Player Matchup

Yemoja
Yemoja
AlexisAre25
Yemoja
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
54W - 67L
1,500 Elo+
Party 2
Serqet
Serqet
DrVodka32
Serqet
Level 89
God Stats
4W - 8L
1,500 SR
Queue Stats
99W - 126L
1,500 Elo+
Party 2
Discordia
Discordia
HaiNaga
Discordia
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 172L
1,500 Elo+
Party 2
Neith
Neith
RaastaTieets
Neith
Level 23
God Stats
15W - 30L
1,500 SR
Queue Stats
110W - 145L
1,500 Elo+
Party 2
Bellona
Bellona
davidrr222
Bellona
Level 44
God Stats
3W - 5L
1,746 SR
Queue Stats
62W - 78L
1,500 Elo+
Party 2
Team Averages
Level 58
1,549 SR
1,500 Elo+

VS

Team Averages
Level 91
1,498 SR
1,435 Elo+
Skadi
Skadi
BRUTOdoMATO
Skadi
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
CPX-Penta-
Nu Wa
Level 145
God Stats
20W - 21L
1,490 SR
Queue Stats
293W - 297L
1,386 Elo+
Party 1
Thor
Thor
Legiteco
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
NavaNV1777
Ares
Level 47
God Stats
43W - 27L
1,500 SR
Queue Stats
413W - 415L
1,340 Elo+
Solo
Nemesis
Nemesis
zaciiansword
Nemesis
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 5L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
1 / 3 / 11
7,630
509
1,866
8,823
5,493
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Serqet
DrVodka32
Serqet
13
4 / 1 / 6
8,623
575
4,904
10,805
3,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
HaiNaga
Discordia
15
8 / 1 / 0
8,965
598
4,070
6,006
2,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
9 / 3 / 4
8,226
548
11,632
9,445
5,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
davidrr222
Bellona
13
1 / 2 / 6
8,174
545
6,942
9,385
8,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
6,330
422
5,927
9,200
2,665
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
12
2 / 5 / 2
7,789
519
5,461
6,040
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
15
6 / 3 / 1
9,007
600
7,906
12,069
4,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
2 / 6 / 2
6,524
435
4,107
11,664
5,054
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
zaciiansword
Nemesis
13
0 / 3 / 1
7,178
479
3,837
10,165
7,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
23
Kills
10
10
Deaths
23
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
3
11
2.17
L
0
6
3
0.25
L
Nu Wa
2
5
2
0.6
W
Serqet
DrVodka32
Serqet
4
1
6
7
W
Discordia
HaiNaga
Discordia
8
1
0
8
L
Thor
6
3
1
2.17
L
2
6
2
0.5
W
9
3
4
3.67
W
Bellona
davidrr222
Bellona
1
2
6
2
L
Nemesis
zaciiansword
Nemesis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,414
Damage
27,238
44,464
Taken
49,138
25,303
Mitigated
20,966
14,925
Healing
13,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
1,866
371
1,689
761
8,823
5,493
150
2,116
6,521
13,234
0
L
5,927
2,156
0
1,648
9,200
2,665
554
1,694
7,506
0
32,346
L
Nu Wa
5,461
946
0
376
6,040
1,736
215
2,143
3,647
30,052
0
W
Serqet
DrVodka32
Serqet
4,904
1,271
0
3,442
10,805
3,877
0
866
9,793
0
43,376
W
Discordia
HaiNaga
Discordia
4,070
868
0
2,070
6,006
2,318
74
1,451
4,375
48,413
0
L
Thor
7,906
837
0
3,975
12,069
4,234
0
1,382
10,468
0
60,583
L
4,107
78
550
2,489
11,664
5,054
0
1,014
10,625
20,512
0
W
11,632
5,392
645
3,602
9,445
5,150
696
3,180
6,148
3,045
43,636
W
Bellona
davidrr222
Bellona
6,942
2,912
0
2,716
9,385
8,465
733
1,210
8,059
0
40,265
L
Nemesis
zaciiansword
Nemesis
3,837
739
0
4,043
10,165
7,277
649
319
9,115
0
41,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,618
Gold Earned
36,828
355
Minions Killed
332
0
Camps Cleared
0
1,355,003
Distance Traveled
1,183,609
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,630
509
31
2
0
239,802
4
L
Skadi
6,330
422
64
4
0
218,790
0
L
Nu Wa
7,789
519
46
3
0
202,131
7
W
Serqet
8,623
575
71
5
0
356,008
3
W
Discordia
8,965
598
96
6
0
285,500
8
L
Thor
9,007
600
119
8
0
253,887
0
L
Ares
6,524
435
29
2
0
242,244
5
W
Neith
8,226
548
62
4
0
234,097
4
W
Bellona
8,174
545
95
6
0
239,596
3
L
Nemesis
7,178
479
74
5
0
266,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role