Player Matchup

Olorun
Olorun
Bradladouxx
Olorun
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 1
Skadi
Skadi
EclipseFantasy
Skadi
Level 10
God Stats
4W - 4L
1,639 SR
Queue Stats
12W - 12L
1,696 Elo+
Party 1
Odin
Odin
Londyy
Odin
Level 5
God Stats
4W - 5L
1,486 SR
Queue Stats
17W - 14L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
QuantØm
Cthulhu
Level 8
God Stats
20W - 16L
1,629 SR
Queue Stats
28W - 24L
1,715 Elo+
Party 1
Thanatos
Thanatos
boejackman
Thanatos
Level 29
God Stats
10W - 6L
1,500 SR
Queue Stats
425W - 405L
1,953 Elo+
Solo
Team Averages
Level 15
1,551 SR
1,670 Elo+

VS

Team Averages
Level 16
1,587 SR
1,662 Elo+
Hercules
Hercules
AllDay956
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Dkzn
Neith
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,799 Elo+
Party 2
Sol
Sol
Grugma
Sol
Level 28
God Stats
31W - 15L
1,713 SR
Queue Stats
57W - 49L
1,825 Elo+
Solo
Bakasura
Bakasura
Suiz1
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Yemoja
Yemoja
iMaazy
Yemoja
Level 8
God Stats
1W - 2L
1,720 SR
Queue Stats
1W - 2L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
3 / 3 / 6
8,546
475
5,679
11,383
4,038
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
7 / 3 / 2
9,290
516
12,374
11,123
3,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Odin
Londyy
Odin
13
3 / 2 / 7
8,628
479
7,285
7,957
4,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
QuantØm
Cthulhu
12
1 / 3 / 11
8,302
461
9,709
13,661
7,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
boejackman
Thanatos
15
8 / 4 / 0
9,543
530
12,365
15,849
6,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AllDay956
Hercules
12
2 / 4 / 2
7,657
425
6,065
15,910
14,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Dkzn
Neith
11
3 / 4 / 3
7,578
421
8,140
11,086
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
Grugma
Sol
15
7 / 3 / 3
9,246
514
17,352
14,399
4,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Suiz1
Bakasura
14
3 / 8 / 3
8,536
474
5,140
17,016
6,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
iMaazy
Yemoja
10
0 / 4 / 4
7,140
397
1,639
11,369
6,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
22
Kills
15
15
Deaths
23
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
AllDay956
Hercules
2
4
2
0.75
W
Olorun
3
3
6
2
L
Neith
Dkzn
Neith
3
4
3
1.13
W
7
3
2
2.67
L
Sol
Grugma
Sol
7
3
3
2.83
W
Odin
Londyy
Odin
3
2
7
3.25
W
Cthulhu
QuantØm
Cthulhu
1
3
11
2.17
L
Bakasura
Suiz1
Bakasura
3
8
3
0.56
W
Thanatos
boejackman
Thanatos
8
4
0
2
L
Yemoja
iMaazy
Yemoja
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,412
Damage
38,336
59,973
Taken
69,780
26,786
Mitigated
34,826
27,405
Healing
24,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AllDay956
Hercules
6,065
1,421
0
4,763
15,910
14,418
516
2,401
13,118
0
25,403
W
Olorun
5,679
2,481
593
4,023
11,383
4,038
2,061
6,873
4,237
34,903
0
L
Neith
Dkzn
Neith
8,140
3,361
0
3,762
11,086
3,166
585
1,813
9,273
0
37,956
W
12,374
6,881
0
3,511
11,123
3,723
1,644
2,794
7,846
0
52,851
L
Sol
Grugma
Sol
17,352
4,097
0
7,043
14,399
4,127
1,464
3,347
11,002
54,866
0
W
Odin
Londyy
Odin
7,285
2,762
0
1,880
7,957
4,994
382
1,107
6,597
0
33,214
W
Cthulhu
QuantØm
Cthulhu
9,709
739
235
4,167
13,661
7,934
310
3,459
9,959
33,126
0
L
Bakasura
Suiz1
Bakasura
5,140
3,301
0
6,618
17,016
6,154
0
4,136
12,855
0
41,043
W
Thanatos
boejackman
Thanatos
12,365
4,737
0
12,996
15,849
6,097
0
4,758
10,951
0
50,785
L
Yemoja
iMaazy
Yemoja
1,639
73
1,361
1,214
11,369
6,961
504
3,691
7,628
9,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,309
Gold Earned
40,157
358
Minions Killed
299
0
Camps Cleared
0
1,649,687
Distance Traveled
1,629,940
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,657
425
33
2
0
301,846
0
W
Olorun
8,546
475
68
4
0
294,106
0
L
Neith
7,578
421
74
4
0
323,211
3
W
Skadi
9,290
516
105
6
0
297,821
1
L
Sol
9,246
514
87
5
0
332,044
0
W
Odin
8,628
479
66
4
0
318,073
1
W
Cthulhu
8,302
461
35
2
0
362,471
10
L
Bakasura
8,536
474
93
5
0
319,329
0
W
Thanatos
9,543
530
84
5
0
377,216
2
L
Yemoja
7,140
397
12
1
0
353,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role