Player Matchup

Agni
Agni
Ghostemani
Agni
Level 25
God Stats
4W - 7L
1,500 SR
Queue Stats
190W - 208L
1,500 Elo+
Solo
Ymir
Ymir
LordFreya
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Plantguisante957
Heimdallr
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 91L
1,853 Elo+
Party 2
Guan Yu
Guan Yu
lukaelmakako
Guan Yu
Level 45
God Stats
2W - 4L
1,534 SR
Queue Stats
99W - 115L
1,853 Elo+
Party 2
Ares
Ares
rromerr
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,853 Elo+
Party 2
Team Averages
Level 23
1,507 SR
1,712 Elo+

VS

Team Averages
Level 24
1,550 SR
1,519 Elo+
Danzaburou
Danzaburou
CoiledDuke40595
Danzaburou
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 29L
1,442 Elo+
Solo
Apollo
Apollo
HeatLuan23
Apollo
Level 29
God Stats
6W - 8L
1,500 SR
Queue Stats
60W - 81L
1,641 Elo+
Party 1
Hel
Hel
Kaltezahn
Hel
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 54L
1,500 Elo+
Party 1
Izanami
Izanami
Miguelage
Izanami
Level 23
God Stats
2W - 0L
1,748 SR
Queue Stats
37W - 43L
1,698 Elo+
Party 1
Cthulhu
Cthulhu
PATATIR0XD
Cthulhu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
6,483
360
1,736
5,108
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

Ymir
11
1 / 9 / 1
7,171
398
5,508
20,074
14,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
12
1 / 4 / 0
7,929
441
5,582
8,502
2,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
lukaelmakako
Guan Yu
13
3 / 4 / 1
8,250
458
11,279
20,754
15,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
rromerr
Ares
11
0 / 10 / 1
7,806
434
4,329
18,016
14,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CoiledDuke40595
Danzaburou
14
1 / 0 / 2
8,966
498
4,873
3,982
1,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
HeatLuan23
Apollo
16
11 / 0 / 5
10,833
602
10,913
8,310
2,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 0 / 11
11,012
612
12,884
7,196
2,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
Miguelage
Izanami
18
11 / 1 / 8
11,119
618
17,398
17,570
6,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
PATATIR0XD
Cthulhu
12
1 / 4 / 3
8,510
473
5,261
13,391
7,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
5
Kills
28
28
Deaths
5
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CoiledDuke40595
Danzaburou
1
0
2
2
L
0
1
0
0
W
Apollo
HeatLuan23
Apollo
11
0
5
13.5
W
4
0
11
9.5
L
Ymir
1
9
1
0.17
W
Izanami
Miguelage
Izanami
11
1
8
15
W
Cthulhu
PATATIR0XD
Cthulhu
1
4
3
0.63
L
Heimdallr
1
4
0
0.25
L
Guan Yu
lukaelmakako
Guan Yu
3
4
1
0.88
L
Ares
rromerr
Ares
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,434
Damage
51,329
72,454
Taken
50,449
48,813
Mitigated
21,116
11,353
Healing
22,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CoiledDuke40595
Danzaburou
4,873
2,296
0
561
3,982
1,377
2,081
104
3,728
0
36,952
L
1,736
178
44
2,046
5,108
1,467
636
1,536
3,572
23,876
0
W
Apollo
HeatLuan23
Apollo
10,913
6,792
0
4,212
8,310
2,847
2,980
1,436
6,805
0
57,829
W
12,884
457
4,607
4,498
7,196
2,978
2,062
4,246
2,822
78,469
0
L
Ymir
5,508
1,007
0
481
20,074
14,058
130
7,162
12,912
22,296
0
W
Izanami
Miguelage
Izanami
17,398
14,012
0
7,713
17,570
6,489
2,834
5,542
11,978
0
76,522
W
Cthulhu
PATATIR0XD
Cthulhu
5,261
747
70
496
13,391
7,425
657
807
12,129
22,432
0
L
Heimdallr
5,582
2,608
0
402
8,502
2,945
682
990
7,512
0
32,934
L
Guan Yu
lukaelmakako
Guan Yu
11,279
2,133
366
7,402
20,754
15,667
211
5,161
15,593
0
46,177
L
Ares
rromerr
Ares
4,329
1,487
0
612
18,016
14,676
282
3,296
14,720
32,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,639
Gold Earned
50,440
251
Minions Killed
467
0
Camps Cleared
0
1,408,286
Distance Traveled
1,694,290
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,966
498
75
4
0
348,723
6
L
Agni
6,483
360
53
3
0
154,268
3
W
Apollo
10,833
602
104
6
0
331,262
0
W
Hel
11,012
612
162
9
0
318,996
1
L
Ymir
7,171
398
36
2
0
253,014
2
W
Izanami
11,119
618
98
5
0
293,937
7
W
Cthulhu
8,510
473
28
2
0
401,372
0
L
Heimdallr
7,929
441
50
3
0
325,431
0
L
Guan Yu
8,250
458
62
3
0
380,559
0
L
Ares
7,806
434
50
3
0
295,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role