Player Matchup

Hades
Hades
ADK UncleFluffs
Hades
Level 23
God Stats
8W - 3L
1,715 SR
Queue Stats
70W - 64L
1,881 Elo+
Party 1
Anhur
Anhur
LeMillie
Anhur
Level 26
God Stats
5W - 9L
1,500 SR
Queue Stats
178W - 220L
1,500 Elo+
Solo
Hercules
Hercules
Pattolate
Hercules
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
obnoxioushadow
Cerberus
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 42L
1,305 Elo+
Solo
Kali
Kali
vuyse
Kali
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 70L
1,724 Elo+
Party 1
Team Averages
Level 18
1,543 SR
1,582 Elo+

VS

Team Averages
Level 14
1,500 SR
1,500 Elo+
Ares
Ares
KaputVoyage2072
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 60L
1,500 Elo+
Solo
Izanami
Izanami
Kingbrucelee23
Izanami
Level 27
God Stats
36W - 43L
1,500 SR
Queue Stats
241W - 286L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mizaute
Tsukuyomi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anhur
Anhur
das_goose13
Anhur
Level 17
God Stats
3W - 5L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Bellona
Bellona
ghostpro722
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 6 / 1
8,735
582
13,073
15,480
8,658
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
LeMillie
Anhur
11
1 / 3 / 6
6,588
439
2,536
6,428
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
Pattolate
Hercules
2
0 / 2 / 0
4,435
296
606
1,418
621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
9
1 / 2 / 2
6,427
428
3,789
11,919
5,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
vuyse
Kali
10
3 / 6 / 1
7,042
469
3,597
9,578
3,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 6
7,117
474
4,536
14,568
10,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 5 / 3
6,840
456
6,779
8,238
2,413
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
Mizaute
Tsukuyomi
14
4 / 3 / 3
8,781
585
5,605
7,374
2,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
3 / 3 / 1
7,031
469
5,424
9,730
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
ghostpro722
Bellona
15
8 / 1 / 2
9,442
629
7,666
7,453
7,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
14
Kills
18
19
Deaths
18
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
9
6
1
1.58
W
1
6
6
0.67
W
2
5
3
0.7
L
Anhur
LeMillie
Anhur
1
3
6
1.33
W
Tsukuyomi
Mizaute
Tsukuyomi
4
3
3
1.83
L
Hercules
Pattolate
Hercules
0
2
0
0
W
3
3
1
1.17
W
Bellona
ghostpro722
Bellona
8
1
2
9
L
Cerberus
1
2
2
1
L
Kali
vuyse
Kali
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,601
Damage
30,010
44,823
Taken
47,363
19,121
Mitigated
26,323
11,166
Healing
6,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,073
3,978
0
7,268
15,480
8,658
616
2,743
12,662
50,145
0
W
4,536
360
0
630
14,568
10,154
542
8,731
5,837
14,514
0
W
6,779
4,273
0
859
8,238
2,413
1,040
3,089
5,099
0
31,038
L
Anhur
LeMillie
Anhur
2,536
1,371
0
1,709
6,428
1,545
0
72
6,331
0
13,971
W
Tsukuyomi
Mizaute
Tsukuyomi
5,605
1,473
0
1,065
7,374
2,424
191
2,634
4,740
0
43,482
L
Hercules
Pattolate
Hercules
606
446
0
50
1,418
621
0
0
1,372
0
1,766
W
5,424
1,540
0
3,624
9,730
4,024
0
1,363
8,367
0
28,339
W
Bellona
ghostpro722
Bellona
7,666
2,018
0
558
7,453
7,308
3,085
1,045
6,385
0
53,235
L
Cerberus
3,789
219
0
1,186
11,919
5,237
0
1,596
10,248
22,513
0
L
Kali
vuyse
Kali
3,597
1,738
0
953
9,578
3,060
0
125
9,378
0
21,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,227
Gold Earned
39,211
202
Minions Killed
315
0
Camps Cleared
0
982,402
Distance Traveled
1,253,609
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,735
582
78
5
0
168,904
0
W
Ares
7,117
474
20
1
0
256,614
0
W
Izanami
6,840
456
44
3
0
229,463
0
L
Anhur
6,588
439
28
2
0
235,500
3
W
Tsukuyomi
8,781
585
92
6
0
247,962
1
L
Hercules
4,435
296
5
0
0
63,492
0
W
Anhur
7,031
469
41
3
0
225,109
2
W
Bellona
9,442
629
118
8
0
294,461
4
L
Cerberus
6,427
428
49
3
0
267,056
0
L
Kali
7,042
469
42
3
0
247,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role