Player Matchup

Kuzenbo
Kuzenbo
Ahaldaanik
Kuzenbo
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
105W - 102L
1,772 Elo+
Party 2
Poseidon
Poseidon
Bahammut8195
Poseidon
Level 83
God Stats
9W - 9L
1,500 SR
Queue Stats
318W - 331L
1,163 Elo+
Solo
Osiris
Osiris
NeonProtocol
Osiris
Level 93
God Stats
5W - 4L
1,500 SR
Queue Stats
284W - 246L
1,500 Elo+
Party 1
Chronos
Chronos
ch0ry
Chronos
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 2L
1,730 Elo+
Party 2
Cu Chulainn
Cu Chulainn
desertfox0619
Cu Chulainn
Level 75
God Stats
7W - 8L
1,500 SR
Queue Stats
291W - 240L
1,500 Elo+
Party 1
Team Averages
Level 74
1,500 SR
1,533 Elo+

VS

Team Averages
Level 96
1,425 SR
1,209 Elo+
Scylla
Scylla
DOMIIKE
Scylla
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
129W - 118L
1,271 Elo+
Solo
Bellona
Bellona
Nightingale24
Bellona
Level 88
God Stats
4W - 6L
1,126 SR
Queue Stats
69W - 72L
1,055 Elo+
Solo
Thor
Thor
Reaper151_TTV
Thor
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 68L
1,266 Elo+
Party 3
Artio
Artio
TheDrunkenOnez
Artio
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
204W - 207L
1,170 Elo+
Party 3
Danzaburou
Danzaburou
WaifuGuru
Danzaburou
Level 141
God Stats
5W - 3L
1,500 SR
Queue Stats
275W - 269L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ahaldaanik
Kuzenbo
13
3 / 0 / 4
8,328
521
4,369
9,288
10,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Bahammut8195
Poseidon
16
1 / 1 / 3
9,277
580
6,100
6,264
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
15
6 / 1 / 4
9,175
573
11,559
9,644
7,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
ch0ry
Chronos
13
3 / 1 / 1
7,793
487
5,069
6,304
2,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
desertfox0619
Cu Chulainn
15
1 / 1 / 3
9,149
572
9,409
10,642
8,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DOMIIKE
Scylla
14
0 / 0 / 1
8,270
517
4,546
6,179
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
12
1 / 2 / 1
7,009
438
6,264
13,706
11,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 4 / 0
7,550
472
3,701
13,610
5,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
2 / 4 / 1
6,765
423
3,708
12,413
8,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
WaifuGuru
Danzaburou
13
0 / 4 / 1
8,464
529
4,982
8,739
2,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
14
Kills
4
4
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Ahaldaanik
Kuzenbo
3
0
4
5
W
Poseidon
Bahammut8195
Poseidon
1
1
3
2.5
L
Scylla
DOMIIKE
Scylla
0
0
1
0.5
W
Osiris
6
1
4
8
L
Bellona
1
2
1
0.75
L
1
4
0
0.25
L
2
4
1
0.63
L
Danzaburou
WaifuGuru
Danzaburou
0
4
1
0.13
W
Chronos
ch0ry
Chronos
3
1
1
3.5
W
Cu Chulainn
desertfox0619
Cu Chulainn
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,506
Damage
23,201
42,142
Taken
54,647
31,008
Mitigated
30,227
11,141
Healing
18,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Ahaldaanik
Kuzenbo
4,369
1,733
0
1,620
9,288
10,808
246
1,377
7,911
21,469
0
W
Poseidon
Bahammut8195
Poseidon
6,100
303
0
2,021
6,264
2,067
0
3,170
3,094
68,790
0
L
Scylla
DOMIIKE
Scylla
4,546
411
53
2,370
6,179
1,975
0
2,344
3,545
63,804
0
W
Osiris
11,559
4,300
0
700
9,644
7,938
0
1,976
7,584
14,964
54,148
L
Bellona
6,264
2,262
0
5,418
13,706
11,971
0
1,118
12,586
0
34,710
L
3,701
1,005
0
4,554
13,610
5,079
0
3,432
10,084
0
49,952
L
3,708
362
310
3,065
12,413
8,282
0
5,122
7,141
11,937
0
L
Danzaburou
WaifuGuru
Danzaburou
4,982
1,490
0
2,486
8,739
2,920
0
4,784
3,955
0
57,398
W
Chronos
ch0ry
Chronos
5,069
2,394
0
3,330
6,304
2,050
148
773
5,531
44,332
0
W
Cu Chulainn
desertfox0619
Cu Chulainn
9,409
1,502
0
3,470
10,642
8,145
254
958
9,288
3,910
55,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,722
Gold Earned
38,058
487
Minions Killed
406
0
Camps Cleared
0
1,629,004
Distance Traveled
1,547,329
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,328
521
24
2
0
322,767
2
W
Poseidon
9,277
580
149
9
0
364,857
4
L
Scylla
8,270
517
139
9
0
318,975
4
W
Osiris
9,175
573
100
6
0
375,312
4
L
Bellona
7,009
438
70
4
0
344,886
6
L
Thor
7,550
472
79
5
0
323,832
3
L
Artio
6,765
423
14
1
0
317,839
7
L
Danzaburou
8,464
529
104
7
0
241,797
1
W
Chronos
7,793
487
93
6
0
247,546
1
W
Cu Chulainn
9,149
572
121
8
0
318,522
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role