Player Matchup

Kali
Kali
BearRustaagh
Kali
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 220L
1,420 Elo+
Solo
Zhong Kui
Zhong Kui
LLL-500
Zhong Kui
Level 121
God Stats
4W - 1L
1,500 SR
Queue Stats
42W - 30L
1,500 Elo+
Party 2
Khepri
Khepri
Pelecino12
Khepri
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 46L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Vylko
Sun Wukong
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Apollo
Apollo
ferblazcar2710
Apollo
Level 24
God Stats
10W - 14L
1,500 SR
Queue Stats
104W - 123L
1,500 Elo+
Party 2
Team Averages
Level 64
1,500 SR
1,484 Elo+

VS

Team Averages
Level 84
1,500 SR
1,618 Elo+
Nemesis
Nemesis
ElPapoya
Nemesis
Level 84
God Stats
4W - 1L
1,500 SR
Queue Stats
251W - 252L
1,821 Elo+
Party 1
Hel
Hel
Little_Nikki_94
Hel
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 176L
1,259 Elo+
Solo
Ymir
Ymir
aienkar
Ymir
Level 46
God Stats
12W - 5L
1,500 SR
Queue Stats
140W - 150L
1,368 Elo+
Solo
Cu Chulainn
Cu Chulainn
lokopokoroko
Cu Chulainn
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
116W - 135L
1,821 Elo+
Party 1
Apollo
Apollo
ortizjos
Apollo
Level 115
God Stats
1W - 6L
1,500 SR
Queue Stats
374W - 395L
1,821 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 0
7,173
422
2,883
11,382
7,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
LLL-500
Zhong Kui
16
9 / 4 / 2
9,855
580
19,161
17,905
10,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Pelecino12
Khepri
11
1 / 3 / 3
7,452
438
4,132
10,617
7,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Vylko
Sun Wukong
11
1 / 10 / 2
7,083
417
6,509
16,480
10,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 6 / 1
6,901
406
5,331
11,148
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ElPapoya
Nemesis
13
0 / 6 / 8
8,267
486
4,600
13,330
4,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
3 / 4 / 8
9,801
577
9,343
13,151
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ymir
aienkar
Ymir
14
4 / 2 / 4
9,595
564
6,051
9,916
6,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
lokopokoroko
Cu Chulainn
16
11 / 1 / 0
10,254
603
15,547
14,513
12,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
ortizjos
Apollo
17
13 / 0 / 4
11,203
659
15,679
13,715
5,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
12
Kills
31
31
Deaths
13
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
Nemesis
ElPapoya
Nemesis
0
6
8
0.67
L
Zhong Kui
LLL-500
Zhong Kui
9
4
2
2.5
W
3
4
8
1.75
L
Khepri
Pelecino12
Khepri
1
3
3
0.83
L
Sun Wukong
Vylko
Sun Wukong
1
10
2
0.2
W
Ymir
aienkar
Ymir
4
2
4
3
L
0
6
1
0.08
W
Cu Chulainn
lokopokoroko
Cu Chulainn
11
1
0
11
W
Apollo
ortizjos
Apollo
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,016
Damage
51,220
67,532
Taken
64,625
40,071
Mitigated
33,396
15,589
Healing
24,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,883
612
0
1,178
11,382
7,705
180
3,381
7,935
6,720
32,456
W
Nemesis
ElPapoya
Nemesis
4,600
1,387
0
3,254
13,330
4,351
0
5,196
8,008
0
44,477
L
Zhong Kui
LLL-500
Zhong Kui
19,161
2,919
0
7,766
17,905
10,938
104
4,571
13,234
70,697
0
W
9,343
853
4,018
6,850
13,151
5,090
38
7,510
5,281
60,450
0
L
Khepri
Pelecino12
Khepri
4,132
493
0
1,888
10,617
7,757
0
2,784
7,833
21,513
0
L
Sun Wukong
Vylko
Sun Wukong
6,509
1,858
0
1,407
16,480
10,646
0
1,640
14,290
3,551
24,842
W
Ymir
aienkar
Ymir
6,051
625
0
2,159
9,916
6,573
120
2,264
7,628
40,909
0
L
5,331
2,987
0
3,350
11,148
3,025
0
4,233
6,915
0
37,922
W
Cu Chulainn
lokopokoroko
Cu Chulainn
15,547
6,078
0
3,528
14,513
12,213
1,845
3,911
10,538
4,766
55,188
W
Apollo
ortizjos
Apollo
15,679
10,282
0
4,642
13,715
5,169
2,440
5,179
8,464
0
70,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,464
Gold Earned
49,120
323
Minions Killed
455
0
Camps Cleared
0
1,457,188
Distance Traveled
1,636,702
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,173
422
78
5
0
256,463
0
W
Nemesis
8,267
486
72
4
0
374,636
0
L
Zhong Kui
9,855
580
111
7
0
290,875
1
W
Hel
9,801
577
106
6
0
302,226
3
L
Khepri
7,452
438
23
1
0
337,662
2
L
Sun Wukong
7,083
417
45
3
0
304,488
0
W
Ymir
9,595
564
54
3
0
308,416
2
L
Apollo
6,901
406
66
4
0
267,700
0
W
Cu Chulainn
10,254
603
105
6
0
327,953
1
W
Apollo
11,203
659
118
7
0
323,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role