Player Matchup

Yemoja
Yemoja
BuyMeMoney
Yemoja
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Dalamm
Janus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 215L
1,309 Elo+
Solo
Sol
Sol
Fenrys72
Sol
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
RayhazOver
Guan Yu
Level 96
God Stats
5W - 8L
1,715 SR
Queue Stats
87W - 82L
1,457 Elo+
Solo
Fenrir
Fenrir
nurulamin
Fenrir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 97
1,543 SR
1,453 Elo+

VS

Team Averages
Level 122
1,500 SR
1,500 Elo+
Danzaburou
Danzaburou
AegisLiger
Danzaburou
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Chaac
Chaac
Indignati0
Chaac
Level 76
God Stats
4W - 2L
1,500 SR
Queue Stats
20W - 22L
1,500 Elo+
Solo
Anubis
Anubis
RatedRStewie
Anubis
Level 144
God Stats
8W - 4L
1,500 SR
Queue Stats
57W - 39L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Trivations
Erlang Shen
Level 148
God Stats
5W - 1L
1,500 SR
Queue Stats
58W - 42L
1,500 Elo+
Party 1
Kali
Kali
WankerDelight
Kali
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 27L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BuyMeMoney
Yemoja
10
0 / 3 / 4
6,618
473
3,288
6,934
4,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Dalamm
Janus
9
0 / 4 / 1
5,936
424
3,099
6,915
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 1 / 0
8,025
573
8,668
8,278
1,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
RayhazOver
Guan Yu
10
2 / 3 / 0
6,482
463
5,805
11,396
5,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
nurulamin
Fenrir
8
1 / 3 / 2
5,876
420
3,177
8,071
2,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AegisLiger
Danzaburou
11
0 / 5 / 0
6,964
497
2,058
8,036
2,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
12
3 / 3 / 6
7,490
535
7,699
9,309
7,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
14
7 / 0 / 2
8,194
585
9,490
8,915
4,686
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Trivations
Erlang Shen
11
1 / 0 / 7
6,828
488
3,262
8,919
4,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
3 / 0 / 1
7,560
540
5,117
7,413
4,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
8
Kills
14
14
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AegisLiger
Danzaburou
0
5
0
0
L
Yemoja
BuyMeMoney
Yemoja
0
3
4
0.67
L
Janus
Dalamm
Janus
0
4
1
0.13
L
5
1
0
5
W
Chaac
3
3
6
2
W
Anubis
7
0
2
8
L
Guan Yu
RayhazOver
Guan Yu
2
3
0
0.67
W
Erlang Shen
Trivations
Erlang Shen
1
0
7
4.5
W
3
0
1
3.5
L
Fenrir
nurulamin
Fenrir
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,037
Damage
27,626
41,594
Taken
42,592
16,018
Mitigated
24,465
10,402
Healing
18,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AegisLiger
Danzaburou
2,058
563
0
1,242
8,036
2,534
1,345
5,928
2,108
0
38,032
L
Yemoja
BuyMeMoney
Yemoja
3,288
779
1,595
1,292
6,934
4,994
162
2,783
4,151
15,860
0
L
Janus
Dalamm
Janus
3,099
327
0
1,036
6,915
1,461
0
1,457
5,408
28,987
0
L
8,668
4,183
0
2,697
8,278
1,968
754
1,182
7,096
59,917
0
W
Chaac
7,699
866
219
3,890
9,309
7,886
217
578
8,731
0
37,475
W
Anubis
9,490
461
0
6,191
8,915
4,686
0
3,342
5,573
57,163
0
L
Guan Yu
RayhazOver
Guan Yu
5,805
1,036
546
2,996
11,396
5,324
0
2,431
8,690
0
30,546
W
Erlang Shen
Trivations
Erlang Shen
3,262
1,145
0
2,568
8,919
4,491
52
4,233
4,686
0
18,694
W
5,117
2,409
0
4,074
7,413
4,868
51
974
6,439
9,614
37,201
L
Fenrir
nurulamin
Fenrir
3,177
765
0
240
8,071
2,271
304
2,070
5,901
0
14,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,937
Gold Earned
37,036
263
Minions Killed
362
0
Camps Cleared
0
1,346,938
Distance Traveled
1,386,679
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,964
497
86
6
0
234,875
5
L
Yemoja
6,618
473
30
2
0
261,314
3
L
Janus
5,936
424
44
3
0
255,849
2
L
Sol
8,025
573
100
7
0
264,087
3
W
Chaac
7,490
535
64
5
0
252,808
1
W
Anubis
8,194
585
100
7
0
269,430
1
L
Guan Yu
6,482
463
58
4
0
257,760
3
W
Erlang Shen
6,828
488
21
2
0
319,752
7
W
Kali
7,560
540
91
7
0
309,814
1
L
Fenrir
5,876
420
31
2
0
307,928
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role