Player Matchup

King Arthur
King Arthur
Spirit9283
King Arthur
Level 89
God Stats
52W - 36L
1,500 SR
Queue Stats
704W - 648L
1,349 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TX VIGILANTE
Kumbhakarna
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
172W - 158L
1,715 Elo+
Party 3
Hades
Hades
TX oReaper
Hades
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
YummyMellons
Cthulhu
Level 29
God Stats
23W - 22L
1,500 SR
Queue Stats
256W - 231L
1,349 Elo+
Party 2
Izanami
Izanami
o Imperial
Izanami
Level 17
God Stats
24W - 14L
1,500 SR
Queue Stats
112W - 91L
1,715 Elo+
Party 3
Team Averages
Level 71
1,500 SR
1,526 Elo+

VS

Team Averages
Level 59
1,500 SR
1,428 Elo+
Skadi
Skadi
Grimshie
Skadi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,235 Elo+
Party 1
Athena
Athena
HoshiMoot
Athena
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,487 Elo+
Party 1
Ares
Ares
JackJac024
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,235 Elo+
Party 1
Discordia
Discordia
SavageGaming37
Discordia
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,682 Elo+
Party 1
Nike
Nike
sebasney2199
Nike
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Spirit9283
King Arthur
17
3 / 0 / 3
10,322
573
7,028
14,534
8,950
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kumbhakarna
TX VIGILANTE
Kumbhakarna
14
2 / 3 / 10
9,857
548
6,866
14,194
9,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
15
2 / 3 / 6
9,502
528
7,676
12,459
5,648
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
YummyMellons
Cthulhu
14
3 / 2 / 3
8,941
497
4,077
15,158
6,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
o Imperial
Izanami
16
8 / 2 / 3
10,640
591
9,970
7,260
2,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Grimshie
Skadi
12
2 / 3 / 2
7,899
439
10,450
8,351
2,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
HoshiMoot
Athena
16
2 / 1 / 4
9,088
505
4,198
12,785
5,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 7 / 1
6,802
378
1,629
10,963
3,936
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Discordia
SavageGaming37
Discordia
14
5 / 4 / 2
9,133
507
10,996
11,756
4,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 3 / 0
7,213
401
3,442
7,693
7,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
18
Kills
10
10
Deaths
18
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Skadi
Grimshie
Skadi
2
3
2
1
L
Athena
HoshiMoot
Athena
2
1
4
4
L
1
7
1
0.21
L
Discordia
SavageGaming37
Discordia
5
4
2
1.5
W
King Arthur
Spirit9283
King Arthur
3
0
3
4.5
W
Kumbhakarna
TX VIGILANTE
Kumbhakarna
2
3
10
2.33
W
Hades
2
3
6
1.67
W
Cthulhu
YummyMellons
Cthulhu
3
2
3
2.25
W
Izanami
o Imperial
Izanami
8
2
3
4.75
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,617
Damage
30,715
63,605
Taken
51,548
32,570
Mitigated
23,901
20,724
Healing
8,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Grimshie
Skadi
10,450
4,671
0
1,485
8,351
2,529
93
3,634
4,717
0
52,671
L
Athena
HoshiMoot
Athena
4,198
1,415
0
1,910
12,785
5,668
0
3,122
9,663
67,715
0
L
1,629
150
258
903
10,963
3,936
0
3,621
7,114
8,892
0
L
Discordia
SavageGaming37
Discordia
10,996
1,551
0
2,875
11,756
4,689
246
7,971
3,785
62,459
0
W
King Arthur
Spirit9283
King Arthur
7,028
1,863
0
4,972
14,534
8,950
94
1,466
12,666
372
67,342
W
Kumbhakarna
TX VIGILANTE
Kumbhakarna
6,866
1,082
0
2,627
14,194
9,517
0
3,486
10,708
22,859
0
W
Hades
7,676
740
460
5,266
12,459
5,648
920
6,416
6,043
49,039
0
W
Cthulhu
YummyMellons
Cthulhu
4,077
33
641
5,052
15,158
6,030
0
4,036
11,122
55,531
0
W
Izanami
o Imperial
Izanami
9,970
6,706
0
1,706
7,260
2,425
0
2,136
5,124
0
75,783
L
3,442
319
0
1,260
7,693
7,079
217
643
6,876
4,173
25,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,262
Gold Earned
40,135
490
Minions Killed
388
0
Camps Cleared
0
1,607,361
Distance Traveled
1,616,336
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,899
439
99
6
0
325,221
0
L
Athena
9,088
505
113
6
0
375,721
3
L
Ares
6,802
378
15
1
0
328,507
0
L
Discordia
9,133
507
106
6
0
311,321
0
W
King Arthur
10,322
573
134
7
0
347,869
0
W
Kumbhakarna
9,857
548
27
2
0
345,851
4
W
Hades
9,502
528
82
5
0
321,469
3
W
Cthulhu
8,941
497
105
6
0
306,625
0
W
Izanami
10,640
591
142
8
0
285,547
1
L
Nike
7,213
401
55
3
0
275,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role