
2,850
8,423
4,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
ShrmpGng
Danzaburou
11
1 / 6 / 3
7,237
452
8,403
11,241
3,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 3
9,447
590
8,234
7,406
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
FoxForever17
Guan Yu
16
1 / 1 / 0
8,947
559
4,418
8,790
5,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
IamDocOc
Sylvanus
13
3 / 0 / 7
8,391
524
6,918
10,656
7,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
Ssanty24
Hun Batz
16
10 / 2 / 5
9,999
625
9,303
11,396
4,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
brybtw
Heimdallr
13
2 / 3 / 9
7,865
492
6,920
11,547
4,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
9
Kills
22
23
Deaths
9
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
3
3
2.5
W
Guan Yu
FoxForever17
Guan Yu
1
1
0
1
L
Jormungandr
HypeBeastHecko23
Jormungandr
2
5
2
0.6
W
Sylvanus
IamDocOc
Sylvanus
3
0
7
6.5
L
Awilix
Nakragon
Awilix
5
5
1
1.1
L
Zhong Kui
RedJager906
Zhong Kui
1
4
2
0.5
L
Cerberus
0
3
0
0
L
Danzaburou
ShrmpGng
Danzaburou
1
6
3
0.42
W
Hun Batz
Ssanty24
Hun Batz
10
2
5
6.25
W
Heimdallr
brybtw
Heimdallr
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,034
Damage
35,793
53,859
Taken
49,795
27,689
Mitigated
24,243
13,805
Healing
17,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,234
2,754
0
896
7,406
2,649
2,437
3,409
3,997
48,857
0
W
Guan Yu
FoxForever17
Guan Yu
4,418
500
0
3,713
8,790
5,574
0
2,850
5,940
0
53,515
L
Jormungandr
HypeBeastHecko23
Jormungandr
8,077
1,693
417
1,375
10,452
7,744
0
3,115
7,297
34,058
0
W
Sylvanus
IamDocOc
Sylvanus
6,918
1,715
1,816
4,235
10,656
7,235
32
3,772
6,884
27,435
0
L
Awilix
Nakragon
Awilix
5,841
3,277
0
3,533
13,449
4,139
0
2,470
10,917
0
47,689
L
Zhong Kui
RedJager906
Zhong Kui
6,863
887
0
1,885
10,294
7,983
0
5,405
4,513
48,122
0
L
Cerberus
2,850
0
0
2,308
8,423
4,630
447
0
8,423
39,394
0
L
Danzaburou
ShrmpGng
Danzaburou
8,403
3,132
529
3,758
11,241
3,193
0
3,684
7,556
0
32,363
W
Hun Batz
Ssanty24
Hun Batz
9,303
3,324
0
3,505
11,396
4,448
750
3,702
7,694
0
58,649
W
Heimdallr
brybtw
Heimdallr
6,920
2,546
0
2,870
11,547
4,337
0
4,057
7,490
0
40,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,070
Gold Earned
44,649
380
Minions Killed
445
0
Camps Cleared
0
1,397,072
Distance Traveled
1,446,365
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,447
590
96
6
0
269,182
1
W
Guan Yu
8,947
559
124
8
0
323,753
2
L
Jormungandr
7,183
449
62
4
0
240,389
3
W
Sylvanus
8,391
524
47
3
0
259,552
4
L
Awilix
8,059
504
90
6
0
323,182
1
L
Zhong Kui
7,949
497
85
5
0
263,153
2
L
Cerberus
6,642
415
87
5
0
286,181
0
L
Danzaburou
7,237
452
56
4
0
284,167
3
W
Hun Batz
9,999
625
102
6
0
340,566
0
W
Heimdallr
7,865
492
76
5
0
253,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role