Player Matchup

Ra
Ra
AkikoNaomi
Ra
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 2
Horus
Horus
Aulovas
Horus
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
BuggyInvadr
Ao Kuang
Level 82
God Stats
6W - 14L
1,500 SR
Queue Stats
40W - 61L
1,500 Elo+
Solo
Neith
Neith
DeathByCherry
Neith
Level 104
God Stats
12W - 12L
1,500 SR
Queue Stats
466W - 502L
1,345 Elo+
Solo
Thor
Thor
l3east x Zero
Thor
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 29L
1,500 Elo+
Party 2
Team Averages
Level 80
1,500 SR
1,469 Elo+

VS

Team Averages
Level 97
1,589 SR
1,554 Elo+
Baron Samedi
Baron Samedi
AvalonValor
Baron Samedi
Level 48
God Stats
3W - 3L
1,733 SR
Queue Stats
40W - 48L
1,646 Elo+
Solo
Ra
Ra
EnaoLordofEmbers
Ra
Level 133
God Stats
5W - 2L
1,702 SR
Queue Stats
47W - 47L
1,542 Elo+
Party 1
Thor
Thor
KrewWolf
Thor
Level 116
God Stats
5W - 3L
1,500 SR
Queue Stats
34W - 28L
1,500 Elo+
Party 1
Medusa
Medusa
QueenKatnip
Medusa
Level 40
God Stats
11W - 8L
1,512 SR
Queue Stats
12W - 9L
1,542 Elo+
Party 1
Guan Yu
Guan Yu
UBOTCHEDIT
Guan Yu
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 55L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 2
10,804
831
7,325
11,719
6,221
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Horus
Aulovas
Horus
17
0 / 4 / 1
11,929
918
9,952
26,030
28,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
BuggyInvadr
Ao Kuang
17
1 / 7 / 1
11,455
881
7,705
18,312
8,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
1 / 3 / 1
12,041
926
11,770
13,707
6,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
0 / 10 / 2
10,755
827
13,093
31,139
14,698
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

21

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AvalonValor
Baron Samedi
18
3 / 0 / 17
11,952
919
10,858
6,856
4,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
10 / 1 / 14
14,201
1,092
23,521
8,098
4,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
20
7 / 1 / 18
13,007
1,001
22,140
11,949
6,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
18
3 / 0 / 13
11,888
914
13,056
4,728
2,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
UBOTCHEDIT
Guan Yu
20
6 / 0 / 21
13,024
1,002
23,157
20,243
28,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
112
2
Kills
29
29
Deaths
2
7
Assists
83
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Horus
Aulovas
Horus
0
4
1
0.13
W
Baron Samedi
AvalonValor
Baron Samedi
3
0
17
11.5
L
Ao Kuang
BuggyInvadr
Ao Kuang
1
7
1
0.21
L
1
3
1
0.5
W
10
1
14
17
W
Thor
7
1
18
16
W
Medusa
3
0
13
9.5
W
Guan Yu
UBOTCHEDIT
Guan Yu
6
0
21
16.5
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,845
Damage
92,732
100,907
Taken
51,874
63,549
Mitigated
46,256
20,128
Healing
29,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,325
0
1,533
274
11,719
6,221
0
4,237
7,407
21,176
0
L
Horus
Aulovas
Horus
9,952
5,454
2,601
4,827
26,030
28,332
0
9,846
16,024
0
30,077
W
Baron Samedi
AvalonValor
Baron Samedi
10,858
1,901
3,762
2,055
6,856
4,607
0
1,428
5,428
21,508
0
L
Ao Kuang
BuggyInvadr
Ao Kuang
7,705
606
0
2,011
18,312
8,116
0
6,396
11,741
34,500
0
L
11,770
5,156
984
2,454
13,707
6,182
0
3,076
10,406
0
49,609
W
23,521
869
2,531
1,427
8,098
4,432
0
2,498
5,600
63,403
0
W
Thor
22,140
1,015
0
0
11,949
6,148
0
5,124
6,825
0
32,572
W
Medusa
13,056
5,947
0
560
4,728
2,375
0
491
4,237
0
48,980
W
Guan Yu
UBOTCHEDIT
Guan Yu
23,157
5,083
8,388
10,709
20,243
28,694
0
5,489
14,754
77
30,608
L
13,093
2,378
1,092
4,352
31,139
14,698
0
10,883
19,956
0
26,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,984
Gold Earned
64,072
240
Minions Killed
272
6
Camps Cleared
5
1,076,916
Distance Traveled
1,273,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,804
831
37
3
0
201,631
0
L
Horus
11,929
918
39
3
2
233,908
0
W
Baron Samedi
11,952
919
29
2
2
241,264
0
L
Ao Kuang
11,455
881
52
4
4
241,387
0
L
Neith
12,041
926
83
6
0
212,986
0
W
Ra
14,201
1,092
87
7
0
251,450
0
W
Thor
13,007
1,001
38
3
0
227,817
0
W
Medusa
11,888
914
105
8
0
271,301
0
W
Guan Yu
13,024
1,002
13
1
3
281,533
0
L
Thor
10,755
827
29
2
0
187,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role