Player Matchup

Zhong Kui
Zhong Kui
BurntToast871
Zhong Kui
Level 14
God Stats
5W - 11L
1,285 SR
Queue Stats
25W - 33L
1,285 Elo+
Solo
Cthulhu
Cthulhu
TopKekMemer
Cthulhu
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 9L
1,320 Elo+
Solo
Kali
Kali
YoutubeEcu
Kali
Level 12
God Stats
5W - 3L
1,285 SR
Queue Stats
36W - 38L
1,385 Elo+
Solo
Danzaburou
Danzaburou
bigslappers
Danzaburou
Level 82
God Stats
0W - 3L
1,648 SR
Queue Stats
25W - 26L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
iPrudy
Kukulkan
Level 12
God Stats
0W - 1L
1,472 SR
Queue Stats
11W - 16L
1,500 Elo+
Party 2
Team Averages
Level 28
1,438 SR
1,398 Elo+

VS

Team Averages
Level 21
1,543 SR
1,533 Elo+
Artemis
Artemis
Bailormoon
Artemis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
GLIZZYATOR
Thanatos
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 137L
1,316 Elo+
Solo
Medusa
Medusa
Jewerine
Medusa
Level 29
God Stats
8W - 7L
1,715 SR
Queue Stats
186W - 135L
1,500 Elo+
Solo
Nike
Nike
rapidSL0TH
Nike
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,674 Elo+
Party 1
Ra
Ra
rapidT3NTACL3
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 36L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BurntToast871
Zhong Kui
11
0 / 4 / 3
6,789
566
5,149
10,734
6,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
TopKekMemer
Cthulhu
4
0 / 2 / 0
4,297
358
507
2,275
1,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
4 / 3 / 0
6,735
561
4,025
10,775
2,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
bigslappers
Danzaburou
10
0 / 0 / 1
5,862
489
3,561
6,269
1,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
iPrudy
Kukulkan
10
0 / 2 / 0
5,995
500
1,054
2,270
562
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bailormoon
Artemis
10
0 / 1 / 3
5,883
490
3,465
4,715
1,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
GLIZZYATOR
Thanatos
12
6 / 2 / 2
7,202
600
8,343
11,482
3,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Jewerine
Medusa
11
4 / 2 / 1
7,092
591
3,256
7,843
2,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 1
6,020
502
4,126
5,881
3,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 1 / 4
6,106
509
2,079
3,788
1,056
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
10
11
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bailormoon
Artemis
0
1
3
1.5
L
Zhong Kui
BurntToast871
Zhong Kui
0
4
3
0.38
W
Thanatos
GLIZZYATOR
Thanatos
6
2
2
3.5
W
Medusa
Jewerine
Medusa
4
2
1
2.25
L
Cthulhu
TopKekMemer
Cthulhu
0
2
0
0
L
4
3
0
1.33
L
Danzaburou
bigslappers
Danzaburou
0
0
1
0.5
L
Kukulkan
iPrudy
Kukulkan
0
2
0
0
W
0
0
1
0.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,296
Damage
21,269
32,323
Taken
33,709
12,228
Mitigated
12,300
10,637
Healing
18,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bailormoon
Artemis
3,465
1,136
0
1,776
4,715
1,399
1,118
814
3,901
0
22,123
L
Zhong Kui
BurntToast871
Zhong Kui
5,149
1,120
0
4,187
10,734
6,153
459
1,209
9,487
31,790
0
W
Thanatos
GLIZZYATOR
Thanatos
8,343
2,835
0
10,600
11,482
3,924
0
2,462
9,020
0
39,081
W
Medusa
Jewerine
Medusa
3,256
1,273
0
2,754
7,843
2,413
160
1,224
6,569
0
41,043
L
Cthulhu
TopKekMemer
Cthulhu
507
0
0
178
2,275
1,103
0
0
2,229
5,102
0
L
4,025
2,085
0
3,289
10,775
2,935
0
780
9,890
0
23,724
L
Danzaburou
bigslappers
Danzaburou
3,561
1,277
0
2,983
6,269
1,475
580
0
6,041
0
26,664
L
Kukulkan
iPrudy
Kukulkan
1,054
176
0
0
2,270
562
594
0
2,220
28,247
0
W
4,126
649
0
1,936
5,881
3,508
341
789
5,046
0
25,212
W
2,079
616
41
1,279
3,788
1,056
908
1,325
2,463
30,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,678
Gold Earned
32,303
252
Minions Killed
295
0
Camps Cleared
0
834,503
Distance Traveled
1,053,320
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,883
490
43
4
0
225,429
1
L
Zhong Kui
6,789
566
61
5
0
164,659
0
W
Thanatos
7,202
600
79
7
0
241,425
2
W
Medusa
7,092
591
60
5
0
201,300
2
L
Cthulhu
4,297
358
8
1
0
72,590
0
L
Kali
6,735
561
56
5
0
213,141
1
L
Danzaburou
5,862
489
57
5
0
215,332
1
L
Kukulkan
5,995
500
70
6
0
168,781
0
W
Nike
6,020
502
52
4
0
204,810
0
W
Ra
6,106
509
61
5
0
180,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role