Player Matchup

Artemis
Artemis
BrooklynBirdy
Artemis
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 24L
1,770 Elo+
Party 2
Thor
Thor
HilfigerJvy
Thor
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 46L
1,715 Elo+
Party 1
Bellona
Bellona
Norimara
Bellona
Level 13
God Stats
3W - 3L
1,733 SR
Queue Stats
9W - 6L
1,770 Elo+
Party 2
Izanami
Izanami
TylerMofujon
Izanami
Level 24
God Stats
16W - 11L
1,833 SR
Queue Stats
16W - 12L
1,843 Elo+
Party 1
Set
Set
vVev
Set
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 74
1,613 SR
1,720 Elo+

VS

Team Averages
Level 50
1,436 SR
1,524 Elo+
Nemesis
Nemesis
DoraorDiego
Nemesis
Level 15
God Stats
16W - 5L
1,500 SR
Queue Stats
577W - 498L
1,500 Elo+
Party 3
Bellona
Bellona
MrHipsterHottie
Bellona
Level 100
God Stats
2W - 4L
1,500 SR
Queue Stats
272W - 258L
1,450 Elo+
Party 3
Merlin
Merlin
Ozymandîas
Merlin
Level 83
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 71L
1,500 Elo+
Party 3
Apollo
Apollo
blankunderscore
Apollo
Level 40
God Stats
2W - 10L
1,375 SR
Queue Stats
4W - 16L
1,454 Elo+
Solo
Ymir
Ymir
sackharrell
Ymir
Level 14
God Stats
20W - 21L
1,305 SR
Queue Stats
91W - 97L
1,715 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
4 / 3 / 9
9,281
488
9,922
11,328
4,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 1 / 12
10,386
547
7,935
14,040
6,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Norimara
Bellona
18
6 / 4 / 3
10,649
560
13,805
12,874
11,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
TylerMofujon
Izanami
15
8 / 2 / 3
9,867
519
14,099
10,533
3,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Set
vVev
Set
16
3 / 3 / 4
9,441
497
4,796
11,834
4,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DoraorDiego
Nemesis
14
2 / 2 / 2
8,742
460
5,146
10,475
3,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
3 / 3 / 1
10,019
527
10,481
16,901
13,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
15
3 / 5 / 1
9,523
501
7,575
11,196
4,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 7 / 0
8,902
469
11,010
15,957
6,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
0 / 6 / 3
8,285
436
2,257
17,979
16,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
23
Kills
13
13
Deaths
23
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
4
3
9
2.83
L
Nemesis
DoraorDiego
Nemesis
2
2
2
1.5
W
2
1
12
8
L
3
3
1
1.17
W
Bellona
Norimara
Bellona
6
4
3
1.88
L
Merlin
3
5
1
0.7
W
Izanami
TylerMofujon
Izanami
8
2
3
4.75
L
5
7
0
0.71
L
0
6
3
0.25
W
Set
vVev
Set
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,557
Damage
36,469
60,609
Taken
72,508
30,525
Mitigated
44,198
10,419
Healing
15,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
9,922
3,500
0
3,635
11,328
4,056
1,908
1,135
10,193
0
32,931
L
Nemesis
DoraorDiego
Nemesis
5,146
2,610
0
3,652
10,475
3,915
0
0
10,450
0
46,853
W
7,935
2,207
0
2,720
14,040
6,343
22
2,149
11,891
0
83,344
L
10,481
3,581
0
4,280
16,901
13,679
118
0
16,376
0
60,701
W
Bellona
Norimara
Bellona
13,805
5,636
0
625
12,874
11,931
927
1,333
11,541
0
54,937
L
Merlin
7,575
344
0
655
11,196
4,091
0
0
11,171
54,811
0
W
Izanami
TylerMofujon
Izanami
14,099
11,175
0
2,740
10,533
3,284
1,526
2,008
8,525
0
61,436
L
11,010
6,583
0
4,786
15,957
6,200
1,687
0
15,907
0
45,600
L
2,257
384
0
2,016
17,979
16,313
161
0
17,954
26,486
0
W
Set
vVev
Set
4,796
1,523
0
699
11,834
4,911
675
3,207
8,627
0
45,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,624
Gold Earned
45,471
489
Minions Killed
451
0
Camps Cleared
0
1,874,620
Distance Traveled
1,650,966
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,281
488
55
3
0
370,106
1
L
Nemesis
8,742
460
88
5
0
314,942
3
W
Thor
10,386
547
122
6
0
395,881
4
L
Bellona
10,019
527
135
7
0
374,110
0
W
Bellona
10,649
560
110
6
0
396,986
1
L
Merlin
9,523
501
114
6
0
332,604
2
W
Izanami
9,867
519
109
6
0
333,375
4
L
Apollo
8,902
469
64
3
0
306,632
7
L
Ymir
8,285
436
50
3
0
322,678
5
W
Set
9,441
497
93
5
0
378,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role