Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ItoJov
Ah Muzen Cab
Level 15
God Stats
3W - 1L
1,387 SR
Queue Stats
6W - 5L
1,753 Elo+
Solo
Guan Yu
Guan Yu
KevinSmite
Guan Yu
Level 125
God Stats
26W - 10L
1,500 SR
Queue Stats
198W - 150L
1,718 Elo+
Party 1
Set
Set
SupremaDpollo
Set
Level 11
God Stats
7W - 5L
1,285 SR
Queue Stats
66W - 22L
1,718 Elo+
Party 1
Baron Samedi
Baron Samedi
TenienteWolf
Baron Samedi
Level 16
God Stats
6W - 1L
1,715 SR
Queue Stats
195W - 130L
1,490 Elo+
Party 2
Cthulhu
Cthulhu
tuptamamdfre
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 18L
1,523 Elo+
Party 2
Team Averages
Level 36
1,477 SR
1,640 Elo+

VS

Team Averages
Level 25
1,479 SR
1,501 Elo+
Nu Wa
Nu Wa
IldoJr1
Nu Wa
Level 15
God Stats
2W - 3L
1,389 SR
Queue Stats
32W - 38L
1,503 Elo+
Solo
Ymir
Ymir
Puguguca
Ymir
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 3
Susano
Susano
TFK_Pajaro_217
Susano
Level 23
God Stats
2W - 2L
1,735 SR
Queue Stats
27W - 27L
1,709 Elo+
Solo
Neith
Neith
federzoni
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Solo
King Arthur
King Arthur
xDarkin
King Arthur
Level 35
God Stats
3W - 2L
1,271 SR
Queue Stats
4W - 13L
1,295 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ItoJov
Ah Muzen Cab
15
4 / 4 / 7
9,763
488
13,344
12,781
5,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
KevinSmite
Guan Yu
17
4 / 4 / 8
10,978
549
7,632
15,495
15,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

20
14 / 4 / 7
13,239
662
17,122
17,857
9,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
TenienteWolf
Baron Samedi
18
11 / 3 / 11
12,165
608
22,767
19,226
9,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
tuptamamdfre
Cthulhu
15
7 / 2 / 8
10,134
507
7,591
17,166
10,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
IldoJr1
Nu Wa
16
4 / 10 / 3
9,878
494
12,028
14,489
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
15
3 / 9 / 4
9,688
484
10,073
19,437
13,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 5 / 3
9,233
462
5,801
14,657
4,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Neith
federzoni
Neith
14
1 / 9 / 6
8,756
438
9,392
14,596
4,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
xDarkin
King Arthur
18
6 / 7 / 4
11,446
572
16,130
22,754
18,242
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
37
40
Kills
17
17
Deaths
40
41
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
IldoJr1
Nu Wa
4
10
3
0.55
W
Ah Muzen Cab
ItoJov
Ah Muzen Cab
4
4
7
1.88
W
Guan Yu
KevinSmite
Guan Yu
4
4
8
2
L
Ymir
3
9
4
0.56
W
14
4
7
4.38
L
3
5
3
0.9
W
Baron Samedi
TenienteWolf
Baron Samedi
11
3
11
5.5
L
Neith
federzoni
Neith
1
9
6
0.44
W
Cthulhu
tuptamamdfre
Cthulhu
7
2
8
5.5
L
King Arthur
xDarkin
King Arthur
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,456
Damage
53,424
82,525
Taken
85,933
50,831
Mitigated
44,970
36,612
Healing
12,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
IldoJr1
Nu Wa
12,028
3,871
139
1,092
14,489
4,298
0
5,645
8,769
45,360
0
W
Ah Muzen Cab
ItoJov
Ah Muzen Cab
13,344
5,966
0
2,429
12,781
5,035
3,931
3,281
9,500
0
54,354
W
Guan Yu
KevinSmite
Guan Yu
7,632
1,697
1,363
5,516
15,495
15,756
2,140
3,842
11,533
299
54,983
L
Ymir
10,073
2,799
0
1,241
19,437
13,093
0
9,904
9,491
23,686
0
W
17,122
8,859
0
5,769
17,857
9,331
1,623
4,719
13,138
0
100,209
L
5,801
729
0
3,318
14,657
4,792
0
3,919
10,688
0
39,149
W
Baron Samedi
TenienteWolf
Baron Samedi
22,767
3,440
3,452
11,144
19,226
9,793
1,471
4,823
14,403
80,809
0
L
Neith
federzoni
Neith
9,392
4,635
0
3,264
14,596
4,545
0
4,115
10,456
0
49,271
W
Cthulhu
tuptamamdfre
Cthulhu
7,591
1,070
275
6,664
17,166
10,916
317
5,436
11,730
31,137
0
L
King Arthur
xDarkin
King Arthur
16,130
3,156
0
3,460
22,754
18,242
332
6,974
15,538
0
71,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,279
Gold Earned
49,001
554
Minions Killed
355
0
Camps Cleared
0
1,749,791
Distance Traveled
1,677,078
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,878
494
55
3
0
297,483
3
W
Ah Muzen Cab
9,763
488
94
5
0
324,975
1
W
Guan Yu
10,978
549
117
6
0
345,109
0
L
Ymir
9,688
484
29
1
0
349,176
3
W
Set
13,239
662
174
9
0
375,166
6
L
Susano
9,233
462
66
3
0
394,129
0
W
Baron Samedi
12,165
608
123
6
0
334,936
5
L
Neith
8,756
438
82
4
0
315,206
3
W
Cthulhu
10,134
507
46
2
0
369,605
1
L
King Arthur
11,446
572
123
6
0
321,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role