Player Matchup

Heimdallr
Heimdallr
King Kako1060
Heimdallr
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
62W - 58L
1,896 Elo+
Party 1
Zeus
Zeus
King Kalt1330
Zeus
Level 28
God Stats
5W - 1L
1,716 SR
Queue Stats
11W - 10L
1,886 Elo+
Party 1
Danzaburou
Danzaburou
King Kawa9607
Danzaburou
Level 61
God Stats
3W - 2L
1,891 SR
Queue Stats
57W - 41L
1,896 Elo+
Party 1
Team Averages
Level 59
1,702 SR
1,893 Elo+

VS

Team Averages
Level 67
1,500 SR
1,500 Elo+
Scylla
Scylla
BettimusPrime
Scylla
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 17L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Bloodahadow
Danzaburou
Level 81
God Stats
19W - 18L
1,500 SR
Queue Stats
344W - 364L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Soul_RG
Jormungandr
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
King Kako1060
Heimdallr
15
5 / 6 / 6
11,893
700
11,197
19,709
8,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 7 / 6
11,153
656
15,202
15,549
5,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
King Kawa9607
Danzaburou
16
4 / 1 / 7
12,508
736
11,101
14,599
5,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 6
11,787
693
11,453
10,829
4,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Bloodahadow
Danzaburou
15
8 / 4 / 4
12,788
752
14,237
19,890
8,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Soul_RG
Jormungandr
13
0 / 5 / 10
10,058
592
7,037
12,123
7,203
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
13
Kills
13
14
Deaths
13
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
4
6
2
L
Danzaburou
Bloodahadow
Danzaburou
8
4
4
2.5
W
Heimdallr
King Kako1060
Heimdallr
5
6
6
1.33
W
4
7
6
1
W
Danzaburou
King Kawa9607
Danzaburou
4
1
7
7.5
L
Jormungandr
Soul_RG
Jormungandr
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,500
Damage
32,727
49,857
Taken
42,842
18,627
Mitigated
20,150
21,532
Healing
3,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,453
583
0
602
10,829
4,084
521
4,936
5,669
31,689
0
L
Danzaburou
Bloodahadow
Danzaburou
14,237
6,495
0
3,063
19,890
8,863
99
4,007
15,595
0
60,699
W
Heimdallr
King Kako1060
Heimdallr
11,197
3,474
0
7,926
19,709
8,161
1,881
5,542
13,365
0
59,382
W
15,202
1,302
1,252
3,973
15,549
5,211
402
5,749
9,516
40,634
0
W
Danzaburou
King Kawa9607
Danzaburou
11,101
4,410
778
7,603
14,599
5,255
776
7,087
7,166
0
62,779
L
Jormungandr
Soul_RG
Jormungandr
7,037
1,398
0
222
12,123
7,203
240
5,561
6,338
26,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,554
Gold Earned
34,633
205
Minions Killed
164
0
Camps Cleared
0
875,762
Distance Traveled
918,651
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,787
693
40
2
0
303,061
1
L
Danzaburou
12,788
752
90
5
0
367,293
2
W
Heimdallr
11,893
700
66
4
0
303,044
0
W
Zeus
11,153
656
49
3
0
254,016
5
W
Danzaburou
12,508
736
90
5
0
318,702
0
L
Jormungandr
10,058
592
34
2
0
248,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role