Player Matchup

Bellona
Bellona
AngerReborn
Bellona
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,665 Elo+
Party 2
Cerberus
Cerberus
Brumby71
Cerberus
Level 32
God Stats
4W - 3L
1,221 SR
Queue Stats
24W - 18L
1,121 Elo+
Party 2
The Morrigan
The Morrigan
IGOTZSAUCE-
The Morrigan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Party 4
Thor
Thor
Ivory Stick
Thor
Level 109
God Stats
14W - 18L
1,500 SR
Queue Stats
140W - 125L
1,274 Elo+
Party 2
Heimdallr
Heimdallr
King_ZPK
Heimdallr
Level 38
God Stats
7W - 8L
1,259 SR
Queue Stats
12W - 21L
949 Elo+
Party 4
Team Averages
Level 69
1,396 SR
1,302 Elo+

VS

Team Averages
Level 50
1,550 SR
1,640 Elo+
King Arthur
King Arthur
BassJuggler3947
King Arthur
Level 39
God Stats
12W - 9L
1,515 SR
Queue Stats
201W - 211L
1,523 Elo+
Party 1
Fenrir
Fenrir
JakelPaul
Fenrir
Level 29
God Stats
5W - 5L
1,737 SR
Queue Stats
101W - 143L
1,856 Elo+
Party 1
Danzaburou
Danzaburou
SpookyDuck44
Danzaburou
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
1,666 Elo+
Party 3
Horus
Horus
SqueedleSquee
Horus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
countrclockwork
Sylvanus
Level 68
God Stats
6W - 8L
1,500 SR
Queue Stats
94W - 128L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AngerReborn
Bellona
8
0 / 3 / 0
4,520
502
2,808
4,989
5,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Brumby71
Cerberus
5
0 / 2 / 2
4,264
474
2,157
5,940
2,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
IGOTZSAUCE-
The Morrigan
5
0 / 2 / 0
3,982
442
441
2,269
564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

9
2 / 0 / 0
5,150
572
3,080
4,048
1,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
King_ZPK
Heimdallr
5
0 / 3 / 1
4,022
447
1,624
4,540
919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BassJuggler3947
King Arthur
10
3 / 0 / 0
5,499
611
3,383
6,614
2,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
JakelPaul
Fenrir
8
1 / 1 / 2
4,845
538
2,367
4,992
1,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
SpookyDuck44
Danzaburou
7
2 / 0 / 3
4,743
527
4,018
3,219
1,027
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

7
2 / 1 / 4
5,138
571
3,092
5,706
2,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
10
2 / 0 / 0
5,710
634
1,792
2,130
1,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
10
10
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
AngerReborn
Bellona
0
3
0
0
W
King Arthur
BassJuggler3947
King Arthur
3
0
0
3
L
Cerberus
Brumby71
Cerberus
0
2
2
0.5
L
The Morrigan
IGOTZSAUCE-
The Morrigan
0
2
0
0
L
2
0
0
2
W
Fenrir
JakelPaul
Fenrir
1
1
2
2
L
Heimdallr
King_ZPK
Heimdallr
0
3
1
0.17
W
Danzaburou
SpookyDuck44
Danzaburou
2
0
3
3.5
W
2
1
4
4
W
Sylvanus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,110
Damage
14,652
21,786
Taken
22,661
10,323
Mitigated
9,381
2,982
Healing
8,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AngerReborn
Bellona
2,808
833
0
590
4,989
5,211
0
0
4,989
2,294
15,514
W
King Arthur
BassJuggler3947
King Arthur
3,383
300
0
1,600
6,614
2,657
0
468
6,146
0
23,343
L
Cerberus
Brumby71
Cerberus
2,157
326
0
1,552
5,940
2,504
92
124
5,716
8,787
0
L
The Morrigan
IGOTZSAUCE-
The Morrigan
441
179
0
0
2,269
564
0
950
1,319
11,702
0
L
3,080
662
0
215
4,048
1,125
0
645
3,403
0
24,494
W
Fenrir
JakelPaul
Fenrir
2,367
739
0
2,630
4,992
1,468
0
417
4,575
0
23,177
L
Heimdallr
King_ZPK
Heimdallr
1,624
719
0
625
4,540
919
100
73
4,467
0
12,248
W
Danzaburou
SpookyDuck44
Danzaburou
4,018
1,850
0
834
3,219
1,027
238
563
2,656
0
14,447
W
3,092
1,554
379
1,891
5,706
2,675
0
1,281
4,385
0
9,595
W
Sylvanus
1,792
542
470
845
2,130
1,554
405
272
1,821
30,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,938
Gold Earned
25,935
158
Minions Killed
221
0
Camps Cleared
0
742,411
Distance Traveled
844,733
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,520
502
41
5
0
159,509
0
W
King Arthur
5,499
611
48
5
0
176,761
0
L
Cerberus
4,264
474
11
1
0
168,931
1
L
The Morrigan
3,982
442
24
3
0
75,257
1
L
Thor
5,150
572
55
6
0
188,648
2
W
Fenrir
4,845
538
48
5
0
178,773
4
L
Heimdallr
4,022
447
27
3
0
150,066
2
W
Danzaburou
4,743
527
31
3
0
157,846
0
W
Horus
5,138
571
12
1
0
169,279
1
W
Sylvanus
5,710
634
82
9
0
162,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role