Player Matchup

Sobek
Sobek
AwakenedGawd
Sobek
Level 29
God Stats
8W - 8L
1,733 SR
Queue Stats
55W - 60L
1,300 Elo+
Party 1
Mercury
Mercury
ELEMENT280
Mercury
Level 18
God Stats
7W - 12L
1,285 SR
Queue Stats
63W - 67L
1,122 Elo+
Party 3
Heimdallr
Heimdallr
Huhrambe
Heimdallr
Level 139
God Stats
55W - 46L
1,484 SR
Queue Stats
86W - 72L
1,300 Elo+
Party 1
Hades
Hades
MoneyMan750
Hades
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
kingrewindz
He Bo
Level 46
God Stats
8W - 7L
1,500 SR
Queue Stats
207W - 199L
1,122 Elo+
Party 3
Team Averages
Level 64
1,500 SR
1,269 Elo+

VS

Team Averages
Level 50
1,452 SR
1,231 Elo+
Yemoja
Yemoja
CarryMain123
Yemoja
Level 70
God Stats
2W - 5L
1,258 SR
Queue Stats
60W - 47L
1,221 Elo+
Party 2
Anhur
Anhur
EAlmightyy
Anhur
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,271 Elo+
Solo
Bellona
Bellona
NOT_420JAY
Bellona
Level 47
God Stats
4W - 5L
1,500 SR
Queue Stats
8W - 9L
1,221 Elo+
Party 2
Cupid
Cupid
burglaryman
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,221 Elo+
Party 2
He Bo
He Bo
zevallos2010
He Bo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 151L
1,221 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 7
8,870
493
3,500
11,720
8,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
ELEMENT280
Mercury
15
5 / 1 / 5
9,284
516
5,305
11,379
4,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Huhrambe
Heimdallr
17
5 / 2 / 5
10,258
570
14,033
15,620
5,227
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
5 / 3 / 4
9,632
535
8,988
11,824
6,426
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 2 / 4
8,287
460
6,417
7,296
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 2 / 1
7,261
403
7,011
10,098
10,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
16
4 / 4 / 0
9,546
530
9,278
14,517
4,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
NOT_420JAY
Bellona
13
0 / 5 / 2
7,925
440
4,413
9,852
7,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 4 / 2
6,608
367
3,082
8,407
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

14
5 / 5 / 3
8,544
475
10,077
11,030
3,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
19
Kills
10
10
Deaths
20
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
L
Yemoja
1
2
1
0.75
L
Anhur
4
4
0
1
W
Mercury
ELEMENT280
Mercury
5
1
5
7.5
W
Heimdallr
Huhrambe
Heimdallr
5
2
5
3.75
W
5
3
4
2.33
L
Bellona
NOT_420JAY
Bellona
0
5
2
0.2
L
0
4
2
0.25
W
2
2
4
2
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,243
Damage
33,861
57,839
Taken
53,904
26,678
Mitigated
29,216
24,940
Healing
15,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,500
233
0
3,710
11,720
8,581
11
4,437
7,033
19,777
0
L
Yemoja
7,011
959
2,131
4,091
10,098
10,108
0
3,239
6,859
43,875
0
L
Anhur
9,278
4,745
0
5,886
14,517
4,757
0
1,577
12,940
0
66,661
W
Mercury
ELEMENT280
Mercury
5,305
1,962
0
3,903
11,379
4,136
0
2,614
8,715
0
60,718
W
Heimdallr
Huhrambe
Heimdallr
14,033
7,104
0
8,776
15,620
5,227
2,033
3,246
12,299
0
76,216
W
8,988
1,871
34
6,201
11,824
6,426
441
3,619
7,909
55,532
0
L
Bellona
NOT_420JAY
Bellona
4,413
2,733
159
918
9,852
7,671
805
7,461
2,391
0
38,005
L
3,082
1,302
376
1,809
8,407
2,999
27
3,579
4,828
0
23,227
W
6,417
112
0
2,316
7,296
2,308
0
2,506
4,474
49,556
0
L
10,077
580
0
490
11,030
3,681
0
3,049
7,981
49,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,331
Gold Earned
39,884
453
Minions Killed
423
0
Camps Cleared
0
1,696,240
Distance Traveled
1,449,815
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,870
493
35
2
0
375,605
0
L
Yemoja
7,261
403
78
4
0
309,548
5
L
Anhur
9,546
530
129
7
0
321,945
5
W
Mercury
9,284
516
97
5
0
399,521
0
W
Heimdallr
10,258
570
127
7
0
321,802
0
W
Hades
9,632
535
105
6
0
283,520
2
L
Bellona
7,925
440
94
5
0
279,401
0
L
Cupid
6,608
367
49
3
0
258,320
0
W
He Bo
8,287
460
89
5
0
315,792
2
L
He Bo
8,544
475
73
4
0
280,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role