Player Matchup

Nu Wa
Nu Wa
DR HOCTOR 01
Nu Wa
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
191W - 182L
1,751 Elo+
Party 1
Chaac
Chaac
GENERALcinnabon
Chaac
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,751 Elo+
Party 1
Horus
Horus
Omejay
Horus
Level 81
God Stats
3W - 2L
1,512 SR
Queue Stats
4W - 9L
1,751 Elo+
Party 1
Heimdallr
Heimdallr
brisngr2001
Heimdallr
Level 24
God Stats
1W - 2L
1,281 SR
Queue Stats
2W - 4L
1,751 Elo+
Party 1
Awilix
Awilix
illuminati 6663
Awilix
Level 102
God Stats
14W - 7L
1,715 SR
Queue Stats
60W - 50L
1,596 Elo+
Party 1
Team Averages
Level 77
1,502 SR
1,720 Elo+

VS

Team Averages
Level 73
1,544 SR
1,666 Elo+
Jing Wei
Jing Wei
FeralPro
Jing Wei
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 28L
1,613 Elo+
Party 3
King Arthur
King Arthur
I_M6Bz
King Arthur
Level 56
God Stats
32W - 29L
1,720 SR
Queue Stats
258W - 236L
1,601 Elo+
Party 2
Arachne
Arachne
RedHawk_7071
Arachne
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 53L
1,696 Elo+
Solo
Thoth
Thoth
Rol_Go1
Thoth
Level 123
God Stats
4W - 8L
1,500 SR
Queue Stats
250W - 258L
1,818 Elo+
Party 3
Athena
Athena
i_BUR8ER
Athena
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 65L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 3
10,364
648
13,083
4,028
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 4
9,145
572
4,605
12,242
7,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Omejay
Horus
13
2 / 1 / 8
8,427
527
4,126
12,649
7,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
brisngr2001
Heimdallr
13
2 / 4 / 4
7,771
486
6,371
11,089
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
9 / 1 / 6
9,747
609
6,938
9,481
3,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FeralPro
Jing Wei
11
2 / 2 / 2
6,827
427
8,002
8,851
2,550
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
I_M6Bz
King Arthur
13
1 / 6 / 1
7,615
476
7,851
11,842
9,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
RedHawk_7071
Arachne
12
1 / 7 / 2
7,326
458
3,860
14,016
3,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thoth
Rol_Go1
Thoth
12
2 / 5 / 1
7,412
463
3,432
8,870
2,605
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
i_BUR8ER
Athena
10
2 / 5 / 2
7,429
464
4,743
13,165
8,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
23
Kills
8
8
Deaths
25
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
L
Jing Wei
FeralPro
Jing Wei
2
2
2
1.5
W
3
2
4
2.5
L
King Arthur
I_M6Bz
King Arthur
1
6
1
0.25
W
Horus
Omejay
Horus
2
1
8
6
L
Arachne
RedHawk_7071
Arachne
1
7
2
0.29
L
Thoth
Rol_Go1
Thoth
2
5
1
0.5
W
Heimdallr
brisngr2001
Heimdallr
2
4
4
1
L
Athena
i_BUR8ER
Athena
2
5
2
0.6
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,123
Damage
27,888
49,489
Taken
56,744
24,695
Mitigated
27,150
19,689
Healing
11,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,083
2,673
0
250
4,028
1,509
970
1,200
2,828
82,515
0
L
Jing Wei
FeralPro
Jing Wei
8,002
5,190
0
3,622
8,851
2,550
0
966
7,841
0
42,704
W
4,605
1,661
171
4,230
12,242
7,554
2,252
388
11,854
0
42,067
L
King Arthur
I_M6Bz
King Arthur
7,851
1,639
0
393
11,842
9,745
0
1,901
9,893
0
45,674
W
Horus
Omejay
Horus
4,126
2,442
3,033
6,240
12,649
7,657
1,010
2,281
10,368
0
27,748
L
Arachne
RedHawk_7071
Arachne
3,860
2,654
0
4,208
14,016
3,559
0
3,461
10,363
0
39,979
L
Thoth
Rol_Go1
Thoth
3,432
36
0
1,618
8,870
2,605
0
3,524
5,210
39,568
0
W
Heimdallr
brisngr2001
Heimdallr
6,371
2,558
684
2,395
11,089
4,500
1,797
2,570
8,519
0
40,422
L
Athena
i_BUR8ER
Athena
4,743
1,341
0
1,680
13,165
8,691
0
2,706
10,354
18,903
0
W
6,938
3,111
0
2,686
9,481
3,475
731
1,736
7,745
0
38,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,454
Gold Earned
36,609
418
Minions Killed
326
0
Camps Cleared
0
1,547,007
Distance Traveled
1,236,278
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,364
648
129
8
0
290,801
0
L
Jing Wei
6,827
427
69
4
0
278,929
3
W
Chaac
9,145
572
88
6
0
302,575
0
L
King Arthur
7,615
476
88
6
0
231,209
0
W
Horus
8,427
527
42
3
0
316,317
0
L
Arachne
7,326
458
76
5
0
227,135
0
L
Thoth
7,412
463
63
4
0
227,789
2
W
Heimdallr
7,771
486
72
5
0
279,808
1
L
Athena
7,429
464
30
2
0
271,216
3
W
Awilix
9,747
609
87
5
0
357,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role