Player Matchup

Anubis
Anubis
Hyugu98
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 36L
1,500 Elo+
Solo
Vamana
Vamana
NickWingGaming
Vamana
Level 26
God Stats
5W - 2L
1,500 SR
Queue Stats
13W - 6L
1,500 Elo+
Solo
Odin
Odin
YT_Rinzuclan
Odin
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
84W - 108L
1,312 Elo+
Party 1
Danzaburou
Danzaburou
samer_289
Danzaburou
Level 5
God Stats
7W - 5L
1,500 SR
Queue Stats
129W - 166L
1,312 Elo+
Party 1
Mercury
Mercury
therealkirk4x
Mercury
Level 31
God Stats
7W - 6L
1,500 SR
Queue Stats
74W - 70L
1,392 Elo+
Solo
Team Averages
Level 19
1,500 SR
1,403 Elo+

VS

Team Averages
Level 21
1,462 SR
1,550 Elo+
Cthulhu
Cthulhu
DowncastOrigin
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
ProTheMaster
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,489 Elo+
Party 2
Jing Wei
Jing Wei
RxParalyze
Jing Wei
Level 19
God Stats
3W - 2L
1,500 SR
Queue Stats
115W - 116L
1,802 Elo+
Solo
Bastet
Bastet
VioletBloomXCX
Bastet
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,489 Elo+
Party 2
Hera
Hera
deutschd2
Hera
Level 28
God Stats
2W - 6L
1,309 SR
Queue Stats
236W - 248L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hyugu98
Anubis
20
11 / 0 / 4
12,857
612
15,785
12,528
8,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
4 / 0 / 4
11,606
553
12,122
16,516
11,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 2 / 9
9,153
436
2,291
8,687
4,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
samer_289
Danzaburou
11
0 / 2 / 4
8,460
403
2,898
8,723
3,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
19
10 / 0 / 2
12,209
581
10,662
16,651
6,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,491
404
9,197
17,756
11,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yemoja
13
1 / 4 / 3
8,912
424
7,387
13,218
12,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
RxParalyze
Jing Wei
13
1 / 8 / 1
7,959
379
5,225
12,777
3,995
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 8 / 0
8,466
403
9,359
18,424
6,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
15
0 / 2 / 0
9,063
432
9,577
9,448
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
25
Kills
4
4
Deaths
26
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Anubis
Hyugu98
Anubis
11
0
4
13
W
4
0
4
6
L
Yemoja
1
4
3
0.63
L
Jing Wei
RxParalyze
Jing Wei
1
8
1
0.19
L
2
8
0
0.25
W
0
2
9
2.25
L
Hera
0
2
0
0
W
Danzaburou
samer_289
Danzaburou
0
2
4
1
W
Mercury
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,758
Damage
40,745
63,105
Taken
71,623
34,389
Mitigated
37,393
27,141
Healing
17,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,197
552
593
4,515
17,756
11,512
0
1,628
15,638
44,692
0
W
Anubis
Hyugu98
Anubis
15,785
471
0
10,703
12,528
8,066
920
5,687
6,641
109,723
0
W
12,122
6,313
0
8,930
16,516
11,934
2,198
8,561
7,917
0
60,775
L
Yemoja
7,387
1,643
1,202
1,907
13,218
12,276
466
3,611
9,557
29,180
0
L
Jing Wei
RxParalyze
Jing Wei
5,225
2,753
0
2,300
12,777
3,995
642
3,366
9,411
0
48,124
L
9,359
3,230
0
5,512
18,424
6,904
0
2,829
15,520
0
58,503
W
2,291
878
0
1,053
8,687
4,472
0
4,233
4,432
663
16,879
L
Hera
9,577
2,484
0
1,852
9,448
2,706
156
4,414
5,034
59,715
0
W
Danzaburou
samer_289
Danzaburou
2,898
731
0
986
8,723
3,012
0
3,884
4,751
0
29,869
W
Mercury
10,662
6,873
0
5,469
16,651
6,905
1,386
3,356
13,203
0
102,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,285
Gold Earned
42,891
569
Minions Killed
453
0
Camps Cleared
0
1,864,277
Distance Traveled
1,880,115
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,491
404
92
4
0
387,221
6
W
Anubis
12,857
612
191
9
0
411,150
1
W
Vamana
11,606
553
123
6
0
366,290
2
L
Yemoja
8,912
424
39
2
0
401,287
1
L
Jing Wei
7,959
379
94
4
0
295,209
0
L
Bastet
8,466
403
96
5
0
399,856
1
W
Odin
9,153
436
36
2
0
330,796
3
L
Hera
9,063
432
132
6
0
396,542
4
W
Danzaburou
8,460
403
58
3
0
347,684
2
W
Mercury
12,209
581
161
8
0
408,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role