Player Matchup

Skadi
Skadi
CaughtWriter236
Skadi
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
27W - 24L
1,495 Elo+
Party 2
Nu Wa
Nu Wa
Diemar2925
Nu Wa
Level 16
God Stats
8W - 1L
1,297 SR
Queue Stats
28W - 23L
1,568 Elo+
Party 3
Thanatos
Thanatos
Johntroll1212
Thanatos
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Horus
Horus
MoltenFriend
Horus
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 11L
1,495 Elo+
Party 2
Thor
Thor
SirGoblinSlayer
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,568 Elo+
Party 3
Team Averages
Level 16
1,459 SR
1,526 Elo+

VS

Team Averages
Level 23
1,741 SR
1,776 Elo+
Ra
Ra
HopHead808
Ra
Level 8
God Stats
1W - 1L
1,711 SR
Queue Stats
5W - 5L
1,816 Elo+
Party 1
Da Ji
Da Ji
Larp
Da Ji
Level 26
God Stats
1W - 2L
1,715 SR
Queue Stats
43W - 38L
1,816 Elo+
Party 1
Cthulhu
Cthulhu
Shmoodly
Cthulhu
Level 29
God Stats
3W - 3L
1,715 SR
Queue Stats
6W - 3L
1,905 Elo+
Solo
Khepri
Khepri
nikels985
Khepri
Level 26
God Stats
2W - 1L
1,751 SR
Queue Stats
75W - 61L
1,525 Elo+
Solo
Neith
Neith
skimborder
Neith
Level 27
God Stats
3W - 3L
1,814 SR
Queue Stats
41W - 36L
1,816 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 11
8,406
467
8,764
13,263
4,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
18
13 / 2 / 7
11,538
641
18,236
6,237
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Johntroll1212
Thanatos
13
1 / 3 / 4
8,157
453
4,361
9,180
3,381
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 5 / 9
8,324
462
3,514
17,154
12,672
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
11 / 0 / 9
11,568
643
15,273
14,301
6,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 0
8,066
448
3,548
11,446
3,682
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Larp
Da Ji
14
1 / 4 / 3
8,628
479
5,453
14,755
4,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Shmoodly
Cthulhu
15
4 / 2 / 0
9,151
508
7,661
10,803
10,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
nikels985
Khepri
13
5 / 5 / 7
9,642
536
9,910
17,852
16,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
13
7 / 6 / 5
8,625
479
12,904
12,513
3,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
33
27
Kills
18
18
Deaths
27
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
8
11
0.81
W
Nu Wa
13
2
7
8.25
L
1
10
0
0.1
W
Thanatos
Johntroll1212
Thanatos
1
3
4
1
L
Da Ji
Larp
Da Ji
1
4
3
0.63
W
1
5
9
1.1
L
Cthulhu
Shmoodly
Cthulhu
4
2
0
2
W
11
0
9
15.5
L
Khepri
nikels985
Khepri
5
5
7
1.7
L
Neith
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,148
Damage
39,476
60,135
Taken
67,369
28,948
Mitigated
38,726
22,608
Healing
16,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,764
5,027
0
2,731
13,263
4,256
2,145
5,972
7,266
0
41,317
W
Nu Wa
18,236
3,517
0
896
6,237
2,575
2,442
1,886
4,351
82,062
0
L
3,548
512
486
790
11,446
3,682
724
3,966
7,272
43,558
0
W
Thanatos
Johntroll1212
Thanatos
4,361
308
0
5,220
9,180
3,381
496
4,361
4,469
0
26,559
L
Da Ji
Larp
Da Ji
5,453
1,055
0
5,486
14,755
4,563
540
4,033
10,570
0
50,344
W
3,514
1,785
1,267
5,853
17,154
12,672
432
4,889
12,240
0
18,920
L
Cthulhu
Shmoodly
Cthulhu
7,661
633
135
2,375
10,803
10,410
717
2,031
8,695
40,545
0
W
15,273
4,234
0
6,641
14,301
6,064
0
3,511
10,690
0
88,429
L
Khepri
nikels985
Khepri
9,910
1,424
657
3,437
17,852
16,534
184
3,355
14,279
32,415
0
L
Neith
12,904
7,031
0
3,517
12,513
3,537
1,437
4,020
8,317
0
43,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,993
Gold Earned
44,112
456
Minions Killed
355
0
Camps Cleared
0
1,654,173
Distance Traveled
1,565,610
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,406
467
73
4
0
298,435
5
W
Nu Wa
11,538
641
135
8
0
342,991
2
L
Ra
8,066
448
72
4
0
262,974
0
W
Thanatos
8,157
453
60
3
0
310,297
3
L
Da Ji
8,628
479
95
5
0
323,685
5
W
Horus
8,324
462
37
2
0
358,180
1
L
Cthulhu
9,151
508
79
4
0
360,632
1
W
Thor
11,568
643
151
8
0
344,270
4
L
Khepri
9,642
536
34
2
0
317,866
5
L
Neith
8,625
479
75
4
0
300,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role