Player Matchup

Thor
Thor
AlpacaMyBowL
Thor
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 46L
1,897 Elo+
Solo
Ymir
Ymir
DrunclePhil4891
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Kxziahhh
Jing Wei
Level 26
God Stats
3W - 2L
1,702 SR
Queue Stats
69W - 66L
1,673 Elo+
Solo
Kukulkan
Kukulkan
T0kinJoe
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Olorun
Olorun
drafter258
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Solo
Team Averages
Level 12
1,540 SR
1,614 Elo+

VS

Team Averages
Level 12
1,500 SR
1,462 Elo+
Pele
Pele
ChoopperZ
Pele
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Neith
Neith
SevenSINSinUSe
Neith
Level 16
God Stats
5W - 2L
1,500 SR
Queue Stats
83W - 61L
1,310 Elo+
Solo
Sun Wukong
Sun Wukong
nymorrhad
Sun Wukong
Level 6
God Stats
5W - 1L
1,500 SR
Queue Stats
52W - 43L
1,500 Elo+
Solo
Bastet
Bastet
rageslayz
Bastet
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Agni
Agni
xcg2003
Agni
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
8,599
453
1,895
10,561
3,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 16 / 1
6,915
364
1,432
18,545
8,047
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jing Wei
Kxziahhh
Jing Wei
18
4 / 4 / 0
10,798
568
9,413
18,154
7,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Kukulkan
T0kinJoe
Kukulkan
11
0 / 7 / 1
7,089
373
1,120
7,084
2,343
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
drafter258
Olorun
13
1 / 10 / 1
8,043
423
9,070
16,946
6,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
7 / 2 / 2
10,183
536
5,103
9,614
3,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
5 / 3 / 2
10,559
556
12,914
10,218
4,096
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
nymorrhad
Sun Wukong
20
18 / 0 / 1
12,781
673
16,587
15,569
10,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Bastet
rageslayz
Bastet
12
1 / 3 / 5
7,746
408
2,709
6,865
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
xcg2003
Agni
16
6 / 1 / 7
10,548
555
11,410
10,001
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
7
Kills
37
38
Deaths
9
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
Pele
7
2
2
4
L
0
16
1
0.03
L
Jing Wei
Kxziahhh
Jing Wei
4
4
0
1
W
5
3
2
2
L
Kukulkan
T0kinJoe
Kukulkan
0
7
1
0.07
L
Olorun
drafter258
Olorun
1
10
1
0.15
W
Sun Wukong
nymorrhad
Sun Wukong
18
0
1
18.5
W
Bastet
rageslayz
Bastet
1
3
5
1.17
W
Agni
xcg2003
Agni
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,930
Damage
48,723
71,290
Taken
52,267
27,932
Mitigated
23,116
17,998
Healing
22,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,895
715
0
3,210
10,561
3,528
0
994
9,567
0
43,530
W
Pele
5,103
1,917
0
5,663
9,614
3,045
1,278
1,658
7,956
0
49,550
L
1,432
870
0
300
18,545
8,047
514
3,285
15,260
10,771
0
L
Jing Wei
Kxziahhh
Jing Wei
9,413
7,881
0
9,841
18,154
7,702
2,250
2,278
15,876
0
73,479
W
12,914
4,807
0
4,808
10,218
4,096
942
249
9,969
0
64,190
L
Kukulkan
T0kinJoe
Kukulkan
1,120
324
0
0
7,084
2,343
580
28
7,056
24,912
0
L
Olorun
drafter258
Olorun
9,070
4,468
112
4,535
16,946
6,312
786
4,825
12,121
49,367
0
W
Sun Wukong
nymorrhad
Sun Wukong
16,587
4,383
0
7,154
15,569
10,100
2,178
3,384
12,185
0
100,474
W
Bastet
rageslayz
Bastet
2,709
1,384
0
105
6,865
2,329
1,690
2,423
4,442
0
12,211
W
Agni
xcg2003
Agni
11,410
1,432
0
4,784
10,001
3,546
3,561
3,908
6,093
59,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,444
Gold Earned
51,817
364
Minions Killed
499
0
Camps Cleared
0
1,434,764
Distance Traveled
1,607,699
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,599
453
86
5
0
313,508
1
W
Pele
10,183
536
90
5
0
301,084
1
L
Ymir
6,915
364
13
1
0
296,095
1
L
Jing Wei
10,798
568
140
7
0
276,769
3
W
Neith
10,559
556
112
6
0
269,258
4
L
Kukulkan
7,089
373
49
3
0
297,293
1
L
Olorun
8,043
423
76
4
0
251,099
1
W
Sun Wukong
12,781
673
169
9
0
393,511
1
W
Bastet
7,746
408
18
1
0
306,680
2
W
Agni
10,548
555
110
6
0
337,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role