Player Matchup

Ganesha
Ganesha
CptnZombie
Ganesha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Pele
Pele
Fizzayy
Pele
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,460 Elo+
Solo
Guan Yu
Guan Yu
SlimGolurk
Guan Yu
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 98L
1,327 Elo+
Solo
Kukulkan
Kukulkan
Vuulture
Kukulkan
Level 18
God Stats
2W - 0L
1,285 SR
Queue Stats
17W - 10L
1,500 Elo+
Party 1
Neith
Neith
scarredhope
Neith
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,789 Elo+
Solo
Team Averages
Level 20
1,457 SR
1,515 Elo+

VS

Team Averages
Level 20
1,544 SR
1,588 Elo+
Sylvanus
Sylvanus
Grundle69McSwag
Sylvanus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Sasuke32412
Cernunnos
Level 29
God Stats
5W - 7L
1,720 SR
Queue Stats
147W - 172L
1,697 Elo+
Solo
King Arthur
King Arthur
TarTar12
King Arthur
Level 19
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo
Thanatos
Thanatos
Vannifarr
Thanatos
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 6L
1,741 Elo+
Solo
Hades
Hades
sullivansrevenge
Hades
Level 18
God Stats
15W - 9L
1,500 SR
Queue Stats
86W - 83L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CptnZombie
Ganesha
16
0 / 5 / 14
10,862
472
8,855
15,816
11,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
Fizzayy
Pele
19
5 / 8 / 10
12,925
562
12,848
15,321
6,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
SlimGolurk
Guan Yu
20
13 / 0 / 5
13,849
602
16,438
20,044
20,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Vuulture
Kukulkan
19
18 / 5 / 5
13,302
578
28,139
11,361
4,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 6 / 7
10,037
436
8,755
14,759
4,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
6 / 6 / 6
10,082
438
14,574
29,007
29,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Sasuke32412
Cernunnos
17
6 / 6 / 4
10,645
463
21,715
25,084
10,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
TarTar12
King Arthur
14
0 / 10 / 0
8,411
366
3,881
20,223
13,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
Vannifarr
Thanatos
15
2 / 12 / 6
9,683
421
3,324
17,534
7,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
9 / 5 / 3
10,651
463
7,625
13,907
6,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
42
38
Kills
23
24
Deaths
39
41
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ganesha
CptnZombie
Ganesha
0
5
14
1.4
W
Pele
Fizzayy
Pele
5
8
10
1.25
L
Sylvanus
6
6
6
1.5
L
Cernunnos
Sasuke32412
Cernunnos
6
6
4
1.33
W
Guan Yu
SlimGolurk
Guan Yu
13
0
5
15.5
L
King Arthur
TarTar12
King Arthur
0
10
0
0
L
Thanatos
Vannifarr
Thanatos
2
12
6
0.42
W
Kukulkan
Vuulture
Kukulkan
18
5
5
4.1
W
2
6
7
0.92
L
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,035
Damage
51,119
77,301
Taken
105,755
47,426
Mitigated
68,837
21,780
Healing
36,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
CptnZombie
Ganesha
8,855
1,114
0
1,764
15,816
11,054
809
4,259
11,557
35,977
0
W
Pele
Fizzayy
Pele
12,848
3,847
0
1,636
15,321
6,909
600
2,844
12,302
0
75,210
L
Sylvanus
14,574
3,148
3,009
9,811
29,007
29,845
1,081
11,982
16,830
46,337
0
L
Cernunnos
Sasuke32412
Cernunnos
21,715
10,511
0
11,013
25,084
10,875
633
8,400
16,534
0
88,319
W
Guan Yu
SlimGolurk
Guan Yu
16,438
4,227
2,693
12,422
20,044
20,237
2,543
2,984
16,715
0
76,963
L
King Arthur
TarTar12
King Arthur
3,881
587
0
2,563
20,223
13,860
80
1,329
18,550
0
33,720
L
Thanatos
Vannifarr
Thanatos
3,324
1,475
0
7,099
17,534
7,759
1,159
5,672
11,712
0
47,217
W
Kukulkan
Vuulture
Kukulkan
28,139
5,013
0
230
11,361
4,893
2,663
6,308
5,028
84,413
0
W
8,755
4,445
0
3,035
14,759
4,333
2,882
5,804
8,955
0
45,223
L
7,625
548
84
3,104
13,907
6,498
106
9,611
4,271
25,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,975
Gold Earned
49,472
501
Minions Killed
369
0
Camps Cleared
0
1,979,180
Distance Traveled
1,616,215
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,862
472
15
1
0
400,259
0
W
Pele
12,925
562
113
5
0
404,759
1
L
Sylvanus
10,082
438
54
2
0
329,709
0
L
Cernunnos
10,645
463
110
5
0
336,282
0
W
Guan Yu
13,849
602
158
7
0
394,792
2
L
King Arthur
8,411
366
55
2
0
340,934
0
L
Thanatos
9,683
421
95
4
0
315,474
1
W
Kukulkan
13,302
578
126
5
0
387,360
2
W
Neith
10,037
436
89
4
0
392,010
2
L
Hades
10,651
463
55
2
0
293,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role