Player Matchup

Thor
Thor
Mightydwarf8570
Thor
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
RuthlessSixV2
Ao Kuang
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Achilles
Achilles
SmolGamerBoy
Achilles
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 40
1,500 SR
1,500 Elo+

VS

Team Averages
Level 127
1,428 SR
1,319 Elo+
Chang'e
Chang'e
Maatinho68
Chang'e
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 51L
1,329 Elo+
Solo
Danzaburou
Danzaburou
OpaqueFanatic99
Danzaburou
Level 125
God Stats
2W - 3L
1,285 SR
Queue Stats
181W - 141L
1,314 Elo+
Party 1
Cthulhu
Cthulhu
SullenStew16
Cthulhu
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
228W - 171L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,792
579
1,709
5,654
2,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
RuthlessSixV2
Ao Kuang
8
0 / 7 / 0
6,237
624
315
9,282
2,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
SmolGamerBoy
Achilles
10
1 / 1 / 1
6,774
677
6,171
10,695
8,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Maatinho68
Chang'e
10
3 / 1 / 7
7,326
733
5,319
4,211
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
OpaqueFanatic99
Danzaburou
11
6 / 1 / 5
8,468
847
7,768
6,345
2,117
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
SullenStew16
Cthulhu
11
3 / 0 / 7
7,758
776
8,550
7,327
6,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
12
12
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Maatinho68
Chang'e
3
1
7
6.5
L
0
4
0
0
W
Danzaburou
OpaqueFanatic99
Danzaburou
6
1
5
8.5
L
Ao Kuang
RuthlessSixV2
Ao Kuang
0
7
0
0
L
Achilles
SmolGamerBoy
Achilles
1
1
1
1.5
W
Cthulhu
SullenStew16
Cthulhu
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,195
Damage
21,637
25,631
Taken
17,883
13,775
Mitigated
9,971
3,655
Healing
7,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Maatinho68
Chang'e
5,319
228
1,339
2,099
4,211
1,441
464
44
4,092
17,950
0
L
1,709
311
670
550
5,654
2,715
0
3,367
1,980
0
9,197
W
Danzaburou
OpaqueFanatic99
Danzaburou
7,768
3,142
0
2,396
6,345
2,117
1,052
24
5,996
0
36,660
L
Ao Kuang
RuthlessSixV2
Ao Kuang
315
42
0
303
9,282
2,810
0
4,693
4,210
6,426
0
L
Achilles
SmolGamerBoy
Achilles
6,171
648
0
2,132
10,695
8,250
0
4,723
5,572
0
17,094
W
Cthulhu
SullenStew16
Cthulhu
8,550
364
362
1,411
7,327
6,413
0
379
6,600
30,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,803
Gold Earned
23,552
55
Minions Killed
146
0
Camps Cleared
0
535,710
Distance Traveled
504,849
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,326
733
39
4
0
150,321
1
L
Thor
5,792
579
16
2
0
171,767
2
W
Danzaburou
8,468
847
66
7
0
173,479
1
L
Ao Kuang
6,237
624
13
1
0
169,441
0
L
Achilles
6,774
677
26
3
0
194,502
3
W
Cthulhu
7,758
776
41
4
0
181,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role