Player Matchup

Nu Wa
Nu Wa
Silver I
Nazarian
Nu Wa
Silver I
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
252W - 246L
1,539 MMR
Party 1
Osiris
Osiris
Bronze III
SëoulRëaper
Osiris
Bronze III
Level 153
God Stats
13W - 9L
1,737 SR
Queue Stats
260W - 235L
1,589 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
TheGarbageKing
Ah Muzen Cab
Silver I
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 107L
1,579 MMR
Solo
Nemesis
Nemesis
Gold V
ThePaulster12
Nemesis
Gold V
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 30L
1,626 MMR
Party 1
Ymir
Ymir
Bronze III
iRvssian
Ymir
Bronze III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,547 SR
1,567 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,504 SR
1,569 MMR
Erlang Shen
Erlang Shen
Silver I
FourCents
Erlang Shen
Silver I
Level 153
God Stats
5W - 2L
1,737 SR
Queue Stats
422W - 400L
1,589 MMR
Solo
Agni
Agni
Silver I
HiMasterKim
Agni
Silver I
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,586 MMR
Solo
Tyr
Tyr
Gold V
Shiaaaaa
Tyr
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold V
vishal0033
Cupid
Gold V
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,584 MMR
Solo
Athena
Athena
Silver I
ºKalam
Athena
Silver I
Level 127
God Stats
11W - 16L
1,285 SR
Queue Stats
169W - 195L
1,588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Nazarian
Nu Wa
12
1 / 2 / 1
6,691
608
6,641
4,789
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 2 / 1
5,687
517
1,967
6,447
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
TheGarbageKing
Ah Muzen Cab
8
1 / 5 / 0
5,124
466
3,168
8,062
1,781
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
10
0 / 2 / 0
5,985
544
5,831
6,703
4,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
7
0 / 6 / 1
5,052
459
1,656
8,856
4,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ScyllaPersephoneCthulhuApolloTsukuyomi

VS

Bans
SetRamaFenrirDanzaburouRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FourCents
Erlang Shen
12
3 / 0 / 2
6,967
633
2,876
7,926
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 1 / 2
6,683
608
2,533
4,768
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 0 / 1
7,459
678
3,977
10,676
6,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cupid
13
9 / 0 / 3
7,943
722
8,229
5,964
1,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
ºKalam
Athena
9
1 / 1 / 7
6,390
581
3,516
9,655
4,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
16
17
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
FourCents
Erlang Shen
3
0
2
4
W
0
1
2
1
L
Nu Wa
Nazarian
Nu Wa
1
2
1
0.75
W
3
0
1
3.5
L
0
2
1
0.25
L
Ah Muzen Cab
TheGarbageKing
Ah Muzen Cab
1
5
0
0.2
L
Nemesis
0
2
0
0
L
Ymir
0
6
1
0.08
W
Cupid
9
0
3
10.5
W
Athena
ºKalam
Athena
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,263
Damage
21,131
34,857
Taken
38,989
14,815
Mitigated
17,017
8,925
Healing
19,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
FourCents
Erlang Shen
2,876
1,269
0
5,471
7,926
2,815
0
643
7,214
0
47,036
W
2,533
306
0
1,241
4,768
1,371
0
2,509
2,089
43,302
0
L
Nu Wa
Nazarian
Nu Wa
6,641
1,379
0
500
4,789
1,484
0
2,380
2,236
44,260
0
W
3,977
681
0
7,218
10,676
6,896
37
1,090
9,532
0
40,370
L
1,967
206
0
2,572
6,447
3,203
0
791
5,554
0
32,482
L
Ah Muzen Cab
TheGarbageKing
Ah Muzen Cab
3,168
1,682
0
3,137
8,062
1,781
0
608
7,454
0
24,178
L
Nemesis
5,831
2,447
0
2,154
6,703
4,298
0
719
5,743
2,687
30,508
L
Ymir
1,656
191
0
562
8,856
4,049
0
1,512
7,344
18,200
0
W
Cupid
8,229
4,489
618
4,226
5,964
1,741
147
1,599
4,293
0
42,340
W
Athena
ºKalam
Athena
3,516
1,920
0
1,172
9,655
4,194
0
2,548
7,026
16,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,539
Gold Earned
35,442
317
Minions Killed
396
0
Camps Cleared
0
1,163,204
Distance Traveled
1,234,999
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,967
633
86
8
0
252,049
4
W
Agni
6,683
608
96
9
0
232,494
3
L
Nu Wa
6,691
608
101
9
0
234,103
2
W
Tyr
7,459
678
99
9
0
265,789
2
L
Osiris
5,687
517
72
7
0
272,681
2
L
Ah Muzen Cab
5,124
466
38
3
0
196,975
0
L
Nemesis
5,985
544
74
7
0
248,212
0
L
Ymir
5,052
459
32
3
0
211,233
2
W
Cupid
7,943
722
82
7
0
220,055
3
W
Athena
6,390
581
33
3
0
264,612
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role