Player Matchup

Ao Kuang
Ao Kuang
Ceijay
Ao Kuang
Level 155
God Stats
15W - 13L
1,500 SR
Queue Stats
281W - 356L
1,617 Elo+
Solo
Sol
Sol
LightestRex
Sol
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 10L
1,712 Elo+
Solo
King Arthur
King Arthur
Optimum Recoil
King Arthur
Level 126
God Stats
22W - 28L
1,500 SR
Queue Stats
627W - 660L
1,500 Elo+
Solo
Artemis
Artemis
SCReshi
Artemis
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Ymir
Ymir
ll F3RCH0 ll
Ymir
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
112W - 108L
1,500 Elo+
Solo
Team Averages
Level 100
1,500 SR
1,566 Elo+

VS

Team Averages
Level 84
1,500 SR
1,526 Elo+
Ra
Ra
CrucifiedWither
Ra
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,564 Elo+
Party 1
Olorun
Olorun
JuiceMcDaniels
Olorun
Level 88
God Stats
147W - 103L
1,500 SR
Queue Stats
676W - 605L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
KingFishBaby
Ne Zha
Level 71
God Stats
0W - 3L
1,500 SR
Queue Stats
104W - 119L
1,564 Elo+
Party 1
Khepri
Khepri
Super-Rio26
Khepri
Level 123
God Stats
404W - 348L
1,500 SR
Queue Stats
727W - 666L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Train0078640
Danzaburou
Level 87
God Stats
6W - 11L
1,500 SR
Queue Stats
327W - 379L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ceijay
Ao Kuang
17
6 / 1 / 6
10,198
567
8,163
17,243
6,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
7 / 1 / 2
10,944
608
11,914
11,512
4,235
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
Optimum Recoil
King Arthur
15
0 / 1 / 0
9,056
503
3,631
11,761
7,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
SCReshi
Artemis
15
4 / 2 / 4
8,858
492
12,305
8,847
3,309
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
3 / 4 / 4
9,780
543
7,753
14,699
9,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 1
8,595
478
8,118
13,543
5,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 3 / 1
8,316
462
7,593
9,952
3,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
14
2 / 7 / 1
8,359
464
7,332
16,576
5,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
12
0 / 3 / 4
7,740
430
3,834
12,787
6,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Train0078640
Danzaburou
15
1 / 0 / 0
8,434
469
6,360
6,208
2,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
20
Kills
9
9
Deaths
20
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Ceijay
Ao Kuang
6
1
6
9
L
1
7
1
0.21
L
5
3
1
1.83
L
Ne Zha
2
7
1
0.36
W
7
1
2
8
W
King Arthur
Optimum Recoil
King Arthur
0
1
0
0
W
Artemis
SCReshi
Artemis
4
2
4
3
L
Khepri
0
3
4
0.67
L
Danzaburou
Train0078640
Danzaburou
1
0
0
1
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,766
Damage
33,237
64,062
Taken
59,066
30,900
Mitigated
23,018
31,389
Healing
22,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Ceijay
Ao Kuang
8,163
1,661
0
11,558
17,243
6,323
0
2,818
14,425
73,473
0
L
8,118
1,415
457
4,729
13,543
5,175
396
11,874
1,669
51,540
0
L
7,593
4,097
940
3,367
9,952
3,535
32
5,057
4,895
50,419
0
L
Ne Zha
7,332
3,671
0
5,986
16,576
5,919
0
6,412
10,139
0
55,449
W
11,914
2,863
0
6,828
11,512
4,235
518
5,880
5,632
70,797
0
W
King Arthur
Optimum Recoil
King Arthur
3,631
180
0
4,779
11,761
7,715
0
0
11,761
0
43,324
W
Artemis
SCReshi
Artemis
12,305
6,655
0
3,736
8,847
3,309
2,355
2,890
5,957
0
43,118
L
Khepri
3,834
207
660
3,176
12,787
6,139
0
3,708
9,079
18,339
0
L
Danzaburou
Train0078640
Danzaburou
6,360
1,840
0
3,164
6,208
2,250
1,042
779
5,054
0
47,366
W
7,753
982
539
3,949
14,699
9,318
163
7,957
6,742
56,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,836
Gold Earned
41,444
525
Minions Killed
410
0
Camps Cleared
0
1,688,062
Distance Traveled
1,426,892
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,198
567
111
6
0
372,542
4
L
Ra
8,595
478
108
6
0
301,317
0
L
Olorun
8,316
462
93
5
0
249,787
3
L
Ne Zha
8,359
464
94
5
0
298,700
0
W
Sol
10,944
608
141
8
0
336,699
0
W
King Arthur
9,056
503
98
5
0
362,028
0
W
Artemis
8,858
492
69
4
0
306,059
4
L
Khepri
7,740
430
27
2
0
253,541
5
L
Danzaburou
8,434
469
88
5
0
323,547
1
W
Ymir
9,780
543
106
6
0
310,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role