Player Matchup

Ullr
Ullr
DarkGrem
Ullr
Level 69
God Stats
4W - 5L
1,500 SR
Queue Stats
233W - 229L
1,498 Elo+
Solo
Khepri
Khepri
JgaZZ
Khepri
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 2
Scylla
Scylla
Minlaotian
Scylla
Level 107
God Stats
17W - 14L
1,500 SR
Queue Stats
90W - 97L
1,500 Elo+
Solo
Arachne
Arachne
Pyromea
Arachne
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
314W - 296L
1,468 Elo+
Solo
Tyr
Tyr
Tywa
Tyr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 2
Team Averages
Level 100
1,500 SR
1,493 Elo+

VS

Team Averages
Level 131
1,459 SR
1,503 Elo+
Cthulhu
Cthulhu
EmoLawn666
Cthulhu
Level 146
God Stats
7W - 2L
1,285 SR
Queue Stats
366W - 366L
1,497 Elo+
Solo
Anubis
Anubis
Kintan
Anubis
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 89L
1,500 Elo+
Solo
Neith
Neith
ROZEPOP
Neith
Level 142
God Stats
3W - 4L
1,500 SR
Queue Stats
184W - 201L
1,483 Elo+
Party 1
Horus
Horus
Ravvelt
Horus
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
SkyrainEMIYA
Cabrakan
Level 108
God Stats
13W - 8L
1,510 SR
Queue Stats
402W - 329L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
1 / 3 / 1
6,685
418
4,903
8,028
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
JgaZZ
Khepri
10
0 / 2 / 1
6,155
385
3,935
7,229
4,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Minlaotian
Scylla
13
1 / 2 / 0
7,859
491
3,180
6,084
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Pyromea
Arachne
11
1 / 6 / 1
6,854
428
6,762
16,010
5,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
Tywa
Tyr
12
0 / 3 / 1
7,299
456
6,889
15,941
11,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EmoLawn666
Cthulhu
15
4 / 0 / 4
9,063
566
12,140
8,043
7,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
Kintan
Anubis
16
4 / 1 / 1
9,450
591
5,670
7,300
3,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Neith
ROZEPOP
Neith
14
4 / 1 / 6
8,826
552
10,950
9,626
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Ravvelt
Horus
11
1 / 0 / 8
7,486
468
5,492
13,777
12,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cabrakan
SkyrainEMIYA
Cabrakan
13
3 / 1 / 6
7,975
498
3,580
10,372
6,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
16
16
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
3
1
0.5
W
Cthulhu
EmoLawn666
Cthulhu
4
0
4
6
L
Khepri
JgaZZ
Khepri
0
2
1
0.25
W
Anubis
Kintan
Anubis
4
1
1
4.5
L
Scylla
Minlaotian
Scylla
1
2
0
0.5
L
Arachne
Pyromea
Arachne
1
6
1
0.25
W
Neith
ROZEPOP
Neith
4
1
6
7
W
Horus
Ravvelt
Horus
1
0
8
5
W
Cabrakan
SkyrainEMIYA
Cabrakan
3
1
6
6
L
Tyr
Tywa
Tyr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,669
Damage
37,832
53,292
Taken
49,118
25,749
Mitigated
33,050
19,933
Healing
28,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
4,903
3,181
0
3,028
8,028
2,696
354
903
7,091
0
38,532
W
Cthulhu
EmoLawn666
Cthulhu
12,140
2,300
132
4,169
8,043
7,833
445
901
6,947
57,927
0
L
Khepri
JgaZZ
Khepri
3,935
142
0
2,845
7,229
4,545
0
2,475
4,694
17,731
0
W
Anubis
Kintan
Anubis
5,670
51
0
3,686
7,300
3,392
1,037
1,284
5,925
67,481
0
L
Scylla
Minlaotian
Scylla
3,180
310
0
250
6,084
1,632
0
4,082
1,790
52,178
0
L
Arachne
Pyromea
Arachne
6,762
4,730
0
7,068
16,010
5,008
0
5,160
10,680
0
39,841
W
Neith
ROZEPOP
Neith
10,950
5,557
0
5,549
9,626
3,286
1,497
1,528
8,006
0
64,572
W
Horus
Ravvelt
Horus
5,492
2,617
3,928
8,943
13,777
12,322
246
2,056
11,503
0
14,824
W
Cabrakan
SkyrainEMIYA
Cabrakan
3,580
813
0
2,099
10,372
6,217
189
1,114
9,155
47,507
0
L
Tyr
Tywa
Tyr
6,889
776
0
6,742
15,941
11,868
0
8,250
7,647
0
42,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,852
Gold Earned
42,800
376
Minions Killed
474
0
Camps Cleared
0
1,465,248
Distance Traveled
1,469,961
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,685
418
86
5
0
258,754
5
W
Cthulhu
9,063
566
105
7
0
283,760
0
L
Khepri
6,155
385
15
1
0
306,360
3
W
Anubis
9,450
591
162
10
0
297,600
4
L
Scylla
7,859
491
106
7
0
286,866
3
L
Arachne
6,854
428
73
5
0
308,124
7
W
Neith
8,826
552
121
8
0
289,176
9
W
Horus
7,486
468
16
1
0
313,234
7
W
Cabrakan
7,975
498
70
4
0
286,191
4
L
Tyr
7,299
456
96
6
0
305,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role