Player Matchup

Yemoja
Yemoja
BaniramYasuo
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
Fleips
Vamana
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 34L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
KNGdoctorTBW
Kukulkan
Level 28
God Stats
5W - 7L
1,500 SR
Queue Stats
300W - 425L
1,500 Elo+
Party 2
Neith
Neith
fullpcgobierno
Neith
Level 18
God Stats
17W - 19L
1,500 SR
Queue Stats
85W - 112L
1,500 Elo+
Solo
Mercury
Mercury
gabrielsidd
Mercury
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,500 SR
1,500 Elo+

VS

Team Averages
Level 14
1,624 SR
1,632 Elo+
Izanami
Izanami
ArLucifer
Izanami
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 13L
1,659 Elo+
Party 1
Merlin
Merlin
Carl00se505
Merlin
Level 18
God Stats
2W - 2L
1,715 SR
Queue Stats
35W - 15L
1,659 Elo+
Party 1
Cabrakan
Cabrakan
DunkMasterr
Cabrakan
Level 15
God Stats
2W - 0L
1,702 SR
Queue Stats
30W - 13L
1,659 Elo+
Party 1
Da Ji
Da Ji
Kennivo
Da Ji
Level 16
God Stats
20W - 10L
1,702 SR
Queue Stats
33W - 13L
1,659 Elo+
Party 1
Ymir
Ymir
trintiniike
Ymir
Level 6
God Stats
9W - 12L
1,500 SR
Queue Stats
225W - 416L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
1 / 3 / 1
7,108
444
4,143
9,637
5,650
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
Fleips
Vamana
13
2 / 1 / 0
6,815
426
3,525
7,549
5,122
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
KNGdoctorTBW
Kukulkan
12
2 / 8 / 3
7,559
472
6,892
10,449
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 5 / 2
6,659
416
4,547
7,151
2,233
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
gabrielsidd
Mercury
11
2 / 7 / 2
7,065
442
4,246
12,255
3,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArLucifer
Izanami
14
10 / 1 / 2
8,774
548
12,385
9,302
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
13
1 / 4 / 2
8,164
510
4,131
7,389
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
DunkMasterr
Cabrakan
16
1 / 1 / 4
9,535
596
4,474
7,857
8,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
Kennivo
Da Ji
16
11 / 1 / 2
9,988
624
10,543
11,584
4,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 11
7,476
467
3,313
6,505
5,484
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
8
Kills
24
24
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
ArLucifer
Izanami
10
1
2
11
L
Yemoja
1
3
1
0.5
W
Merlin
1
4
2
0.5
W
Cabrakan
DunkMasterr
Cabrakan
1
1
4
3
L
Vamana
Fleips
Vamana
2
1
0
2
L
Kukulkan
KNGdoctorTBW
Kukulkan
2
8
3
0.44
W
Da Ji
Kennivo
Da Ji
11
1
2
12
L
1
5
2
0.4
L
Mercury
gabrielsidd
Mercury
2
7
2
0.43
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,353
Damage
34,846
47,041
Taken
42,637
20,232
Mitigated
24,891
7,581
Healing
15,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ArLucifer
Izanami
12,385
7,550
0
4,562
9,302
3,548
2,528
1,654
7,648
0
60,565
L
Yemoja
4,143
500
317
1,055
9,637
5,650
58
1,760
7,877
19,157
0
W
Merlin
4,131
410
0
1,719
7,389
2,790
1,575
2,971
4,393
45,755
0
W
Cabrakan
DunkMasterr
Cabrakan
4,474
527
0
3,556
7,857
8,321
696
2,427
5,100
54,976
0
L
Vamana
Fleips
Vamana
3,525
1,443
0
2,424
7,549
5,122
0
2,723
4,573
0
19,676
L
Kukulkan
KNGdoctorTBW
Kukulkan
6,892
1,031
0
351
10,449
3,635
972
3,964
6,460
43,717
0
W
Da Ji
Kennivo
Da Ji
10,543
4,061
0
6,064
11,584
4,748
0
1,775
9,785
0
60,263
L
4,547
2,939
0
813
7,151
2,233
102
1,128
6,023
0
32,816
L
Mercury
gabrielsidd
Mercury
4,246
2,231
0
2,621
12,255
3,592
0
2,040
10,190
0
26,990
W
3,313
744
0
0
6,505
5,484
386
2,208
4,276
11,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,206
Gold Earned
43,937
258
Minions Killed
448
0
Camps Cleared
0
1,400,184
Distance Traveled
1,364,246
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,774
548
110
7
0
271,585
2
L
Yemoja
7,108
444
27
2
0
264,518
5
W
Merlin
8,164
510
89
6
0
223,607
2
W
Cabrakan
9,535
596
133
8
0
287,205
4
L
Vamana
6,815
426
27
2
0
299,250
3
L
Kukulkan
7,559
472
93
6
0
236,938
0
W
Da Ji
9,988
624
100
6
0
309,933
1
L
Neith
6,659
416
58
4
0
272,301
2
L
Mercury
7,065
442
53
3
0
327,177
1
W
Ymir
7,476
467
16
1
0
271,916
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role