Player Matchup

Serqet
Serqet
Bryanpollopollo
Serqet
Level 61
God Stats
2W - 2L
1,285 SR
Queue Stats
44W - 61L
1,094 Elo+
Party 2
Nox
Nox
I King Bjorn
Nox
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 181L
1,739 Elo+
Party 1
Bacchus
Bacchus
Jokeer I
Bacchus
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 19L
1,500 Elo+
Party 2
Chernobog
Chernobog
LoST x CrumPet
Chernobog
Level 79
God Stats
6W - 4L
1,500 SR
Queue Stats
149W - 229L
1,739 Elo+
Party 1
Amaterasu
Amaterasu
MILKYTHEDOPEMAN
Amaterasu
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
391W - 525L
1,500 Elo+
Party 1
Team Averages
Level 95
1,457 SR
1,514 Elo+

VS

Team Averages
Level 79
1,572 SR
1,615 Elo+
Jormungandr
Jormungandr
CrazyRachii
Jormungandr
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
181W - 209L
1,500 Elo+
Party 3
Chaac
Chaac
DaddyDMC13
Chaac
Level 88
God Stats
87W - 90L
1,500 SR
Queue Stats
907W - 1,039L
1,702 Elo+
Party 3
Danzaburou
Danzaburou
MiThoSow
Danzaburou
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 111L
1,500 Elo+
Solo
Kukulkan
Kukulkan
PansitoSenju
Kukulkan
Level 57
God Stats
0W - 3L
1,500 SR
Queue Stats
114W - 133L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Regulator_DTA
Ao Kuang
Level 68
God Stats
32W - 22L
1,861 SR
Queue Stats
642W - 640L
1,875 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 16
14,426
465
13,377
21,771
8,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 7 / 7
14,693
474
15,330
19,977
9,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Jokeer I
Bacchus
18
6 / 3 / 17
14,546
469
16,834
26,277
35,679
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
LoST x CrumPet
Chernobog
20
19 / 9 / 11
17,638
569
44,909
29,614
12,763
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
MILKYTHEDOPEMAN
Amaterasu
20
4 / 3 / 14
15,804
510
21,768
33,752
37,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CrazyRachii
Jormungandr
17
4 / 8 / 5
12,207
394
9,047
28,089
20,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
18
0 / 6 / 3
11,952
386
15,202
24,472
29,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
MiThoSow
Danzaburou
20
6 / 10 / 9
14,212
458
23,747
29,014
13,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
PansitoSenju
Kukulkan
19
9 / 13 / 2
14,289
461
25,074
27,545
14,131
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
Regulator_DTA
Ao Kuang
18
7 / 10 / 11
13,478
435
21,638
31,306
13,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
56
47
Kills
26
26
Deaths
47
65
Assists
30
Player
Kills
Deaths
Assists
KDA
W
7
4
16
3.75
L
Jormungandr
CrazyRachii
Jormungandr
4
8
5
0.81
L
Chaac
0
6
3
0.25
W
11
7
7
2.07
W
Bacchus
Jokeer I
Bacchus
6
3
17
4.83
W
Chernobog
LoST x CrumPet
Chernobog
19
9
11
2.72
W
Amaterasu
MILKYTHEDOPEMAN
Amaterasu
4
3
14
3.67
L
Danzaburou
MiThoSow
Danzaburou
6
10
9
1.05
L
Kukulkan
PansitoSenju
Kukulkan
9
13
2
0.77
L
Ao Kuang
Regulator_DTA
Ao Kuang
7
10
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,218
Damage
94,708
131,391
Taken
140,426
104,297
Mitigated
90,635
40,283
Healing
32,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,377
3,553
0
3,823
21,771
8,832
0
6,211
15,460
0
62,955
L
Jormungandr
CrazyRachii
Jormungandr
9,047
2,824
629
2,842
28,089
20,461
426
4,006
24,033
40,463
0
L
Chaac
15,202
2,704
0
7,558
24,472
29,232
421
4,112
19,300
0
61,503
W
15,330
622
0
3,999
19,977
9,251
814
11,274
8,703
72,629
0
W
Bacchus
Jokeer I
Bacchus
16,834
2,438
222
4,351
26,277
35,679
265
14,288
11,874
39,575
0
W
Chernobog
LoST x CrumPet
Chernobog
44,909
27,961
735
10,957
29,614
12,763
10,475
16,448
13,166
0
129,676
W
Amaterasu
MILKYTHEDOPEMAN
Amaterasu
21,768
9,913
0
16,196
33,752
37,772
3,344
7,538
25,559
0
98,235
L
Danzaburou
MiThoSow
Danzaburou
23,747
11,434
556
10,556
29,014
13,731
0
5,891
22,806
0
84,980
L
Kukulkan
PansitoSenju
Kukulkan
25,074
3,307
0
4,679
27,545
14,131
700
11,130
15,807
80,979
0
L
Ao Kuang
Regulator_DTA
Ao Kuang
21,638
7,112
320
5,712
31,306
13,080
665
7,025
23,954
75,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,107
Gold Earned
66,138
550
Minions Killed
490
0
Camps Cleared
0
2,901,367
Distance Traveled
2,227,182
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
14,426
465
88
3
0
667,410
2
L
Jormungandr
12,207
394
65
2
0
468,426
0
L
Chaac
11,952
386
104
3
0
428,901
0
W
Nox
14,693
474
98
3
0
516,571
6
W
Bacchus
14,546
469
41
1
0
603,593
0
W
Chernobog
17,638
569
159
5
0
550,306
4
W
Amaterasu
15,804
510
164
5
0
563,487
8
L
Danzaburou
14,212
458
109
4
0
491,162
3
L
Kukulkan
14,289
461
126
4
0
411,090
5
L
Ao Kuang
13,478
435
86
3
0
427,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role