Player Matchup

Hades
Hades
BudAdams
Hades
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo
Neith
Neith
Deathsorigin
Neith
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Dogger_Angery_1
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,341 Elo+
Solo
Guan Yu
Guan Yu
ItsOk2Hardscope
Guan Yu
Level 29
God Stats
13W - 12L
1,500 SR
Queue Stats
79W - 79L
1,500 Elo+
Solo
Chronos
Chronos
Luvstosmooch69
Chronos
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 97L
1,716 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,511 Elo+

VS

Team Averages
Level 21
1,465 SR
1,570 Elo+
Chang'e
Chang'e
 
Chang'e
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Img_riftyz_YT
Nemesis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,234 Elo+
Solo
Nox
Nox
ShiYonSama
Nox
Level 25
God Stats
18W - 17L
1,502 SR
Queue Stats
146W - 151L
1,752 Elo+
Solo
Neith
Neith
XNukeXDukemX
Neith
Level 24
God Stats
7W - 7L
1,323 SR
Queue Stats
215W - 212L
1,637 Elo+
Solo
Skadi
Skadi
bobsy_Chris
Skadi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BudAdams
Hades
11
0 / 6 / 2
6,166
1,028
2,645
9,931
5,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 3 / 2
6,182
1,030
3,786
5,389
1,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 4 / 1
6,043
1,007
1,619
6,845
3,036
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 6 / 0
6,732
1,122
5,685
9,486
5,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 2 / 2
6,206
1,034
5,162
11,296
3,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

230

VS

Team 2 Tickets

371

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
10 / 0 / 8
9,200
1,533
15,008
4,634
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
13
3 / 2 / 14
7,929
1,322
7,305
8,418
2,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 0 / 12
7,780
1,297
4,151
925
342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 17
7,267
1,211
5,938
3,827
1,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 12
7,021
1,170
4,627
5,107
1,548
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
84
3
Kills
21
21
Deaths
3
7
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
10
0
8
14
L
Hades
BudAdams
Hades
0
6
2
0.17
L
0
3
2
0.33
L
0
4
1
0.13
W
Nemesis
3
2
14
5
L
3
6
0
0.5
L
0
2
2
0.5
W
5
0
12
11
W
1
0
17
9.5
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,897
Damage
37,029
42,947
Taken
22,911
20,052
Mitigated
7,644
5,424
Healing
5,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
15,008
932
1,866
1,948
4,634
1,498
0
1,896
2,688
39,184
0
L
Hades
BudAdams
Hades
2,645
746
0
659
9,931
5,854
0
5,484
4,447
10,347
0
L
3,786
2,179
0
443
5,389
1,845
0
2,624
2,765
0
20,957
L
1,619
230
0
65
6,845
3,036
0
2,096
4,749
4,073
0
W
Nemesis
7,305
2,386
0
1,079
8,418
2,982
0
3,722
4,596
0
18,797
L
5,685
1,779
1,010
1,412
9,486
5,450
0
4,322
5,164
0
12,164
L
5,162
1,845
0
1,835
11,296
3,867
0
4,633
6,663
19,274
0
W
4,151
354
0
26
925
342
0
223
702
10,620
0
W
5,938
2,853
0
650
3,827
1,274
0
2,149
1,653
0
10,537
W
4,627
1,309
0
284
5,107
1,548
0
1,211
3,846
0
11,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,329
Gold Earned
39,197
108
Minions Killed
130
2
Camps Cleared
7
467,607
Distance Traveled
651,223
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,200
1,533
45
8
2
142,535
4
L
Hades
6,166
1,028
23
4
1
89,661
0
L
Neith
6,182
1,030
37
6
1
98,129
0
L
Ganesha
6,043
1,007
0
0
0
70,554
0
W
Nemesis
7,929
1,322
32
5
3
139,883
1
L
Guan Yu
6,732
1,122
17
3
0
84,920
1
L
Chronos
6,206
1,034
31
5
0
124,343
0
W
Nox
7,780
1,297
23
4
1
132,923
0
W
Neith
7,267
1,211
16
3
0
125,577
0
W
Skadi
7,021
1,170
14
2
1
110,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role