Player Matchup

Jormungandr
Jormungandr
ETERNITYandTIME
Jormungandr
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,263 Elo+
Party 2
Susano
Susano
NerdyAlonzo
Susano
Level 92
God Stats
1W - 5L
1,500 SR
Queue Stats
186W - 216L
1,500 Elo+
Party 3
Chaac
Chaac
NiNJA2h14
Chaac
Level 29
God Stats
21W - 18L
1,500 SR
Queue Stats
269W - 328L
1,500 Elo+
Party 3
Hel
Hel
Rivaini
Hel
Level 62
God Stats
3W - 5L
1,505 SR
Queue Stats
109W - 106L
1,354 Elo+
Party 2
Neith
Neith
dayg88
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 45
1,501 SR
1,423 Elo+

VS

Team Averages
Level 59
1,491 SR
1,416 Elo+
Cthulhu
Cthulhu
BluJ0414
Cthulhu
Level 13
God Stats
6W - 10L
1,500 SR
Queue Stats
11W - 22L
1,500 Elo+
Party 1
Anubis
Anubis
BurningWorld
Anubis
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 32L
1,383 Elo+
Party 1
Skadi
Skadi
DragonKnyght
Skadi
Level 81
God Stats
13W - 4L
1,500 SR
Queue Stats
173W - 169L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
JReaps
Erlang Shen
Level 46
God Stats
6W - 16L
1,341 SR
Queue Stats
221W - 252L
1,266 Elo+
Solo
Bellona
Bellona
xxAthena
Bellona
Level 75
God Stats
5W - 4L
1,614 SR
Queue Stats
82W - 90L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ETERNITYandTIME
Jormungandr
13
1 / 9 / 2
8,387
381
5,885
17,331
7,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
17
5 / 5 / 7
11,649
530
14,779
20,542
6,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
NiNJA2h14
Chaac
16
5 / 10 / 6
11,017
501
12,963
29,960
26,478
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hel
15
4 / 14 / 5
9,963
453
9,699
21,778
6,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
dayg88
Neith
13
1 / 5 / 5
8,578
390
8,676
13,556
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BluJ0414
Cthulhu
16
2 / 3 / 14
10,480
476
6,299
13,008
11,161
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
19
14 / 6 / 7
13,301
605
30,496
23,612
14,366
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
11 / 3 / 5
12,725
578
18,681
15,006
6,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
JReaps
Erlang Shen
18
5 / 3 / 8
11,581
526
8,670
14,751
12,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
xxAthena
Bellona
20
10 / 2 / 6
13,650
620
18,041
12,175
15,361
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
82
16
Kills
42
43
Deaths
17
25
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BluJ0414
Cthulhu
2
3
14
3
W
Anubis
14
6
7
2.92
W
11
3
5
4.5
L
Jormungandr
ETERNITYandTIME
Jormungandr
1
9
2
0.22
W
Erlang Shen
JReaps
Erlang Shen
5
3
8
3
L
Susano
5
5
7
1.7
L
Chaac
NiNJA2h14
Chaac
5
10
6
0.8
L
Hel
4
14
5
0.46
L
Neith
dayg88
Neith
1
5
5
0.7
W
Bellona
xxAthena
Bellona
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,002
Damage
82,187
103,167
Taken
78,552
52,351
Mitigated
60,070
23,354
Healing
25,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BluJ0414
Cthulhu
6,299
700
1,128
1,552
13,008
11,161
489
2,857
10,151
19,970
0
W
Anubis
30,496
2,072
0
13,853
23,612
14,366
2,237
6,979
16,633
103,426
0
W
18,681
9,777
0
3,837
15,006
6,341
2,375
1,822
13,184
0
94,821
L
Jormungandr
ETERNITYandTIME
Jormungandr
5,885
1,442
945
1,928
17,331
7,778
817
4,871
12,460
35,038
0
W
Erlang Shen
JReaps
Erlang Shen
8,670
4,849
0
4,169
14,751
12,841
1,169
2,708
12,043
9,701
68,037
L
Susano
14,779
2,682
0
0
20,542
6,919
0
9,153
11,389
0
60,827
L
Chaac
NiNJA2h14
Chaac
12,963
3,049
0
6,050
29,960
26,478
160
8,853
21,107
0
53,666
L
Hel
9,699
482
4,061
7,543
21,778
6,404
484
13,361
8,417
37,754
0
L
Neith
dayg88
Neith
8,676
2,957
0
2,827
13,556
4,772
0
3,225
10,331
0
28,929
W
Bellona
xxAthena
Bellona
18,041
7,058
0
1,254
12,175
15,361
1,785
1,218
10,957
8,269
93,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,594
Gold Earned
61,737
344
Minions Killed
602
0
Camps Cleared
0
1,788,185
Distance Traveled
1,897,369
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,480
476
30
1
0
348,919
1
W
Anubis
13,301
605
125
6
0
335,553
5
W
Skadi
12,725
578
168
8
0
378,751
1
L
Jormungandr
8,387
381
52
2
0
298,169
3
W
Erlang Shen
11,581
526
113
5
0
431,274
1
L
Susano
11,649
530
95
4
0
407,292
2
L
Chaac
11,017
501
88
4
0
334,269
0
L
Hel
9,963
453
58
3
0
363,677
2
L
Neith
8,578
390
51
2
0
384,778
3
W
Bellona
13,650
620
166
8
0
402,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role