Player Matchup

Ra
Ra
Frisky92
Ra
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 1L
1,685 Elo+
Party 1
Achilles
Achilles
Grimth
Achilles
Level 104
God Stats
7W - 1L
1,709 SR
Queue Stats
13W - 1L
1,770 Elo+
Party 1
Ne Zha
Ne Zha
Zhinns
Ne Zha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 81
1,570 SR
1,652 Elo+

VS

Team Averages
Level 44
1,508 SR
1,437 Elo+
Nike
Nike
Greicy29
Nike
Level 29
God Stats
9W - 9L
1,500 SR
Queue Stats
187W - 173L
1,500 Elo+
Solo
Chang'e
Chang'e
Sunchipkiller
Chang'e
Level 89
God Stats
0W - 2L
1,523 SR
Queue Stats
386W - 333L
1,467 Elo+
Party 2
Neith
Neith
jsid02
Neith
Level 15
God Stats
19W - 9L
1,500 SR
Queue Stats
295W - 217L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 6
10,839
723
9,201
7,755
3,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Grimth
Achilles
14
5 / 1 / 6
10,448
697
8,217
12,724
13,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ne Zha
Zhinns
Ne Zha
13
2 / 2 / 8
9,954
664
10,447
14,392
7,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
2 / 6 / 3
9,367
624
6,746
13,637
8,040
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Chang'e
13
2 / 4 / 4
9,765
651
8,280
12,020
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
jsid02
Neith
13
2 / 2 / 4
9,692
646
8,208
7,730
2,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
12
Kills
6
6
Deaths
12
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
L
Nike
2
6
3
0.58
W
Achilles
Grimth
Achilles
5
1
6
8
L
Chang'e
2
4
4
1
W
Ne Zha
Zhinns
Ne Zha
2
2
8
3
L
Neith
jsid02
Neith
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,865
Damage
23,234
34,871
Taken
33,387
23,794
Mitigated
14,027
15,437
Healing
9,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,201
1,177
2,531
1,774
7,755
3,284
436
2,321
5,434
59,451
0
L
Nike
6,746
1,275
0
612
13,637
8,040
0
4,481
9,006
0
32,022
W
Achilles
Grimth
Achilles
8,217
1,983
1,197
5,521
12,724
13,086
292
2,412
10,312
0
38,748
L
Chang'e
8,280
898
2,109
5,494
12,020
3,297
0
2,901
8,844
42,947
0
W
Ne Zha
Zhinns
Ne Zha
10,447
3,931
0
4,414
14,392
7,424
1,092
3,708
10,684
0
42,724
L
Neith
jsid02
Neith
8,208
4,819
0
1,743
7,730
2,690
0
1,889
5,716
0
30,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,241
Gold Earned
28,824
194
Minions Killed
159
0
Camps Cleared
0
881,222
Distance Traveled
776,149
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,839
723
106
7
0
282,579
3
L
Nike
9,367
624
51
3
0
250,458
3
W
Achilles
10,448
697
40
3
0
299,658
4
L
Chang'e
9,765
651
62
4
0
262,200
5
W
Ne Zha
9,954
664
48
3
0
298,985
4
L
Neith
9,692
646
46
3
0
263,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role