Player Matchup

Chang'e
Chang'e
FlamingPudding5
Chang'e
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 133L
1,500 Elo+
Party 2
Zeus
Zeus
SlitSlammer9000
Zeus
Level 102
God Stats
4W - 4L
1,500 SR
Queue Stats
163W - 156L
1,500 Elo+
Party 2
Pele
Pele
SonOfHonor
Pele
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 42L
1,282 Elo+
Solo
Hera
Hera
lesue
Hera
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
wellhung0ver
Sobek
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,532 Elo+
Party 3
Team Averages
Level 98
1,500 SR
1,463 Elo+

VS

Team Averages
Level 120
1,500 SR
1,376 Elo+
Chaac
Chaac
Bhanger25
Chaac
Level 69
God Stats
6W - 6L
1,500 SR
Queue Stats
197W - 222L
1,500 Elo+
Solo
Ra
Ra
Canada4lifeEh
Ra
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
177W - 179L
1,282 Elo+
Party 1
Zeus
Zeus
ForgeLovesU
Zeus
Level 130
God Stats
4W - 1L
1,500 SR
Queue Stats
184W - 184L
1,282 Elo+
Party 1
Arachne
Arachne
QC_TOAST488
Arachne
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,316 Elo+
Solo
Chiron
Chiron
Wellness
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 16
11,617
645
10,071
19,110
7,661
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
7 / 4 / 11
12,079
671
27,428
17,611
6,621
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
4 / 3 / 13
11,525
640
15,193
24,998
10,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hera
lesue
Hera
20
7 / 4 / 12
13,206
734
17,923
18,080
7,802
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 6 / 18
10,872
604
9,394
30,923
26,037
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bhanger25
Chaac
17
0 / 4 / 16
11,680
649
11,834
28,323
19,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
7 / 3 / 8
13,727
763
27,142
14,975
6,322
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 6 / 9
12,751
708
35,582
13,457
4,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
QC_TOAST488
Arachne
18
3 / 9 / 10
12,576
699
6,755
15,903
11,929
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Chiron
Wellness
Chiron
20
5 / 2 / 13
13,131
730
17,739
15,031
6,980
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
77
23
Kills
21
21
Deaths
24
70
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bhanger25
Chaac
0
4
16
2
W
7
3
8
3.67
L
3
4
16
2.75
W
6
6
9
1.75
W
Arachne
QC_TOAST488
Arachne
3
9
10
0.89
L
7
4
11
3.13
L
4
3
13
3.5
W
Chiron
Wellness
Chiron
5
2
13
5.75
L
Hera
lesue
Hera
7
4
12
3.25
L
2
6
18
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,009
Damage
99,052
110,722
Taken
87,689
58,240
Mitigated
49,161
46,359
Healing
43,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bhanger25
Chaac
11,834
576
2,678
10,314
28,323
19,187
650
21,061
7,262
0
25,190
W
27,142
1,419
9,639
5,909
14,975
6,322
1,079
12,064
2,911
65,549
0
L
10,071
1,923
15,311
6,550
19,110
7,661
890
10,581
8,159
29,353
0
W
35,582
861
2,121
1,749
13,457
4,743
1,084
10,522
2,935
59,896
0
W
Arachne
QC_TOAST488
Arachne
6,755
4,150
270
1,260
15,903
11,929
315
11,921
3,982
0
11,385
L
27,428
1,624
4,227
2,266
17,611
6,621
246
10,287
6,878
60,749
0
L
15,193
2,270
3,344
3,763
24,998
10,119
312
12,143
12,369
0
38,436
W
Chiron
Wellness
Chiron
17,739
5,004
3,851
5,408
15,031
6,980
3,572
9,248
5,783
0
50,638
L
Hera
lesue
Hera
17,923
4,578
2,582
2,063
18,080
7,802
443
9,805
7,767
40,817
0
L
9,394
478
1,525
4,728
30,923
26,037
85
17,370
12,825
12,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,299
Gold Earned
63,865
241
Minions Killed
217
0
Camps Cleared
0
1,592,417
Distance Traveled
1,485,202
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,680
649
12
1
0
296,301
0
W
Ra
13,727
763
89
5
0
342,815
0
L
Chang'e
11,617
645
44
2
0
310,734
2
W
Zeus
12,751
708
45
3
0
272,366
5
W
Arachne
12,576
699
16
1
0
246,709
0
L
Zeus
12,079
671
80
4
0
276,970
1
L
Pele
11,525
640
51
3
0
373,889
0
W
Chiron
13,131
730
55
3
0
327,011
1
L
Hera
13,206
734
59
3
0
319,658
0
L
Sobek
10,872
604
7
0
0
311,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role