Player Matchup

Cupid
Cupid
Bronze III
Br4nd0id
Cupid
Bronze III
Level 145
God Stats
6W - 6L
1,500 SR
Queue Stats
446W - 502L
1,509 MMR
Party 2
Cabrakan
Cabrakan
Bronze III
Shotsik
Cabrakan
Bronze III
Level 122
God Stats
9W - 4L
1,794 SR
Queue Stats
12W - 7L
1,556 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
Shotzsik
Cthulhu
Bronze III
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
121W - 109L
1,556 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 142
1,598 SR
1,540 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 115
1,502 SR
1,537 MMR
Ullr
Ullr
Bronze III
I is Kuzenbo
Ullr
Bronze III
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,555 MMR
Party 1
Ymir
Ymir
Bronze III
Majestic X Soda
Ymir
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1
Poseidon
Poseidon
Bronze III
Nerg9062
Poseidon
Bronze III
Level 101
God Stats
0W - 1L
1,507 SR
Queue Stats
1W - 2L
1,555 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Br4nd0id
Cupid
14
5 / 0 / 6
10,796
675
9,942
8,076
4,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Shotsik
Cabrakan
14
3 / 2 / 6
10,105
632
10,257
12,531
15,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Shotzsik
Cthulhu
14
3 / 2 / 6
10,355
647
11,340
19,885
19,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
AphroditeBacchusDanzaburouPersephoneTsukuyomi

VS

Bans
ChaacSobekHeimdallrAchillesAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
9,553
597
6,835
12,662
4,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
2 / 3 / 2
10,415
651
8,507
14,704
11,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
Nerg9062
Poseidon
12
0 / 4 / 3
9,071
567
8,498
8,350
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
11
Kills
4
4
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
Br4nd0id
Cupid
5
0
6
8
L
2
4
1
0.63
L
2
3
2
1
L
Poseidon
Nerg9062
Poseidon
0
4
3
0.38
W
Cabrakan
Shotsik
Cabrakan
3
2
6
3
W
Cthulhu
Shotzsik
Cthulhu
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,539
Damage
23,840
40,492
Taken
35,716
39,372
Mitigated
19,634
15,018
Healing
5,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Br4nd0id
Cupid
9,942
4,427
1,557
1,987
8,076
4,515
2,592
3,559
4,352
4,642
50,766
L
6,835
2,587
0
480
12,662
4,880
0
8,685
3,757
0
51,205
L
8,507
1,112
0
3,219
14,704
11,801
0
7,738
6,770
27,961
0
L
Poseidon
Nerg9062
Poseidon
8,498
465
0
1,845
8,350
2,953
0
5,426
2,874
34,470
0
W
Cabrakan
Shotsik
Cabrakan
10,257
1,072
0
3,569
12,531
15,771
114
5,318
6,977
33,940
0
W
Cthulhu
Shotzsik
Cthulhu
11,340
885
405
7,500
19,885
19,086
429
7,283
12,096
44,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,256
Gold Earned
29,039
175
Minions Killed
181
0
Camps Cleared
0
902,927
Distance Traveled
810,038
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,796
675
68
4
0
291,997
3
L
Ullr
9,553
597
76
5
0
274,091
3
L
Ymir
10,415
651
41
3
0
259,830
2
L
Poseidon
9,071
567
64
4
0
276,117
2
W
Cabrakan
10,105
632
42
3
0
302,883
5
W
Cthulhu
10,355
647
65
4
0
308,047
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role