Player Matchup

Jing Wei
Jing Wei
Blippyy
Jing Wei
Level 27
God Stats
5W - 7L
1,466 SR
Queue Stats
18W - 16L
1,384 Elo+
Party 3
Achilles
Achilles
Calamed
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 99L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Cetrion1
Cthulhu
Level 28
God Stats
2W - 3L
1,285 SR
Queue Stats
22W - 24L
1,500 Elo+
Party 3
Bastet
Bastet
Jettson20
Bastet
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
234W - 220L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
temp-693362
Kukulkan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Team Averages
Level 19
1,450 SR
1,477 Elo+

VS

Team Averages
Level 10
1,500 SR
1,646 Elo+
Ymir
Ymir
Twonkey
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
XenonRemix
Chang'e
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,728 Elo+
Party 1
Nemesis
Nemesis
Zaetee
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,740 Elo+
Solo
Ra
Ra
jeromnicklepants
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,728 Elo+
Party 1
Hercules
Hercules
shadowfighter82
Hercules
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 119L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Blippyy
Jing Wei
14
7 / 2 / 2
8,305
639
8,256
12,189
4,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Calamed
Achilles
11
5 / 2 / 5
7,308
562
8,110
6,754
5,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
Cetrion1
Cthulhu
11
6 / 3 / 0
7,125
548
8,670
11,243
7,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Jettson20
Bastet
8
1 / 3 / 3
5,899
454
3,080
6,554
1,486
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
temp-693362
Kukulkan
10
3 / 5 / 2
6,691
515
2,197
4,592
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Twonkey
Ymir
9
0 / 6 / 3
5,673
436
2,626
8,742
3,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
XenonRemix
Chang'e
9
2 / 6 / 3
6,064
466
5,933
8,091
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Zaetee
Nemesis
10
3 / 3 / 2
6,415
493
3,866
8,030
2,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 5 / 5
5,452
419
5,171
7,842
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
12
8 / 2 / 3
8,252
635
8,473
13,776
6,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
22
Kills
14
15
Deaths
22
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Blippyy
Jing Wei
7
2
2
4
W
Achilles
Calamed
Achilles
5
2
5
3.75
W
Cthulhu
Cetrion1
Cthulhu
6
3
0
2
W
Bastet
Jettson20
Bastet
1
3
3
0.83
L
Ymir
Twonkey
Ymir
0
6
3
0.25
L
Chang'e
XenonRemix
Chang'e
2
6
3
0.58
L
Nemesis
Zaetee
Nemesis
3
3
2
1.33
L
1
5
5
0.7
L
Hercules
8
2
3
4.75
W
Kukulkan
temp-693362
Kukulkan
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,313
Damage
26,069
41,332
Taken
46,481
20,833
Mitigated
16,916
11,905
Healing
9,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Blippyy
Jing Wei
8,256
6,253
0
7,196
12,189
4,347
1,146
4,567
7,622
0
49,376
W
Achilles
Calamed
Achilles
8,110
4,072
0
1,030
6,754
5,872
322
2,421
4,333
0
23,742
W
Cthulhu
Cetrion1
Cthulhu
8,670
930
394
2,464
11,243
7,677
508
4,447
6,796
34,229
0
W
Bastet
Jettson20
Bastet
3,080
882
317
504
6,554
1,486
288
640
5,914
0
19,459
L
Ymir
Twonkey
Ymir
2,626
1,030
0
93
8,742
3,434
0
2,404
6,146
15,456
0
L
Chang'e
XenonRemix
Chang'e
5,933
1,938
572
1,678
8,091
2,134
331
1,661
6,430
28,044
0
L
Nemesis
Zaetee
Nemesis
3,866
1,331
0
421
8,030
2,348
0
1,382
6,623
0
30,761
L
5,171
1,100
358
709
7,842
2,463
50
3,148
4,644
18,395
0
L
Hercules
8,473
3,448
258
5,225
13,776
6,537
0
2,272
11,404
0
26,932
W
Kukulkan
temp-693362
Kukulkan
2,197
433
0
0
4,592
1,451
1,333
1,655
2,937
9,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,328
Gold Earned
31,856
247
Minions Killed
185
0
Camps Cleared
0
1,202,925
Distance Traveled
1,204,645
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,305
639
100
8
0
260,770
2
W
Achilles
7,308
562
48
4
0
235,016
1
W
Cthulhu
7,125
548
45
3
0
251,181
0
W
Bastet
5,899
454
31
2
0
268,169
0
L
Ymir
5,673
436
31
2
0
213,228
2
L
Chang'e
6,064
466
35
3
0
218,983
1
L
Nemesis
6,415
493
60
5
0
283,227
0
L
Ra
5,452
419
26
2
0
245,364
1
L
Hercules
8,252
635
33
3
0
243,843
2
W
Kukulkan
6,691
515
23
2
0
187,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role