Player Matchup

Izanami
Izanami
ChrisBoy1105
Izanami
Level 33
God Stats
5W - 4L
1,303 SR
Queue Stats
27W - 39L
1,584 Elo+
Party 2
Cerberus
Cerberus
IDegramcracker
Cerberus
Level 64
God Stats
5W - 3L
1,500 SR
Queue Stats
63W - 68L
1,500 Elo+
Solo
Nemesis
Nemesis
YoungNativeGod
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,466 Elo+
Party 2
Kukulkan
Kukulkan
YungDK2K_
Kukulkan
Level 44
God Stats
16W - 39L
1,500 SR
Queue Stats
25W - 61L
1,285 Elo+
Party 2
Cu Chulainn
Cu Chulainn
scooby_snax245
Cu Chulainn
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 16L
1,500 Elo+
Party 2
Team Averages
Level 44
1,461 SR
1,467 Elo+

VS

Team Averages
Level 77
1,646 SR
1,606 Elo+
Hel
Hel
Bikeee
Hel
Level 48
God Stats
4W - 1L
1,815 SR
Queue Stats
49W - 38L
1,638 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kujxo
Ah Muzen Cab
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 6L
1,638 Elo+
Party 1
Ganesha
Ganesha
MarkC1995
Ganesha
Level 71
God Stats
5W - 1L
1,500 SR
Queue Stats
404W - 411L
1,638 Elo+
Party 1
Hera
Hera
Mr Sakanade
Hera
Level 68
God Stats
2W - 0L
1,702 SR
Queue Stats
166W - 161L
1,638 Elo+
Party 1
Danzaburou
Danzaburou
StarLiner49
Danzaburou
Level 153
God Stats
18W - 8L
1,715 SR
Queue Stats
327W - 309L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChrisBoy1105
Izanami
17
2 / 4 / 2
10,820
470
4,552
12,121
4,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
14
3 / 6 / 11
10,190
443
11,664
18,667
14,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
16 / 2 / 6
13,213
574
23,724
21,576
9,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
YungDK2K_
Kukulkan
15
5 / 7 / 3
10,085
438
10,654
9,437
3,447
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
scooby_snax245
Cu Chulainn
14
4 / 6 / 8
10,009
435
6,147
14,031
10,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Bikeee
Hel
16
3 / 7 / 3
11,004
478
5,190
21,495
8,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Kujxo
Ah Muzen Cab
13
4 / 7 / 1
9,696
422
9,979
14,077
6,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
MarkC1995
Ganesha
16
3 / 7 / 7
10,923
475
14,181
19,433
12,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 7 / 5
11,298
491
9,715
14,793
4,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
StarLiner49
Danzaburou
19
7 / 2 / 3
12,936
562
12,847
12,561
4,303
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
43
30
Kills
24
25
Deaths
30
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hel
Bikeee
Hel
3
7
3
0.64
L
Izanami
ChrisBoy1105
Izanami
2
4
2
0.75
L
Cerberus
3
6
11
1.42
W
Ah Muzen Cab
Kujxo
Ah Muzen Cab
4
7
1
0.64
W
Ganesha
MarkC1995
Ganesha
3
7
7
0.93
W
7
7
5
1.36
W
Danzaburou
StarLiner49
Danzaburou
7
2
3
4.25
L
16
2
6
9.5
L
Kukulkan
YungDK2K_
Kukulkan
5
7
3
0.93
L
Cu Chulainn
scooby_snax245
Cu Chulainn
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,741
Damage
51,912
75,832
Taken
82,359
41,267
Mitigated
35,757
19,483
Healing
26,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Bikeee
Hel
5,190
629
3,682
8,552
21,495
8,209
2,025
5,039
16,383
61,998
0
L
Izanami
ChrisBoy1105
Izanami
4,552
3,191
0
4,861
12,121
4,395
1,163
1,891
10,126
0
70,778
L
Cerberus
11,664
660
0
2,909
18,667
14,302
312
5,270
13,227
31,704
0
W
Ah Muzen Cab
Kujxo
Ah Muzen Cab
9,979
3,737
0
2,037
14,077
6,488
209
4,011
9,928
0
38,240
W
Ganesha
MarkC1995
Ganesha
14,181
1,697
0
2,645
19,433
12,252
557
6,443
12,836
71,363
0
W
9,715
1,633
267
1,697
14,793
4,505
2,334
4,369
10,324
46,834
0
W
Danzaburou
StarLiner49
Danzaburou
12,847
5,317
0
7,160
12,561
4,303
2,695
2,433
10,128
0
84,335
L
23,724
10,849
0
9,715
21,576
9,006
0
9,163
11,809
0
105,598
L
Kukulkan
YungDK2K_
Kukulkan
10,654
706
0
120
9,437
3,447
0
5,479
3,758
44,281
0
L
Cu Chulainn
scooby_snax245
Cu Chulainn
6,147
1,927
0
1,878
14,031
10,117
1,469
6,583
7,020
0
27,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,317
Gold Earned
55,857
453
Minions Killed
498
0
Camps Cleared
0
1,966,198
Distance Traveled
1,945,183
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,004
478
112
5
0
404,684
0
L
Izanami
10,820
470
140
6
0
328,182
0
L
Cerberus
10,190
443
37
2
0
349,642
5
W
Ah Muzen Cab
9,696
422
67
3
0
348,339
0
W
Ganesha
10,923
475
79
3
0
431,853
0
W
Hera
11,298
491
102
4
0
419,084
0
W
Danzaburou
12,936
562
138
6
0
341,223
0
L
Nemesis
13,213
574
155
7
0
522,769
0
L
Kukulkan
10,085
438
64
3
0
381,366
2
L
Cu Chulainn
10,009
435
57
2
0
384,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role