Player Matchup

Cernunnos
Cernunnos
Athylah
Cernunnos
Level 28
God Stats
7W - 7L
1,500 SR
Queue Stats
301W - 302L
1,500 Elo+
Party 2
Ganesha
Ganesha
YELLOWHITEBLACK
Ganesha
Level 62
God Stats
4W - 3L
1,500 SR
Queue Stats
464W - 437L
1,500 Elo+
Solo
Merlin
Merlin
l Le Tardif l
Merlin
Level 137
God Stats
10W - 9L
1,500 SR
Queue Stats
867W - 871L
1,500 Elo+
Party 2
Nox
Nox
rir85
Nox
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
xx_P-SMILES_xx
Ra
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Team Averages
Level 99
1,500 SR
1,500 Elo+

VS

Team Averages
Level 54
1,538 SR
1,575 Elo+
Osiris
Osiris
BooIAidMan
Osiris
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Camazotz
Camazotz
Svarožic
Camazotz
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
43W - 63L
1,874 Elo+
Solo
Cernunnos
Cernunnos
VANDY2
Cernunnos
Level 25
God Stats
0W - 1L
1,692 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 3
Pele
Pele
txtj010
Pele
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 3
Hel
Hel
wayofzay
Hel
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Athylah
Cernunnos
18
9 / 2 / 13
11,088
924
13,501
11,907
5,585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
0 / 4 / 25
10,154
846
12,087
16,294
22,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
6 / 1 / 15
10,436
870
15,760
7,307
3,467
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
rir85
Nox
16
5 / 4 / 16
10,085
840
7,941
11,285
5,522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
8 / 2 / 9
10,908
909
9,490
8,990
4,490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BooIAidMan
Osiris
16
2 / 6 / 6
9,162
764
7,880
13,055
7,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Camazotz
Svarožic
Camazotz
17
4 / 5 / 6
10,104
842
8,671
13,709
5,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
VANDY2
Cernunnos
15
1 / 5 / 3
8,570
714
8,504
10,785
4,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
txtj010
Pele
15
2 / 7 / 7
9,016
751
7,864
14,668
5,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 5 / 5
8,922
744
8,420
11,331
4,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
39
28
Kills
12
13
Deaths
28
78
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Athylah
Cernunnos
9
2
13
7.75
L
Osiris
BooIAidMan
Osiris
2
6
6
0.83
L
Camazotz
Svarožic
Camazotz
4
5
6
1.4
L
Cernunnos
VANDY2
Cernunnos
1
5
3
0.5
W
0
4
25
3.13
W
6
1
15
13.5
W
Nox
rir85
Nox
5
4
16
3.25
L
Pele
txtj010
Pele
2
7
7
0.79
L
3
5
5
1.1
W
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,779
Damage
41,339
55,783
Taken
63,548
41,703
Mitigated
28,196
28,233
Healing
20,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Athylah
Cernunnos
13,501
5,048
2,985
4,094
11,907
5,585
1,764
1,212
10,591
0
29,694
L
Osiris
BooIAidMan
Osiris
7,880
996
1,381
415
13,055
7,901
73
10,071
2,984
79
13,491
L
Camazotz
Svarožic
Camazotz
8,671
1,254
1,050
3,296
13,709
5,671
469
8,813
4,896
0
20,783
L
Cernunnos
VANDY2
Cernunnos
8,504
2,969
135
2,229
10,785
4,182
414
7,303
3,482
0
19,201
W
12,087
676
193
1,918
16,294
22,639
224
2,868
13,109
17,324
0
W
15,760
784
2,589
614
7,307
3,467
1,324
1,367
5,866
34,738
0
W
Nox
rir85
Nox
7,941
466
2,689
1,418
11,285
5,522
86
1,605
9,520
18,566
0
L
Pele
txtj010
Pele
7,864
1,624
980
2,478
14,668
5,773
488
10,964
3,704
0
21,051
L
8,420
399
5,177
2,889
11,331
4,669
315
8,127
3,204
17,639
0
W
9,490
445
7,761
3,972
8,990
4,490
862
683
8,213
29,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,671
Gold Earned
45,774
142
Minions Killed
111
0
Camps Cleared
0
1,069,875
Distance Traveled
985,553
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,088
924
35
3
0
228,481
5
L
Osiris
9,162
764
8
1
0
216,870
2
L
Camazotz
10,104
842
22
2
0
213,467
0
L
Cernunnos
8,570
714
25
2
0
162,490
1
W
Ganesha
10,154
846
0
0
0
213,833
0
W
Merlin
10,436
870
38
3
0
202,145
0
W
Nox
10,085
840
25
2
0
216,452
4
L
Pele
9,016
751
13
1
0
195,686
1
L
Hel
8,922
744
43
4
0
197,040
0
W
Ra
10,908
909
44
4
0
208,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role