Player Matchup

Apollo
Apollo
Limabiens
Apollo
Level 159
God Stats
8W - 1L
1,500 SR
Queue Stats
103W - 65L
1,288 Elo+
Party 1
Terra
Terra
PhoenixBLAZE5
Terra
Level 155
God Stats
5W - 3L
1,500 SR
Queue Stats
268W - 217L
1,105 Elo+
Party 1
Ravana
Ravana
Rykerrrr
Ravana
Level 141
God Stats
5W - 0L
1,500 SR
Queue Stats
82W - 68L
1,237 Elo+
Party 1
Xbalanque
Xbalanque
Tecku
Xbalanque
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,352 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Trûth
Tsukuyomi
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 19L
1,237 Elo+
Party 1
Team Averages
Level 149
1,500 SR
1,244 Elo+

VS

Team Averages
Level 134
1,500 SR
1,751 Elo+
Camazotz
Camazotz
AtonofBees
Camazotz
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
279W - 271L
1,748 Elo+
Party 3
Cabrakan
Cabrakan
CxaF
Cabrakan
Level 159
God Stats
3W - 4L
1,500 SR
Queue Stats
214W - 187L
1,926 Elo+
Party 2
Danzaburou
Danzaburou
Jewcough
Danzaburou
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
431W - 330L
1,926 Elo+
Party 2
Ravana
Ravana
SportsDog
Ravana
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 205L
1,409 Elo+
Solo
Janus
Janus
WateryOrchid
Janus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 76L
1,748 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Limabiens
Apollo
20
2 / 4 / 13
14,246
619
13,667
17,551
8,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 0 / 18
12,397
539
5,170
15,846
17,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
Rykerrrr
Ravana
20
8 / 1 / 8
14,843
645
15,399
9,393
14,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
Tecku
Xbalanque
19
7 / 6 / 6
13,432
584
9,683
17,285
6,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
Trûth
Tsukuyomi
20
12 / 3 / 10
13,965
607
16,164
16,967
8,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AtonofBees
Camazotz
18
6 / 7 / 3
11,876
516
11,076
23,500
10,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
CxaF
Cabrakan
17
3 / 7 / 5
11,412
496
8,959
20,419
33,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
Jewcough
Danzaburou
19
4 / 7 / 3
12,125
527
13,809
14,118
6,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
SportsDog
Ravana
18
1 / 5 / 1
10,994
478
5,761
13,013
13,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 5 / 4
9,752
424
4,670
9,245
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
30
31
Kills
14
14
Deaths
31
55
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Camazotz
AtonofBees
Camazotz
6
7
3
1.07
L
Cabrakan
CxaF
Cabrakan
3
7
5
0.79
L
Danzaburou
Jewcough
Danzaburou
4
7
3
0.79
W
Apollo
Limabiens
Apollo
2
4
13
2.13
W
2
0
18
11
W
Ravana
Rykerrrr
Ravana
8
1
8
12
L
Ravana
SportsDog
Ravana
1
5
1
0.3
W
Xbalanque
Tecku
Xbalanque
7
6
6
1.67
W
Tsukuyomi
Trûth
Tsukuyomi
12
3
10
5.67
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,083
Damage
44,275
77,042
Taken
80,295
55,265
Mitigated
66,080
31,275
Healing
14,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
AtonofBees
Camazotz
11,076
3,639
0
6,985
23,500
10,602
0
1,341
22,159
0
80,687
L
Cabrakan
CxaF
Cabrakan
8,959
502
0
2,318
20,419
33,029
0
1,977
18,442
35,694
0
L
Danzaburou
Jewcough
Danzaburou
13,809
5,166
0
1,647
14,118
6,310
799
620
13,498
0
87,767
W
Apollo
Limabiens
Apollo
13,667
6,775
0
6,250
17,551
8,276
3,999
3,012
14,431
0
141,363
W
5,170
686
3,089
6,067
15,846
17,332
126
4,308
11,397
22,544
0
W
Ravana
Rykerrrr
Ravana
15,399
5,886
0
3,706
9,393
14,991
717
531
8,700
8,981
88,197
L
Ravana
SportsDog
Ravana
5,761
1,010
0
2,482
13,013
13,669
0
1,661
11,352
2,875
57,514
W
Xbalanque
Tecku
Xbalanque
9,683
6,770
0
6,315
17,285
6,594
2,540
3,195
14,086
0
74,706
W
Tsukuyomi
Trûth
Tsukuyomi
16,164
5,443
0
5,848
16,967
8,072
840
3,583
13,277
0
104,701
L
4,670
52
0
655
9,245
2,470
0
633
8,612
67,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,883
Gold Earned
56,159
673
Minions Killed
559
0
Camps Cleared
0
2,194,060
Distance Traveled
1,965,697
30
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
11,876
516
123
5
0
454,217
0
L
Cabrakan
11,412
496
31
1
0
401,559
5
L
Danzaburou
12,125
527
148
6
0
366,111
0
W
Apollo
14,246
619
225
10
0
453,494
6
W
Terra
12,397
539
35
2
0
403,640
5
W
Ravana
14,843
645
177
8
0
464,360
9
L
Ravana
10,994
478
131
6
0
435,358
0
W
Xbalanque
13,432
584
115
5
0
363,024
5
W
Tsukuyomi
13,965
607
121
5
0
509,542
5
L
Janus
9,752
424
126
5
0
308,452
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role