Player Matchup

Erlang Shen
Erlang Shen
BlearComic
Erlang Shen
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
174W - 143L
1,824 Elo+
Solo
Jormungandr
Jormungandr
CrockedTripod15
Jormungandr
Level 99
God Stats
8W - 3L
1,500 SR
Queue Stats
336W - 239L
1,302 Elo+
Party 1
Cthulhu
Cthulhu
Magamen
Cthulhu
Level 111
God Stats
20W - 19L
1,500 SR
Queue Stats
490W - 366L
1,302 Elo+
Party 1
Team Averages
Level 113
1,500 SR
1,476 Elo+

VS

Team Averages
Level 60
1,500 SR
1,346 Elo+
Danzaburou
Danzaburou
CapitãoOco
Danzaburou
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 22L
1,270 Elo+
Party 2
Aphrodite
Aphrodite
EduardoDado
Aphrodite
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
42W - 57L
1,270 Elo+
Party 2
Cthulhu
Cthulhu
ElMerlock74
Cthulhu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 43L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BlearComic
Erlang Shen
14
11 / 3 / 6
11,009
847
15,426
16,184
9,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
CrockedTripod15
Jormungandr
11
1 / 1 / 10
9,489
730
5,489
9,765
7,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Magamen
Cthulhu
14
5 / 2 / 10
10,135
780
12,517
11,286
6,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CapitãoOco
Danzaburou
10
0 / 4 / 4
7,883
606
5,298
10,365
2,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Aphrodite
EduardoDado
Aphrodite
11
2 / 7 / 4
8,860
682
6,654
10,986
3,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
ElMerlock74
Cthulhu
11
4 / 6 / 2
10,092
776
9,993
16,708
15,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
17
Kills
6
6
Deaths
17
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BlearComic
Erlang Shen
11
3
6
4.67
L
Danzaburou
CapitãoOco
Danzaburou
0
4
4
0.5
W
Jormungandr
CrockedTripod15
Jormungandr
1
1
10
6
L
Aphrodite
EduardoDado
Aphrodite
2
7
4
0.57
L
Cthulhu
ElMerlock74
Cthulhu
4
6
2
0.83
W
Cthulhu
Magamen
Cthulhu
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,432
Damage
21,945
37,235
Taken
38,059
23,182
Mitigated
22,214
9,270
Healing
8,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BlearComic
Erlang Shen
15,426
7,890
0
4,430
16,184
9,392
1,989
7,075
8,047
5,906
50,392
L
Danzaburou
CapitãoOco
Danzaburou
5,298
2,627
0
371
10,365
2,861
0
4,313
6,052
0
18,556
W
Jormungandr
CrockedTripod15
Jormungandr
5,489
1,009
0
1,594
9,765
7,395
540
4,601
5,164
26,119
0
L
Aphrodite
EduardoDado
Aphrodite
6,654
1,069
2,601
3,143
10,986
3,623
0
3,457
7,529
35,543
0
L
Cthulhu
ElMerlock74
Cthulhu
9,993
978
665
1,877
16,708
15,730
0
11,128
5,580
35,481
0
W
Cthulhu
Magamen
Cthulhu
12,517
584
1,186
2,060
11,286
6,395
137
5,011
6,275
42,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,633
Gold Earned
26,835
149
Minions Killed
133
0
Camps Cleared
0
807,407
Distance Traveled
679,411
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,009
847
68
5
0
265,621
3
L
Danzaburou
7,883
606
39
3
0
242,779
0
W
Jormungandr
9,489
730
32
2
0
262,451
1
L
Aphrodite
8,860
682
54
4
0
213,518
4
L
Cthulhu
10,092
776
40
3
0
223,114
3
W
Cthulhu
10,135
780
49
4
0
279,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role