Player Matchup

Osiris
Osiris
 
Osiris
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
BelmungOAS
Skadi
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 167L
1,500 Elo+
Party 2
Da Ji
Da Ji
CastawayFilly46
Da Ji
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
219W - 195L
1,303 Elo+
Solo
Xbalanque
Xbalanque
IPxranoidz
Xbalanque
Level 87
God Stats
1W - 1L
1,715 SR
Queue Stats
80W - 75L
1,822 Elo+
Solo
Team Averages
Level 107
1,543 SR
1,525 Elo+

VS

Team Averages
Level 124
1,540 SR
1,461 Elo+
Heimdallr
Heimdallr
Agrofradeco
Heimdallr
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
DyrkTheCat
Chang'e
Level 141
God Stats
24W - 25L
1,500 SR
Queue Stats
270W - 355L
1,500 Elo+
Solo
Yemoja
Yemoja
Just Guru YT
Yemoja
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
238W - 231L
1,403 Elo+
Party 1
Kukulkan
Kukulkan
ParasiticBee
Kukulkan
Level 114
God Stats
5W - 6L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Bakasura
Bakasura
big keon
Bakasura
Level 145
God Stats
5W - 1L
1,702 SR
Queue Stats
317W - 341L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
0 / 3 / 0
7,550
539
5,281
8,862
6,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
 
Hel
9
0 / 4 / 1
6,081
434
3,910
9,662
3,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
12
4 / 4 / 0
7,831
559
8,138
9,323
3,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 2
6,948
496
1,191
7,439
2,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
IPxranoidz
Xbalanque
8
0 / 0 / 0
5,684
406
2,245
5,476
1,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Agrofradeco
Heimdallr
8
1 / 2 / 2
5,737
410
3,105
6,718
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
DyrkTheCat
Chang'e
12
5 / 0 / 2
7,897
564
7,756
7,028
6,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
11
0 / 1 / 4
7,234
517
3,722
6,566
3,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
ParasiticBee
Kukulkan
10
0 / 1 / 4
6,288
449
3,426
4,594
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
big keon
Bakasura
16
6 / 1 / 3
9,342
667
7,030
10,398
3,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
12
12
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
3
0
0
L
Hel
 
Hel
0
4
1
0.13
W
Heimdallr
Agrofradeco
Heimdallr
1
2
2
1
L
Skadi
4
4
0
1
L
0
1
2
1
W
Chang'e
DyrkTheCat
Chang'e
5
0
2
6
L
Xbalanque
IPxranoidz
Xbalanque
0
0
0
0
W
Yemoja
0
1
4
2
W
Kukulkan
ParasiticBee
Kukulkan
0
1
4
2
W
Bakasura
big keon
Bakasura
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,765
Damage
25,039
40,762
Taken
35,304
17,169
Mitigated
16,453
12,124
Healing
12,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,281
2,700
0
1,427
8,862
6,439
11
3,544
4,380
7,013
39,778
L
Hel
 
Hel
3,910
617
2,697
4,487
9,662
3,565
0
3,693
5,559
15,186
0
W
Heimdallr
Agrofradeco
Heimdallr
3,105
1,034
0
2,590
6,718
2,038
0
984
5,734
0
21,984
L
Skadi
8,138
4,299
0
500
9,323
3,282
966
4,272
4,667
0
49,823
L
1,191
350
0
1,046
7,439
2,423
0
578
6,756
0
43,407
W
Chang'e
DyrkTheCat
Chang'e
7,756
605
270
3,416
7,028
6,042
0
849
6,179
37,754
0
L
Xbalanque
IPxranoidz
Xbalanque
2,245
793
0
1,967
5,476
1,460
0
2,298
3,178
0
20,996
W
Yemoja
3,722
630
540
1,698
6,566
3,148
770
2,436
4,130
28,532
0
W
Kukulkan
ParasiticBee
Kukulkan
3,426
0
258
1,088
4,594
1,420
405
0
4,594
27,209
0
W
Bakasura
big keon
Bakasura
7,030
4,890
0
2,910
10,398
3,805
2,226
462
9,936
0
63,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,094
Gold Earned
36,498
334
Minions Killed
327
0
Camps Cleared
0
1,235,454
Distance Traveled
1,196,499
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,550
539
101
7
0
285,227
2
L
Hel
6,081
434
23
2
0
235,791
0
W
Heimdallr
5,737
410
31
2
0
185,048
2
L
Skadi
7,831
559
91
7
0
248,264
2
L
Da Ji
6,948
496
76
5
0
313,098
3
W
Chang'e
7,897
564
77
6
0
266,594
0
L
Xbalanque
5,684
406
43
3
0
153,074
1
W
Yemoja
7,234
517
51
4
0
224,716
1
W
Kukulkan
6,288
449
49
4
0
194,968
0
W
Bakasura
9,342
667
119
9
0
325,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role