Player Matchup

Apollo
Apollo
Gold III
CpTreyy
Apollo
Gold III
Level 55
God Stats
5W - 2L
1,715 SR
Queue Stats
108W - 118L
1,828 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
GarfieldHD
Sun Wukong
Gold IV
Level 154
God Stats
8W - 8L
1,500 SR
Queue Stats
115W - 96L
1,815 MMR
Solo
Scylla
Scylla
Gold II
Mahlooska
Scylla
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold V
TheSteamStreamer
Amaterasu
Gold V
Level 159
God Stats
2W - 1L
1,741 SR
Queue Stats
149W - 120L
1,759 MMR
Solo
Ares
Ares
Silver I
Varyth
Ares
Silver I
Level 159
God Stats
6W - 2L
1,500 SR
Queue Stats
134W - 112L
1,687 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,591 SR
1,718 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 147
1,531 SR
1,643 MMR
Tyr
Tyr
Gold III
DaenerysTR
Tyr
Gold III
Level 160
God Stats
2W - 5L
1,500 SR
Queue Stats
316W - 310L
1,814 MMR
Solo
Raijin
Raijin
Gold II
DameNWK
Raijin
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chronos
Chronos
Gold V
ThisMyLane
Chronos
Gold V
Level 108
God Stats
4W - 3L
1,656 SR
Queue Stats
7W - 7L
1,723 MMR
Solo
Hachiman
Hachiman
Gold V
Vonsonn
Hachiman
Gold V
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
298W - 275L
1,681 MMR
Party 2
Danzaburou
Danzaburou
Gold I
molluskk
Danzaburou
Gold I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CpTreyy
Apollo
20
3 / 2 / 8
12,977
564
11,588
18,565
8,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
GarfieldHD
Sun Wukong
20
10 / 2 / 7
13,766
599
20,490
27,098
26,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
Mahlooska
Scylla
20
10 / 6 / 12
14,210
618
24,764
15,842
6,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
19
4 / 5 / 8
12,249
533
8,972
21,645
20,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
Varyth
Ares
17
1 / 3 / 14
11,358
494
10,242
23,080
27,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
The MorriganPersephoneSetJanus

VS

Bans
Erlang ShenNemesisSobekGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 3
11,995
522
12,391
24,595
28,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Raijin
DameNWK
Raijin
19
9 / 8 / 3
12,705
552
22,545
17,765
6,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
ThisMyLane
Chronos
17
2 / 7 / 6
10,897
474
13,648
23,296
7,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
Vonsonn
Hachiman
17
2 / 5 / 6
11,552
502
11,105
16,340
5,517
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
molluskk
Danzaburou
19
4 / 4 / 3
12,304
535
11,931
19,251
7,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
39
28
Kills
18
18
Deaths
28
49
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Apollo
CpTreyy
Apollo
3
2
8
3.5
L
1
4
3
0.63
L
Raijin
DameNWK
Raijin
9
8
3
1.31
W
Sun Wukong
GarfieldHD
Sun Wukong
10
2
7
6.75
W
Scylla
Mahlooska
Scylla
10
6
12
2.67
W
Amaterasu
4
5
8
1.6
L
Chronos
ThisMyLane
Chronos
2
7
6
0.71
W
Ares
Varyth
Ares
1
3
14
2.67
L
Hachiman
Vonsonn
Hachiman
2
5
6
1
L
Danzaburou
molluskk
Danzaburou
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,056
Damage
71,620
106,230
Taken
101,247
89,580
Mitigated
55,736
36,877
Healing
28,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
CpTreyy
Apollo
11,588
7,282
0
8,907
18,565
8,953
3,953
6,282
12,053
0
107,099
L
12,391
1,454
0
9,994
24,595
28,416
1,430
5,685
18,859
6,118
80,093
L
Raijin
DameNWK
Raijin
22,545
1,385
0
1,555
17,765
6,941
44
8,452
9,101
99,082
0
W
Sun Wukong
GarfieldHD
Sun Wukong
20,490
4,932
0
11,819
27,098
26,830
1,082
7,329
19,511
0
96,199
W
Scylla
Mahlooska
Scylla
24,764
1,433
0
4,659
15,842
6,500
2,046
10,197
5,227
106,039
0
W
Amaterasu
8,972
4,149
0
5,567
21,645
20,031
160
6,049
15,389
12,390
65,773
L
Chronos
ThisMyLane
Chronos
13,648
2,017
188
5,620
23,296
7,386
25
10,052
12,900
65,215
0
W
Ares
Varyth
Ares
10,242
910
0
5,925
23,080
27,266
51
8,141
14,495
27,854
0
L
Hachiman
Vonsonn
Hachiman
11,105
7,094
0
3,046
16,340
5,517
486
3,407
12,865
0
74,751
L
Danzaburou
molluskk
Danzaburou
11,931
4,487
0
8,082
19,251
7,476
121
7,495
11,536
0
101,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,560
Gold Earned
59,453
643
Minions Killed
750
0
Camps Cleared
0
2,327,258
Distance Traveled
2,123,508
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,977
564
170
7
0
454,333
2
L
Tyr
11,995
522
185
8
0
478,360
5
L
Raijin
12,705
552
159
7
0
376,436
2
W
Sun Wukong
13,766
599
159
7
0
481,585
1
W
Scylla
14,210
618
174
8
0
425,751
7
W
Amaterasu
12,249
533
130
6
0
485,187
5
L
Chronos
10,897
474
110
5
0
420,405
4
W
Ares
11,358
494
10
0
0
480,402
10
L
Hachiman
11,552
502
132
6
0
389,194
10
L
Danzaburou
12,304
535
164
7
0
459,113
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role