Player Matchup

Vamana
Vamana
 
Vamana
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
BillyJeek
King Arthur
Level 81
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 78L
1,728 Elo+
Party 2
Poseidon
Poseidon
EverydayDrippy
Poseidon
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,517 Elo+
Party 2
Cupid
Cupid
nellis420
Cupid
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,561 Elo+
Party 2
Sylvanus
Sylvanus
tate_dulaylamo
Sylvanus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,728 Elo+
Party 2
Team Averages
Level 49
1,500 SR
1,607 Elo+

VS

Team Averages
Level 104
1,661 SR
1,685 Elo+
Hel
Hel
I 32 zel
Hel
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 22L
1,694 Elo+
Party 1
King Arthur
King Arthur
I Prince X I
King Arthur
Level 68
God Stats
8W - 2L
1,702 SR
Queue Stats
50W - 10L
1,628 Elo+
Party 1
Nu Wa
Nu Wa
Imperial Blk
Nu Wa
Level 125
God Stats
2W - 0L
1,702 SR
Queue Stats
59W - 29L
1,714 Elo+
Party 1
Cthulhu
Cthulhu
KiritoKun465TTV
Cthulhu
Level 69
God Stats
2W - 0L
1,702 SR
Queue Stats
46W - 11L
1,694 Elo+
Party 1
Nemesis
Nemesis
Zero Two3665
Nemesis
Level 131
God Stats
17W - 9L
1,702 SR
Queue Stats
46W - 34L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
9
1 / 2 / 0
5,079
462
3,204
7,117
2,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
BillyJeek
King Arthur
10
0 / 2 / 1
5,373
488
5,596
11,994
8,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
8
0 / 5 / 0
4,795
436
456
4,963
910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
nellis420
Cupid
7
0 / 3 / 0
4,415
401
2,430
5,819
1,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
7
0 / 3 / 0
4,139
376
1,250
8,923
2,939
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 2
6,245
568
7,317
5,043
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
I Prince X I
King Arthur
11
0 / 1 / 1
6,364
579
7,855
9,305
4,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 0 / 3
7,327
666
3,396
3,498
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 0 / 2
6,202
564
5,750
8,613
4,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Zero Two3665
Nemesis
12
6 / 0 / 1
6,987
635
3,491
4,914
3,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
15
15
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
2
0
0.5
L
King Arthur
BillyJeek
King Arthur
0
2
1
0.25
L
Poseidon
0
5
0
0
W
4
0
2
5
W
King Arthur
I Prince X I
King Arthur
0
1
1
0.5
W
2
0
3
3.5
W
3
0
2
4
W
Nemesis
Zero Two3665
Nemesis
6
0
1
6.5
L
Cupid
nellis420
Cupid
0
3
0
0
L
Sylvanus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,936
Damage
27,809
38,816
Taken
31,373
16,515
Mitigated
15,597
10,098
Healing
10,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
3,204
2,055
0
1,092
7,117
2,043
0
3,600
3,403
0
23,019
L
King Arthur
BillyJeek
King Arthur
5,596
731
0
4,323
11,994
8,995
0
772
11,182
0
28,158
L
Poseidon
456
0
0
440
4,963
910
0
1,176
3,607
22,228
0
W
7,317
1,206
2,400
3,226
5,043
1,735
488
537
4,506
41,548
0
W
King Arthur
I Prince X I
King Arthur
7,855
1,848
0
2,240
9,305
4,942
0
0
8,768
0
43,204
W
3,396
435
0
1,153
3,498
1,095
560
402
3,042
41,728
0
W
5,750
198
180
1,266
8,613
4,490
268
713
7,900
23,510
0
W
Nemesis
Zero Two3665
Nemesis
3,491
1,374
0
380
4,914
3,335
0
0
4,914
6,781
38,974
L
Cupid
nellis420
Cupid
2,430
1,346
0
1,724
5,819
1,628
0
4,186
1,593
0
20,781
L
Sylvanus
1,250
355
526
1,993
8,923
2,939
0
6,434
2,449
6,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,801
Gold Earned
33,125
189
Minions Killed
386
0
Camps Cleared
0
865,718
Distance Traveled
1,049,153
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,079
462
43
4
0
182,109
0
L
King Arthur
5,373
488
58
5
0
192,175
0
L
Poseidon
4,795
436
44
4
0
153,761
0
W
Hel
6,245
568
93
8
0
207,889
0
W
King Arthur
6,364
579
83
8
0
204,998
1
W
Nu Wa
7,327
666
97
9
0
193,416
0
W
Cthulhu
6,202
564
31
3
0
209,564
1
W
Nemesis
6,987
635
82
7
0
233,286
4
L
Cupid
4,415
401
39
4
0
153,294
0
L
Sylvanus
4,139
376
5
0
0
184,379
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role