Player Matchup

Nemesis
Nemesis
HadesGunnaHate
Nemesis
Level 89
God Stats
6W - 0L
1,715 SR
Queue Stats
385W - 280L
1,458 Elo+
Party 1
Chiron
Chiron
ItzBunny
Chiron
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 108L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Sirpunksalot
Sylvanus
Level 100
God Stats
32W - 18L
1,500 SR
Queue Stats
241W - 129L
1,500 Elo+
Party 1
Chang'e
Chang'e
jman57123
Chang'e
Level 125
God Stats
33W - 15L
1,488 SR
Queue Stats
221W - 174L
1,458 Elo+
Party 1
Jing Wei
Jing Wei
violauh
Jing Wei
Level 123
God Stats
37W - 22L
1,500 SR
Queue Stats
125W - 116L
1,500 Elo+
Party 3
Team Averages
Level 115
1,541 SR
1,483 Elo+

VS

Team Averages
Level 109
1,500 SR
1,456 Elo+
Chaac
Chaac
IrohRai
Chaac
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,768 Elo+
Solo
Medusa
Medusa
Kiblo
Medusa
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 20L
1,257 Elo+
Party 2
Sylvanus
Sylvanus
MasterPancake
Sylvanus
Level 85
God Stats
20W - 11L
1,500 SR
Queue Stats
122W - 85L
1,500 Elo+
Party 2
Da Ji
Da Ji
Nòbunaga
Da Ji
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Ocolot
Anubis
Level 128
God Stats
16W - 11L
1,500 SR
Queue Stats
617W - 540L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 8
15,831
586
12,628
24,462
14,605
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chiron
ItzBunny
Chiron
20
8 / 4 / 1
16,855
624
17,994
22,441
7,766
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Sirpunksalot
Sylvanus
20
1 / 8 / 20
14,475
536
16,986
36,066
47,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
jman57123
Chang'e
20
9 / 10 / 8
16,638
616
23,400
30,229
9,761
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
violauh
Jing Wei
20
10 / 2 / 10
17,935
664
32,243
33,351
15,031
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
IrohRai
Chaac
20
2 / 8 / 4
14,274
529
20,889
37,914
39,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
Kiblo
Medusa
20
3 / 8 / 7
13,538
501
13,384
21,520
7,380
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
MasterPancake
Sylvanus
17
2 / 4 / 17
12,087
448
9,120
21,355
24,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Nòbunaga
Da Ji
20
6 / 10 / 7
13,629
505
19,773
30,670
15,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
Ocolot
Anubis
20
15 / 6 / 11
15,656
580
39,832
27,526
17,043
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
74
35
Kills
28
28
Deaths
36
47
Assists
46
Player
Kills
Deaths
Assists
KDA
W
7
4
8
2.75
L
Chaac
IrohRai
Chaac
2
8
4
0.5
W
Chiron
ItzBunny
Chiron
8
4
1
2.13
L
Medusa
Kiblo
Medusa
3
8
7
0.81
L
Sylvanus
MasterPancake
Sylvanus
2
4
17
2.63
L
Da Ji
Nòbunaga
Da Ji
6
10
7
0.95
L
Anubis
Ocolot
Anubis
15
6
11
3.42
W
Sylvanus
Sirpunksalot
Sylvanus
1
8
20
1.38
W
Chang'e
jman57123
Chang'e
9
10
8
1.3
W
Jing Wei
violauh
Jing Wei
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,251
Damage
102,998
146,549
Taken
138,985
94,554
Mitigated
104,613
71,905
Healing
53,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,628
4,648
0
4,350
24,462
14,605
1,050
11,961
12,501
9,150
91,289
L
Chaac
IrohRai
Chaac
20,889
5,479
0
15,559
37,914
39,838
682
5,420
32,412
590
113,906
W
Chiron
ItzBunny
Chiron
17,994
6,281
693
10,181
22,441
7,766
2,118
7,879
14,562
0
145,653
L
Medusa
Kiblo
Medusa
13,384
5,889
0
5,271
21,520
7,380
870
5,393
16,113
0
83,754
L
Sylvanus
MasterPancake
Sylvanus
9,120
980
4,296
6,711
21,355
24,700
230
10,124
11,013
24,389
0
L
Da Ji
Nòbunaga
Da Ji
19,773
4,300
0
7,604
30,670
15,652
0
7,735
22,819
0
108,331
L
Anubis
Ocolot
Anubis
39,832
2,222
0
13,913
27,526
17,043
270
11,468
15,734
140,163
0
W
Sylvanus
Sirpunksalot
Sylvanus
16,986
3,769
5,989
12,249
36,066
47,391
408
16,998
19,068
57,309
0
W
Chang'e
jman57123
Chang'e
23,400
1,268
5,907
13,059
30,229
9,761
1,710
12,861
17,368
113,969
0
W
Jing Wei
violauh
Jing Wei
32,243
28,650
0
19,477
33,351
15,031
8,478
3,220
30,131
0
159,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,734
Gold Earned
69,184
771
Minions Killed
734
0
Camps Cleared
0
2,384,840
Distance Traveled
2,258,954
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,831
586
130
5
0
520,960
4
L
Chaac
14,274
529
192
7
0
460,552
1
W
Chiron
16,855
624
211
8
0
480,302
4
L
Medusa
13,538
501
150
6
0
431,588
5
L
Sylvanus
12,087
448
37
1
0
480,390
7
L
Da Ji
13,629
505
148
5
0
461,001
5
L
Anubis
15,656
580
207
8
0
425,423
1
W
Sylvanus
14,475
536
60
2
0
446,114
6
W
Chang'e
16,638
616
172
6
0
462,699
3
W
Jing Wei
17,935
664
198
7
0
474,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role