Player Matchup

Hel
Hel
BombardeMgl
Hel
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,910 Elo+
Party 1
Yemoja
Yemoja
Naofumi_Tsundere
Yemoja
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Sol
Sol
Psycho-_Social-
Sol
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 68L
1,172 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vapor1999
Tsukuyomi
Level 29
God Stats
1W - 1L
1,259 SR
Queue Stats
16W - 14L
1,501 Elo+
Party 1
Heimdallr
Heimdallr
WiseGuyHarrie
Heimdallr
Level 20
God Stats
41W - 44L
1,587 SR
Queue Stats
1,093W - 1,129L
1,644 Elo+
Solo
Team Averages
Level 14
1,469 SR
1,545 Elo+

VS

Team Averages
Level 12
1,500 SR
1,468 Elo+
Danzaburou
Danzaburou
GermaniaBieber3
Danzaburou
Level 13
God Stats
6W - 4L
1,500 SR
Queue Stats
193W - 216L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Perii420
Hou Yi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 48L
1,500 Elo+
Solo
Set
Set
Turki-_-O_O
Set
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 5L
1,340 Elo+
Solo
Ra
Ra
mani93300
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
zL Dreeqz
Arachne
Level 18
God Stats
32W - 35L
1,500 SR
Queue Stats
289W - 353L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
21 / 2 / 6
11,234
749
26,147
13,322
7,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
5 / 2 / 11
8,465
564
6,084
8,460
3,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 5
6,134
409
3,024
2,840
449
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Vapor1999
Tsukuyomi
13
5 / 2 / 13
8,775
585
5,635
7,518
2,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
WiseGuyHarrie
Heimdallr
12
3 / 4 / 4
7,931
529
4,545
9,435
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GermaniaBieber3
Danzaburou
7
0 / 8 / 2
5,521
368
3,450
9,373
2,680
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hou Yi
Perii420
Hou Yi
8
0 / 9 / 2
5,987
399
1,164
13,185
3,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
8 / 4 / 2
8,221
548
8,754
12,843
6,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 8 / 1
5,910
394
2,164
8,350
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
zL Dreeqz
Arachne
10
2 / 6 / 1
6,843
456
4,087
15,268
4,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
18
34
Kills
10
12
Deaths
35
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
21
2
6
12
L
Danzaburou
GermaniaBieber3
Danzaburou
0
8
2
0.13
W
5
2
11
5.25
L
Hou Yi
Perii420
Hou Yi
0
9
2
0.11
W
0
2
5
1.25
L
8
4
2
2.25
W
Tsukuyomi
Vapor1999
Tsukuyomi
5
2
13
5.75
W
Heimdallr
WiseGuyHarrie
Heimdallr
3
4
4
1.25
L
0
8
1
0.06
L
Arachne
zL Dreeqz
Arachne
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,435
Damage
19,619
41,575
Taken
59,019
18,197
Mitigated
19,653
17,239
Healing
7,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,147
2,829
1,276
7,815
13,322
7,775
0
877
11,809
88,959
0
L
Danzaburou
GermaniaBieber3
Danzaburou
3,450
1,274
99
483
9,373
2,680
185
6,211
3,162
0
14,626
W
6,084
936
977
2,766
8,460
3,826
828
976
7,484
26,175
0
L
Hou Yi
Perii420
Hou Yi
1,164
826
0
0
13,185
3,495
796
9,195
3,990
0
17,069
W
3,024
463
0
192
2,840
449
1,417
217
2,623
12,405
0
L
8,754
4,078
0
2,869
12,843
6,355
1,237
7,355
5,488
4,010
43,431
W
Tsukuyomi
Vapor1999
Tsukuyomi
5,635
1,504
0
1,749
7,518
2,563
3,077
500
6,479
0
38,489
W
Heimdallr
WiseGuyHarrie
Heimdallr
4,545
2,578
0
2,464
9,435
3,584
2,476
270
9,165
0
34,911
L
2,164
629
57
0
8,350
2,137
22
6,201
2,149
18,571
0
L
Arachne
zL Dreeqz
Arachne
4,087
2,829
0
3,857
15,268
4,986
0
6,293
8,975
0
16,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,539
Gold Earned
32,482
330
Minions Killed
195
0
Camps Cleared
0
1,261,688
Distance Traveled
1,070,777
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,234
749
143
10
0
317,430
2
L
Danzaburou
5,521
368
21
1
0
182,805
3
W
Yemoja
8,465
564
42
3
0
256,034
3
L
Hou Yi
5,987
399
40
3
0
181,062
0
W
Sol
6,134
409
18
1
0
133,314
1
L
Set
8,221
548
79
5
0
237,998
1
W
Tsukuyomi
8,775
585
68
5
0
328,951
5
W
Heimdallr
7,931
529
59
4
0
225,959
2
L
Ra
5,910
394
27
2
0
207,184
0
L
Arachne
6,843
456
28
2
0
261,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role