Player Matchup

Set
Set
HiddenInstinct
Set
Level 26
God Stats
10W - 10L
1,285 SR
Queue Stats
62W - 42L
1,282 Elo+
Party 1
Hercules
Hercules
Spf4218
Hercules
Level 27
God Stats
1W - 2L
1,735 SR
Queue Stats
20W - 8L
1,682 Elo+
Solo
Danzaburou
Danzaburou
iBeocca
Danzaburou
Level 28
God Stats
5W - 4L
1,285 SR
Queue Stats
215W - 152L
1,196 Elo+
Solo
Thor
Thor
notDaskey
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 20L
1,282 Elo+
Party 1
Vulcan
Vulcan
oRockooo
Vulcan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 90L
1,329 Elo+
Solo
Team Averages
Level 27
1,461 SR
1,354 Elo+

VS

Team Averages
Level 44
1,500 SR
1,560 Elo+
Ymir
Ymir
Astafox
Ymir
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
90W - 57L
1,500 Elo+
Party 2
Hera
Hera
Gabyoz
Hera
Level 17
God Stats
8W - 1L
1,500 SR
Queue Stats
253W - 259L
1,500 Elo+
Solo
Izanami
Izanami
Jehu1
Izanami
Level 154
God Stats
3W - 3L
1,500 SR
Queue Stats
169W - 138L
1,802 Elo+
Party 2
Bakasura
Bakasura
Promotedfir5
Bakasura
Level 26
God Stats
6W - 5L
1,500 SR
Queue Stats
426W - 396L
1,500 Elo+
Solo
Danzaburou
Danzaburou
RoughRando
Danzaburou
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,692
517
1,913
4,219
1,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
Spf4218
Hercules
10
0 / 2 / 0
5,380
489
3,930
8,110
7,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
iBeocca
Danzaburou
9
1 / 4 / 1
5,262
478
2,678
6,950
2,113
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
8
1 / 4 / 1
4,639
422
1,955
7,864
2,183
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
oRockooo
Vulcan
10
0 / 2 / 1
5,592
508
2,714
3,714
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Astafox
Ymir
9
2 / 1 / 6
5,792
527
1,583
2,818
1,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
Gabyoz
Hera
11
2 / 2 / 0
6,040
549
1,322
5,529
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Jehu1
Izanami
12
0 / 0 / 2
6,687
608
4,899
5,778
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
Promotedfir5
Bakasura
11
3 / 0 / 2
6,481
589
2,694
6,226
1,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
RoughRando
Danzaburou
13
6 / 0 / 2
7,865
715
8,287
5,936
1,833
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
13
13
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
Astafox
Ymir
2
1
6
5
W
Hera
Gabyoz
Hera
2
2
0
1
L
1
1
0
1
W
Izanami
Jehu1
Izanami
0
0
2
1
W
Bakasura
Promotedfir5
Bakasura
3
0
2
4
W
Danzaburou
RoughRando
Danzaburou
6
0
2
7
L
Hercules
Spf4218
Hercules
0
2
0
0
L
Danzaburou
iBeocca
Danzaburou
1
4
1
0.38
L
Thor
1
4
1
0.38
L
Vulcan
oRockooo
Vulcan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,190
Damage
18,785
30,857
Taken
26,287
13,796
Mitigated
8,772
9,820
Healing
10,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Astafox
Ymir
1,583
520
0
613
2,818
1,594
0
0
2,818
9,235
0
W
Hera
Gabyoz
Hera
1,322
221
0
1,757
5,529
1,668
36
1,540
3,797
30,481
0
L
1,913
600
0
2,132
4,219
1,389
0
0
4,219
0
30,156
W
Izanami
Jehu1
Izanami
4,899
3,800
0
4,088
5,778
1,809
1,290
282
5,496
0
42,119
W
Bakasura
Promotedfir5
Bakasura
2,694
1,670
0
1,757
6,226
1,868
6
796
5,352
0
40,117
W
Danzaburou
RoughRando
Danzaburou
8,287
4,086
0
2,312
5,936
1,833
472
108
5,828
0
51,462
L
Hercules
Spf4218
Hercules
3,930
1,424
0
3,741
8,110
7,070
0
226
7,795
2,068
27,315
L
Danzaburou
iBeocca
Danzaburou
2,678
1,257
0
2,190
6,950
2,113
0
968
5,893
0
29,061
L
Thor
1,955
311
192
1,183
7,864
2,183
0
995
6,779
0
11,532
L
Vulcan
oRockooo
Vulcan
2,714
605
0
382
3,714
1,041
0
454
2,698
33,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,565
Gold Earned
32,865
289
Minions Killed
373
0
Camps Cleared
0
1,002,105
Distance Traveled
1,032,962
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,792
527
15
1
0
212,056
1
W
Hera
6,040
549
81
7
0
203,865
2
L
Set
5,692
517
73
7
0
224,802
4
W
Izanami
6,687
608
92
8
0
178,755
3
W
Bakasura
6,481
589
82
7
0
259,708
3
W
Danzaburou
7,865
715
103
9
0
178,578
1
L
Hercules
5,380
489
52
5
0
202,605
3
L
Danzaburou
5,262
478
77
7
0
164,123
0
L
Thor
4,639
422
13
1
0
202,597
1
L
Vulcan
5,592
508
74
7
0
207,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role