Player Matchup

Fenrir
Fenrir
Amsbury
Fenrir
Level 135
God Stats
16W - 11L
1,500 SR
Queue Stats
128W - 93L
1,500 Elo+
Party 1
Ymir
Ymir
Baanth
Ymir
Level 68
God Stats
11W - 2L
1,500 SR
Queue Stats
59W - 35L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
ITSxAJAX
Heimdallr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,500 Elo+
Party 1
Zeus
Zeus
aefw1
Zeus
Level 26
God Stats
2W - 0L
1,614 SR
Queue Stats
35W - 34L
1,266 Elo+
Solo
Bellona
Bellona
hadaal
Bellona
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Party 1
Team Averages
Level 49
1,523 SR
1,453 Elo+

VS

Team Averages
Level 19
1,500 SR
1,320 Elo+
Bacchus
Bacchus
Geckomanic
Bacchus
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 16L
1,420 Elo+
Solo
Heimdallr
Heimdallr
Kmight2004
Heimdallr
Level 2
God Stats
3W - 5L
1,500 SR
Queue Stats
255W - 300L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Norðurvindur
Tsukuyomi
Level 68
God Stats
3W - 4L
1,500 SR
Queue Stats
90W - 90L
997 Elo+
Party 3
Olorun
Olorun
Red914
Olorun
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
464W - 455L
1,500 Elo+
Party 2
Achilles
Achilles
WiserSquare81
Achilles
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 5L
1,183 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Amsbury
Fenrir
10
6 / 0 / 1
5,793
724
4,120
5,778
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
Baanth
Ymir
6
1 / 0 / 1
4,467
558
1,169
3,945
1,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
ITSxAJAX
Heimdallr
7
0 / 1 / 0
4,148
519
1,612
3,145
937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
aefw1
Zeus
7
1 / 1 / 1
4,212
527
1,022
3,392
1,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
hadaal
Bellona
8
0 / 2 / 2
4,530
566
2,011
5,126
3,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Geckomanic
Bacchus
7
1 / 0 / 0
4,378
547
2,963
5,143
2,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Kmight2004
Heimdallr
4
0 / 2 / 0
3,696
462
926
2,522
645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
Norðurvindur
Tsukuyomi
8
1 / 2 / 1
4,889
611
2,649
5,795
1,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Red914
Olorun
6
0 / 3 / 0
4,088
511
1,531
3,753
940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
WiserSquare81
Achilles
9
2 / 2 / 0
5,224
653
3,085
5,497
4,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
8
Kills
4
4
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Amsbury
Fenrir
6
0
1
6.5
W
Ymir
Baanth
Ymir
1
0
1
1.5
L
Bacchus
Geckomanic
Bacchus
1
0
0
1
W
Heimdallr
ITSxAJAX
Heimdallr
0
1
0
0
L
Heimdallr
Kmight2004
Heimdallr
0
2
0
0
L
Tsukuyomi
Norðurvindur
Tsukuyomi
1
2
1
0.75
L
Olorun
Red914
Olorun
0
3
0
0
L
Achilles
WiserSquare81
Achilles
2
2
0
1
W
Zeus
aefw1
Zeus
1
1
1
1.5
W
Bellona
hadaal
Bellona
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,934
Damage
11,154
21,386
Taken
22,710
9,013
Mitigated
9,756
7,301
Healing
5,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Amsbury
Fenrir
4,120
1,135
0
3,258
5,778
1,875
0
336
5,417
0
25,352
W
Ymir
Baanth
Ymir
1,169
409
0
778
3,945
1,669
431
754
3,191
8,203
0
L
Bacchus
Geckomanic
Bacchus
2,963
742
0
750
5,143
2,571
0
714
4,429
10,177
0
W
Heimdallr
ITSxAJAX
Heimdallr
1,612
910
0
1,835
3,145
937
909
1,811
1,334
0
17,003
L
Heimdallr
Kmight2004
Heimdallr
926
518
0
715
2,522
645
213
581
1,941
0
6,905
L
Tsukuyomi
Norðurvindur
Tsukuyomi
2,649
601
0
2,604
5,795
1,487
0
45
5,725
0
17,355
L
Olorun
Red914
Olorun
1,531
815
0
1,187
3,753
940
359
851
2,902
15,605
0
L
Achilles
WiserSquare81
Achilles
3,085
1,004
0
611
5,497
4,113
444
0
5,359
0
17,817
W
Zeus
aefw1
Zeus
1,022
153
0
350
3,392
1,524
182
1,593
1,799
10,999
0
W
Bellona
hadaal
Bellona
2,011
649
0
1,080
5,126
3,008
146
0
4,863
0
9,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,150
Gold Earned
22,275
139
Minions Killed
161
0
Camps Cleared
0
814,658
Distance Traveled
699,092
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,793
724
57
7
0
182,782
0
W
Ymir
4,467
558
16
2
0
167,809
3
L
Bacchus
4,378
547
13
2
0
174,707
0
W
Heimdallr
4,148
519
21
3
0
146,196
1
L
Heimdallr
3,696
462
15
2
0
72,167
0
L
Tsukuyomi
4,889
611
51
6
0
188,418
1
L
Olorun
4,088
511
30
4
0
102,393
0
L
Achilles
5,224
653
52
7
0
161,407
0
W
Zeus
4,212
527
20
3
0
143,828
1
W
Bellona
4,530
566
25
3
0
174,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role