Player Matchup

Sylvanus
Sylvanus
Kenshiiiro
Sylvanus
Level 128
God Stats
11W - 2L
1,715 SR
Queue Stats
47W - 38L
1,747 Elo+
Solo
Chiron
Chiron
NikijsR
Chiron
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
147W - 142L
1,829 Elo+
Solo
Bakasura
Bakasura
PeIIo
Bakasura
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 53L
1,391 Elo+
Solo
Janus
Janus
QQVikingQQ
Janus
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 43L
1,410 Elo+
Solo
Amaterasu
Amaterasu
WhiteCrow25
Amaterasu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 135
1,543 SR
1,575 Elo+

VS

Team Averages
Level 127
1,500 SR
1,387 Elo+
Erlang Shen
Erlang Shen
DavsGPiñaPatata
Erlang Shen
Level 116
God Stats
1W - 4L
1,500 SR
Queue Stats
143W - 125L
1,163 Elo+
Solo
Janus
Janus
Jennni
Janus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 82L
1,685 Elo+
Party 1
Ullr
Ullr
NoxsTiddies
Ullr
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,363 Elo+
Party 1
Terra
Terra
Xenozaurus
Terra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,363 Elo+
Party 1
Mulan
Mulan
k1rby99
Mulan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kenshiiiro
Sylvanus
10
2 / 2 / 2
5,687
632
4,921
6,354
5,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chiron
NikijsR
Chiron
10
3 / 1 / 2
5,476
608
4,508
4,334
1,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
PeIIo
Bakasura
11
3 / 1 / 0
6,118
680
3,962
4,694
2,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
11
2 / 2 / 1
6,116
680
2,812
3,096
842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
WhiteCrow25
Amaterasu
9
0 / 1 / 5
5,492
610
2,644
6,923
3,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DavsGPiñaPatata
Erlang Shen
6
0 / 2 / 1
4,293
477
1,614
4,119
2,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Janus
Jennni
Janus
10
1 / 2 / 2
5,545
616
3,112
4,878
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 3 / 0
4,471
497
3,459
5,539
1,505
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Terra
8
3 / 2 / 0
5,550
617
2,646
6,586
2,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
k1rby99
Mulan
9
3 / 1 / 1
5,840
649
3,203
7,035
2,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
10
Kills
7
7
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DavsGPiñaPatata
Erlang Shen
0
2
1
0.25
L
Janus
Jennni
Janus
1
2
2
1
W
Sylvanus
Kenshiiiro
Sylvanus
2
2
2
1.5
W
Chiron
NikijsR
Chiron
3
1
2
4
L
0
3
0
0
W
Bakasura
PeIIo
Bakasura
3
1
0
3
W
Janus
2
2
1
1.25
W
Amaterasu
WhiteCrow25
Amaterasu
0
1
5
2.5
L
Terra
3
2
0
1.5
L
Mulan
k1rby99
Mulan
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,847
Damage
14,034
25,401
Taken
28,157
13,956
Mitigated
10,479
10,200
Healing
7,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DavsGPiñaPatata
Erlang Shen
1,614
650
0
992
4,119
2,665
0
2,584
1,459
112
9,997
L
Janus
Jennni
Janus
3,112
141
0
1,108
4,878
1,237
0
1,937
2,453
28,337
0
W
Sylvanus
Kenshiiiro
Sylvanus
4,921
2,073
0
2,331
6,354
5,704
478
1,485
4,615
27,972
0
W
Chiron
NikijsR
Chiron
4,508
1,984
660
2,284
4,334
1,411
462
919
3,415
0
30,353
L
3,459
1,138
0
10
5,539
1,505
0
974
4,525
0
24,109
W
Bakasura
PeIIo
Bakasura
3,962
2,281
0
1,167
4,694
2,838
0
531
4,125
5,527
26,580
W
Janus
2,812
72
0
443
3,096
842
464
1,049
1,953
32,567
0
W
Amaterasu
WhiteCrow25
Amaterasu
2,644
1,454
0
3,315
6,923
3,161
612
1,631
5,292
0
17,510
L
Terra
2,646
207
469
1,392
6,586
2,703
0
1,149
5,285
8,754
0
L
Mulan
k1rby99
Mulan
3,203
718
0
3,250
7,035
2,369
0
1,465
5,458
0
28,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,889
Gold Earned
25,699
286
Minions Killed
215
0
Camps Cleared
0
874,762
Distance Traveled
898,421
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,293
477
21
2
0
118,549
1
L
Janus
5,545
616
57
6
0
205,112
3
W
Sylvanus
5,687
632
49
5
0
137,052
4
W
Chiron
5,476
608
59
7
0
168,015
3
L
Ullr
4,471
497
56
6
0
161,213
3
W
Bakasura
6,118
680
72
8
0
194,281
0
W
Janus
6,116
680
76
8
0
186,080
4
W
Amaterasu
5,492
610
30
3
0
189,334
3
L
Terra
5,550
617
17
2
0
206,301
1
L
Mulan
5,840
649
64
7
0
207,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role