Player Matchup

Sun Wukong
Sun Wukong
Jonytm
Sun Wukong
Level 46
God Stats
6W - 5L
1,703 SR
Queue Stats
208W - 260L
1,681 Elo+
Party 1
Bellona
Bellona
Kernelll
Bellona
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,702 Elo+
Solo
Pele
Pele
Kiittyxcv
Pele
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
295W - 337L
1,500 Elo+
Solo
Sol
Sol
larryespencer
Sol
Level 59
God Stats
5W - 2L
1,264 SR
Queue Stats
8W - 10L
1,376 Elo+
Solo
Anubis
Anubis
zozzachespin93
Anubis
Level 67
God Stats
414W - 379L
1,503 SR
Queue Stats
525W - 535L
1,445 Elo+
Party 1
Team Averages
Level 63
1,494 SR
1,541 Elo+

VS

Team Averages
Level 41
1,436 SR
1,392 Elo+
Nemesis
Nemesis
Qrexi
Nemesis
Level 74
God Stats
1W - 4L
1,500 SR
Queue Stats
21W - 32L
1,728 Elo+
Solo
Vamana
Vamana
The_Arachnid235
Vamana
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
63W - 136L
1,244 Elo+
Party 2
Rama
Rama
The_Phanntom101
Rama
Level 24
God Stats
5W - 6L
1,500 SR
Queue Stats
42W - 96L
1,500 Elo+
Party 2
Scylla
Scylla
The_Raven628
Scylla
Level 36
God Stats
12W - 23L
1,178 SR
Queue Stats
64W - 134L
1,244 Elo+
Party 2
Terra
Terra
bentleyeilish
Terra
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 109L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jonytm
Sun Wukong
15
3 / 2 / 3
9,161
509
4,673
9,341
4,116
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Kernelll
Bellona
16
6 / 3 / 3
10,267
570
12,960
11,613
12,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Pele
14
7 / 3 / 7
9,552
531
7,626
10,517
3,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
5 / 6 / 0
9,957
553
8,164
16,490
5,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
10 / 0 / 7
11,067
615
10,813
7,599
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Qrexi
Nemesis
17
12 / 4 / 0
10,872
604
14,988
15,168
8,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 1
7,085
394
5,334
14,232
8,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
0 / 7 / 3
6,580
366
1,891
9,677
1,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
10
1 / 5 / 3
6,987
388
1,869
5,239
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 9 / 1
6,496
361
1,316
15,910
2,730
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
31
Kills
13
14
Deaths
31
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Jonytm
Sun Wukong
3
2
3
2.25
W
Bellona
Kernelll
Bellona
6
3
3
2.5
W
Pele
7
3
7
3.5
L
Nemesis
Qrexi
Nemesis
12
4
0
3
L
0
6
1
0.08
L
0
7
3
0.21
L
Scylla
1
5
3
0.5
L
0
9
1
0.06
W
5
6
0
0.83
W
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,236
Damage
25,398
55,560
Taken
60,226
29,207
Mitigated
23,876
20,910
Healing
7,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Jonytm
Sun Wukong
4,673
2,356
0
3,246
9,341
4,116
0
762
8,458
0
52,140
W
Bellona
Kernelll
Bellona
12,960
5,931
0
1,629
11,613
12,045
2,758
227
11,018
177
58,859
W
Pele
7,626
2,564
0
2,812
10,517
3,958
1,558
528
9,989
0
39,737
L
Nemesis
Qrexi
Nemesis
14,988
6,476
0
1,867
15,168
8,809
31
5,810
9,270
5,439
49,235
L
5,334
3,232
0
3,667
14,232
8,909
216
0
13,773
0
33,497
L
1,891
1,765
0
1,200
9,677
1,788
0
3,341
6,311
0
21,656
L
Scylla
1,869
204
0
250
5,239
1,640
555
3,557
1,682
17,442
0
L
1,316
518
98
873
15,910
2,730
0
6,432
9,478
14,163
0
W
8,164
3,055
0
7,899
16,490
5,395
3,502
1,625
14,651
64,507
0
W
10,813
789
0
5,324
7,599
3,693
1,049
571
7,028
56,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,004
Gold Earned
38,020
468
Minions Killed
233
0
Camps Cleared
0
1,592,753
Distance Traveled
1,261,217
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,161
509
91
5
0
343,368
1
W
Bellona
10,267
570
111
6
0
337,990
0
W
Pele
9,552
531
72
4
0
347,611
1
L
Nemesis
10,872
604
86
5
0
334,929
1
L
Vamana
7,085
394
62
3
0
270,623
3
L
Rama
6,580
366
33
2
0
228,794
0
L
Scylla
6,987
388
37
2
0
184,002
0
L
Terra
6,496
361
15
1
0
242,869
1
W
Sol
9,957
553
104
6
0
239,831
5
W
Anubis
11,067
615
90
5
0
323,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role