Player Matchup

Loki
Loki
Abraham575
Loki
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
174W - 141L
1,185 Elo+
Solo
Ra
Ra
JamieUWO
Ra
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,712 Elo+
Party 1
Artemis
Artemis
PrimeCookieGuy
Artemis
Level 123
God Stats
8W - 6L
1,500 SR
Queue Stats
162W - 171L
1,712 Elo+
Party 1
Khepri
Khepri
Rocinante017
Khepri
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
137W - 152L
1,130 Elo+
Solo
Tyr
Tyr
clubert
Tyr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 11L
1,712 Elo+
Party 1
Team Averages
Level 128
1,500 SR
1,490 Elo+

VS

Team Averages
Level 124
1,504 SR
1,527 Elo+
Pele
Pele
AnAttractiveLama
Pele
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 95L
1,517 Elo+
Solo
Chiron
Chiron
Pazuuzuuuu
Chiron
Level 141
God Stats
9W - 7L
1,500 SR
Queue Stats
181W - 169L
1,341 Elo+
Party 2
Khepri
Khepri
SweetestMangoes
Khepri
Level 127
God Stats
6W - 4L
1,500 SR
Queue Stats
65W - 69L
1,717 Elo+
Party 2
Discordia
Discordia
ishhhhh
Discordia
Level 119
God Stats
2W - 0L
1,285 SR
Queue Stats
73W - 85L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
nan1ac
Sun Wukong
Level 103
God Stats
40W - 23L
1,733 SR
Queue Stats
377W - 365L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,673
516
2,582
7,534
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 2 / 0
5,605
510
5,738
4,328
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 4 / 1
5,346
486
4,801
8,353
2,510
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
9
0 / 3 / 3
5,354
487
3,200
7,990
3,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyr
10
0 / 2 / 0
5,562
506
5,392
11,919
5,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 2
6,558
596
3,572
8,407
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
Pazuuzuuuu
Chiron
12
7 / 1 / 1
7,450
677
7,601
5,934
1,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 5
5,842
531
2,732
7,277
4,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
ishhhhh
Discordia
11
0 / 1 / 4
6,006
546
4,010
5,068
1,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
nan1ac
Sun Wukong
12
3 / 0 / 0
7,193
654
9,177
7,962
5,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
14
14
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
4
0
2
5
L
1
2
0
0.5
W
Chiron
Pazuuzuuuu
Chiron
7
1
1
7.5
L
1
4
1
0.38
L
Khepri
0
3
3
0.5
W
0
1
5
2.5
L
Tyr
0
2
0
0
W
Discordia
ishhhhh
Discordia
0
1
4
2
W
Sun Wukong
nan1ac
Sun Wukong
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,713
Damage
27,092
40,124
Taken
34,648
15,222
Mitigated
16,692
12,967
Healing
13,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,582
1,160
0
2,610
7,534
2,015
0
616
6,918
0
32,978
W
3,572
948
0
4,702
8,407
2,939
0
1,458
6,831
0
39,909
L
5,738
713
502
1,627
4,328
1,485
0
1,906
2,422
38,242
0
W
Chiron
Pazuuzuuuu
Chiron
7,601
3,207
245
3,096
5,934
1,816
280
410
5,524
0
45,740
L
4,801
2,868
0
2,626
8,353
2,510
0
893
7,460
0
30,074
L
Khepri
3,200
707
0
1,045
7,990
3,472
0
3,327
4,663
12,119
0
W
2,732
419
0
1,864
7,277
4,154
0
3,599
3,556
12,789
0
L
Tyr
5,392
571
0
4,557
11,919
5,740
0
0
11,919
0
30,277
W
Discordia
ishhhhh
Discordia
4,010
828
0
1,744
5,068
1,989
0
3,090
1,837
40,384
0
W
Sun Wukong
nan1ac
Sun Wukong
9,177
1,683
0
1,950
7,962
5,794
0
0
7,962
0
39,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,540
Gold Earned
33,049
279
Minions Killed
350
0
Camps Cleared
0
1,032,432
Distance Traveled
1,019,287
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,673
516
66
6
0
235,176
1
W
Pele
6,558
596
80
7
0
248,707
1
L
Ra
5,605
510
78
7
0
220,446
4
W
Chiron
7,450
677
84
8
0
175,023
4
L
Artemis
5,346
486
58
5
0
181,586
0
L
Khepri
5,354
487
15
1
0
187,165
2
W
Khepri
5,842
531
16
1
0
208,221
1
L
Tyr
5,562
506
62
6
0
208,059
0
W
Discordia
6,006
546
83
8
0
204,939
4
W
Sun Wukong
7,193
654
87
8
0
182,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role